groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2022-06-03 07:06 pm

no man's sea


Avast ye — sprawling til 18 June is part I of the Storm at Sea travel arc, which doubles as a test drive. Participants don’t need an invite to reserve or apply over 10-17 June.

Try to label if you’re a test drive tourist or an old timer — and don’t hesitate to leave an OOC note to opt out of random NPC piraaaaaaaargh interaction. Test drivers can post both log and network prompts. Have fun!




NO MAN’S SEA




DEEP WATERS | SON OF A BISCUIT EATER | MOLLYWICK | | THE CROSSING | NOTES




AHOY! SCALLYWAGS

Departing Ke-Waihu, the existing party joins paranoid pirate king, turned stalwart saint Samuel Vane — the feared Quicksilver Sam — aboard the Pariah.

Test drivers awaken anguishing at sea, floating on rafts, or on minuscule patches of deserted land. They are collected by two pirates and the recalcitrant sorceress Karsa — who supplies translation and communication devices. She explains the newcomers were summoned into the land of Akhuras by warring undead factions. Karsa’s master, the elusive Merchant, ferries newcomers east to beacons hoped to return them home. He has secured them passage on the pirate vessel Queen Zanyra of ’Wet Rope’ Caladan Kreil, an associate of Quicksilver Sam.

The Pariah and Zanyra meet at sea, a day’s travel away from Ke-Waihu:

■ Characters overhear that Quicksilver Sam seeks to reach the haunted Crossing Seas and ‘settle an old score.’ Long-term ally Caladan Kreil supports his cause.

■ The two vessels make daily supply and crew exchanges by rowboat. The Pariah’s passengers must give the passcode: flaunted like gold to board the Queen Zanyra. Staff of the Queen Zanyra must speak the words before the blind man to access the Pariah. Forget your passcode and fall at the mercy of whoever patrols the decks!

■ Tasks await all passengers: diligently clean and polish decks, climb tall masts to sew torn sails, banish a preposterous number of seagulls, fish, read post or… dubious novels to sailors, count loot, guard the decks, clean cannons or serve as boat lure for shark fishing. Medics and cooks can practise their natural trades, while musicians and entertainers should amuse the crew.

■ By all means, grab thematic garments from crew coffers. Also available: daggers, swords and rare pistols.

■ Characters may notice both ship crews are spirited, but grow weary when Quicksilver Sam fitfully orders his five on-call priests to carry out protection rites, or to ‘exorcise’ evil from random staff — through ineffective bitter potions, shrill chants and requests to sit in unusual luck-incurring poses, or to commit some mundane, repetitive task. Let’s bore the devil away.

■ Treat senior crew with respect: some pirates are equally drunk on rum and fleetingly authority and reward perceived slights with a 24h-stay in the brig. These fine accommodations fit two and annul powers while there. No dinner.


■ Sleep where you can: hammocks and rotting mattresses can be found in great common halls beneath decks. The sick and women (naturally, ill omens at sea) can share the four private cabins of each ship. Sumeragi Subaru has his own cabin aboard the Pariah.

■ Each night, expect drinking beneath the halls and a pirate’s greatest hobby: gambling. Conmen might lure you into an ‘innocent game’ that sinks you deep into debt, winning your valuables, favours, or kidney!

■ Ladies are afforded a wide, begrudging berth and some authority over the crew.

Accommodations: fresh potions are readily available to ward off sea sickness, and magically resilient oranges are on hand to counter scurvy. As woe would have it, the long-serving Mr. Ishmael has passed, and his earthly remains have been retained aboard the Pariah for Kaneki Ken. Viktor receives a leashed emotional support albatross — a large, loud but docile bird that flies above him counter-current to balance him, whenever the ship’s sway threatens his footing.


OBJECTIVES

■ Discover why good Quicksilver Sam is intent on his haunted travels. The captain declines audiences, but try to get information from the two crews.

■ Please share the information gained via network…!





THAT SON OF A BISCUIT EATER

Trouble starts to brew, within days at sea:

■ Be on the lookout while on watch duty: on a handful of occasions, new faces appear aboard. They fail to offer the passcode — and attempt to injure characters, throw them overboard, or to enter the captains’ lodgings. Sound the alarm or seize intruders!

■ After interrogating an infiltrator, Caladan Kreil sends word that the assailants hail from the Concord, a war vessel of the Dawns’ Reach Trade Company that is pursuing the pirate ships at distance under the command of Maximilian Hawk. A credit to his name, Wet Rope Caladan has the spy hanged.

■ Prepare to get drafted for double watch duty, as both Caladan Kreil and Quicksilver Sam bolster defences. Tensions escalate, with pirate crew questioning the loyalties of newer recruits.

■ A few days later, at dawns, the silent, swift and massive Concord approaches close enough to fire its cannons at both ships and send vicious militia to climb aboard. Defend your ship!

■ The Concord withdraws by midday, after lightly damaging its opponents. Help with repairs and enjoy some rum — you’ve survived your first sea scuffle!




MOLLYWICK

Just short of entering the Crossing, where the seas are dark and highly opaque, the Queen Zanyra and Pariah encounter a stretch of vibrant, lushly forested land.

■ Both vessels send crew over for a few hours, with captains urging quick incursions. Pair up to collect berries, scant mushrooms and sweet water. Curiously, no animals are found.

■ Veteran sailors say this is the Neverflight isle of myth, where sea kings have buried their treasures. Pirates share legendary coordinates of long lost loot, archived as riddles or poems. Grab a shovel and a-digging you go!

■ …ah, but don’t linger too long. What pranksters your sailor friends are. Within hours of the island’s appearance, the earth beneath your feet crumbles and quakes, and the land starts to sink. Evacuate or call for help to get out of here — as the great white whale Mollywick submerges in the waters with the Neverflight island it carries on its back. Hopefully, you don’t go under with them.

■ If you’ve threaded out a treasure dig, drop a line to receive some especially deplorable loot. You deserve it.




THE CROSSING

The Pariah and Queen Zanyrafrequently chained together to avoid separation — creep into the Crossing : a stretch of eerily silent waters, dark and volatile.

■ Slowly, a thick, nearly impregnable fog dawns during the day, covering the sun and leaving the skies a desolate slate. Dreadful storms spark at night.

■ Strange, talking carps jump on board, offering to tell you your future. Caution: they only make bad luck readings (request yours) that turn true. They appear wherever their target flees and are exceptionally annoying, until either the moon rises, or you apply the superstitious cure of throwing salt on them.

■ Nightmares haunt you — your own, or glimpsed memories of ships crashing, sinking, falling to storm. Note: only your character suffers these memories/nightmares, but everyone else can experience their exhausted grumpiness, come morning.

■ Be wary, when pairing to cross over to the other pirate ship: you may find another rowboat beside yours, its sailor begging for an oar or ladle. If you give him one, he shovels water into your boat with inhuman speed — desert your vessel and swim quickly to a pirate ship, before undead hands pull you into the sea.

■ While alone on deck, characters might hear sweet, coaxing voices that urge them to walk the plank into the water. Break your brethren from this spell, or watch them fall into the arms of man-eating mermaids.

■ Now and then, the ships are shaken by long, whips of something lashing from the depths.

■ Pirates become increasingly skittish and on edge. Priests perform countless protection rites and exorcisms on both ships.

■ At night, a handful of undead men climb aboard. They lack awareness and are in a clear state of discomposure, looking to catch the living and drown them. With toothless, rotting mouths, some rasp, This is kinder.

■ As you officially enter the Crossing, beams of light erupt in the horizon, showing the distant silhouettes of several ghost ships.




NOTES

TEST DRIVE QUESTIONS

OLD-TIMER QUESTIONS

unas: ᴘʟᴇᴀsᴇ ᴅᴏɴ'ᴛ ᴛᴀᴋᴇ (Default)

number one ► star trek ► tourist

[personal profile] unas 2022-06-03 07:10 pm (UTC)(link)
// ahoy! scallywags!
( it'd be generous to call what she's floating on a raft, especially when she wakes and almost falls off the thing. after her brief startle, her hands grasping both sides of it, she keeps her movements slow and as still as possible.

water, lots of it. floating at sea. hopefully this wasn't a simulation, especially since pike hadn't planned one upcoming, and if this were some planet she'd been kidnapped and dropped onto-- )


Okay... okay...

( at least, luckily, there was a ship approaching? she really was hoping for a friendly rescue )
// network ► un: girl on top
Considering I woke up in the middle of the ocean I suppose asking where I am might not work. So what about planet, star system. Nearest continent?

( she has no idea who is even receiving this and it's a very bad idea but she's hoping that the locals are friendly or that somehow the enterprise is nearby and can pick this up. it's a big hope )

I'm assuming we'll be hitting land at some point. ETA?
// wildcards
once on a boat she'll be happy to chat to anyone, ask questions about what they've done etc etc. which might mean she'll end up in pirate brig for some of her questions (oops?). but then she'll do helpful ship things to get in their good graces if she can. or be a bit of a bossy bee where she can get away with it.
draughtsman: (How about no)

Lucius Spriggs | Our Flag Means Death | Tourist

[personal profile] draughtsman 2022-06-03 08:11 pm (UTC)(link)
i. Ahoy! Scallywags!

[OOC: Feel free to harass him at any stage of this prompt.]

Lucius had not, upon finally giving up on treading water, expected that he would be fished out of the ocean abruptly by an angry sorceress and two grubby looking sailors. He had fully expected to drown. It's a pleasant surprise that he was rescued, he supposes...and while he has the general appearance of a drowned rat, he is as attentive as he is terrified when they return to their massive galleon the Queen Zanyra.

(That is to say: extremely. He is extremely attentive and extremely terrified.)

The Queen Zanyra is, without question, the single largest vessel Lucius has ever seen or imagined. Being on it is rather alarming, on the whole, but the crew and general atmosphere are familiar-ish.

He starts out his day with a mop in hand but he is absolutely startlingly dreadful at swabbing anything. Always has been. They set him to waving off seagulls before long, which he is somehow worse at? Even he's not sure how that happened, but the gulls do not seem to think he is anything resembling a threat. They're right, of course, but it stings a bit to have birds assess him that accurately. Finally, after hours of trying to do menial tasks he is fundamentally abysmal at, someone shoves a fistful of letters into his hands and tells him to go read them out to people who can do real work.

This--this he can manage. He does his task with gusto and a zeal he doesn't usually employ in work related functions. He reads letters, then saucy novels, then much saucier novels, then some saucy letters for a change, all without complaint. This is not because he enjoys work, or reading, in particular, but because the next job down the pole appears to be shark bait. So, yeah, he's really doing his best here. He doesn't want to know if he's good at being shark bait.


ii. Biscuit Eating Scoundrels

Whomever thought it was a good idea to put Lucius Spriggs on watch has clearly not watched Lucius Spriggs do anything.

He tries his best but terror is only so effective as a stimulant and eventually the threat of being tossed overboard loses its teeth. It's dark out and Lucius is stuck with a lantern, meandering the main deck, and supposedly on the look out for anything suspicious. The whole situation is suspicious, frankly, and it's not long before he gets distracted by the sounds of waves and the occasional sleepy flapping of the many seagulls who refuse to be chased from the ship. He doesn't have his sketchbook on him, which is tragic, but there's condensation on the railings and he has (most of) his fingers.

He ends up just idly drawing sleeping birds before long, lantern hanging loosely from his other hand. It would be excruciatingly easy to sneak up on him, either from onboard the ship, or a dinghy in the waters below.


Wildcard
[Want Lucius to fail/flirt aggressively in your direction? Just tell me when and where, buddy, and I'm on it.]
sansdoute: (eames)

scallywags | aboard the queen zanyra

[personal profile] sansdoute 2022-06-03 08:40 pm (UTC)(link)
( Ayyyyyyyyyy, girl. For she's a lass and a folly and they be wearin' same face, and won't be Mr. Eames, second mate for want of a first on the good ship Queen Zanyra, who crosses her path on deck and doesn't turn his head, spooked. )

Eeeeeey, ma'am. Won't you be better served, you? In yer little home. The wee cabin, aye? ( Gods, but he's shivering. Seven years of bad luck for every minutes she wastes here. ) Permanently. For the missus' sake?
sansdoute: (eames)

scallywags

[personal profile] sansdoute 2022-06-03 08:48 pm (UTC)(link)
( Mr. Eames has, through luck and exercise and righteous perseverance, prevailed upon the wicked task of many a fool's incompetence, aye. He looks upon deckhands, and sees — and him, a second mate, sir, earned every stripe on the Queen Zanyra, strong may her sails flow — as all men should:

Cannon fodder.

But then, they give this particular morsel a mop, and he seems like a child learning the way of spoons, missing his mouth. And Mr. Eames, ain't one for gawking, him, but God's good and God's grand, and He posted Eames on deck, hands to his hips and staring, He knew what he gone done. What's Eames s'pposed to do, except at one point, gently, gently steer the mop in the general vicinity of an actual stain?

...and watch still, in the hands of yonder fool, miss target? )


'scuse me... ? Eyyy, 'scuse me, sir? You's been blind long, aye?
draughtsman: (Excuse you)

[personal profile] draughtsman 2022-06-03 08:56 pm (UTC)(link)
--What--oh, yes--hm? Sir? Blind?

[Lucius barely seems to notice the correction, as it were, redirecting his mop toward something that needs cleaning. He peers at the fellow directing him, then back at the mop, then--and only then--does he glance down at the deck and spy the muck he's meant to be mopping. The muck that is still not quite in line with the end of his mop.

With an apologetic grimace he shifts the mop dead into the center of said muck and swabs as best he can. Which is to say: terribly. He is mostly just making the mess larger, spreading it out in a nice, diluted circle and, since he looks back up at the mate speaking to him rather than at the task at hand, he doesn't notice what he's doing at all.]


Sorry, my mistake! This isn't--it's not my forte, really.
sansdoute: (eames)

[personal profile] sansdoute 2022-06-03 09:08 pm (UTC)(link)
( Once, there was a tiny stain, and it was the size of a pea, he knows, he's eaten, him, plenty o' peas, cook makes them thrice a month for supper. Soup's what he makes, mighty fine, thank you, course, you don't be grateful for the rot, but, cook. Cook's trying.

...this fellow. He's also trying, only to meet the flat of Mr. Eames' palm, and do be excusing when it lands on the gentleman's back, paternally. You know. Just with a nudge. )


You's only a slack-jawed fool, we'll beat the sense in you, have you worries, ah? None be the worries, you just point your thing right and hit, like pissing.
draughtsman: (How about no)

[personal profile] draughtsman 2022-06-03 09:18 pm (UTC)(link)
[Lucius, who has the stability and constitution of one of those little toy birds that dips forward to pretend at drinking, sways under the paternal clap on his back and tries not to stumble, face-first into the mess he's making. He's a terrible sailor, just awful. If it weren't for his manner of dress, literally nobody would believe he had ever set foot on a ship.]

Beating the what into who? Oh, uh, right, like pissing is it? I mean, I'm not against that sort of thing, but is it really appropriate to take a piss on deck?

[He thought the captain was a scary woman. He's as free and easy as the next fellow, probably moreso, but just taking himself out to piss on a spot seems...unlikely to gain her favor. Then again, it isn't as if he knows how women think or what they find acceptable. He's not likely to gain her favor, regardless of how hard he tries.

But, unfortunately, now he's terribly uncomfortable. He's not going to be able to piss on anything.]


Is there...perhaps something else I can try? Maybe something a bit more...academic, or, not...cleaning related?
sansdoute: (eames)

[personal profile] sansdoute 2022-06-03 09:28 pm (UTC)(link)
( ...well. Well, then. Wasn't to Mr. Eames to understand, but now he's seeing it, got them a gentleman on their hands. Can't be getting his hands dirty, calling favours already, just watch the look of him. Rascal.

Least there's more good, honest men, men who might bleed and pillage and give you a good bruising, but they's earned their meal fair and square, and they's always having the burning sun to their backs, and is they running their mouths? Noooooooooooooo.

So is them Mr. Eames is salutin' with one kind wave and a grin back, while the crew nods on, because lisn'up: )


You hear that, gentlemen o' the board? He don't be likin' our work, does he? Our new friend. He too good.
inkfire: (Default)

mo ran | 2ha/dumb husky and his white cat shizun | tourist

[personal profile] inkfire 2022-06-03 09:29 pm (UTC)(link)
i. ahoy, scallywags

[ It's inevitable that Mo Ran's loose grasp of respect for authority lands him in the brig. Even as he'd run his mouth off at the crew member he'd been talking to, he'd known he was going to get tossed into prison.

It hadn't stayed his tongue, of course. And really, the brig isn't too bad. There's the potential for some company and it's not like he'll starve— ]

What do you mean, no dinner? [ That news, delivered as the pirate shoves him into the brig, gets received with a welling of anger, annoyance flashing in his eyes before he manages to control his expression. ] I just cracked a joke, it doesn't mean I should starve.

[ With no response, or relaxing of the rules, he slumps down against the bars, feeling petulant, arms crossed over his chest, pouting. ] Some hospitality they're displaying.

[ His bad mood disappears fairly easily, however; within minutes, he's looking for a distraction, digging through the pockets of his new, black coat (a fine replacement for his robes) for a lock pick. Or, failing that, something to keep his hands busy. ]


ii. mollywick

Treasure? [ Despite the fact that he's a grown man, one who has responsibilities and has spent years working to be an upright citizen, Mo Ran still feels like a kid sometimes, and the idea of hunting for lost treasure appeals more than he cares to admit. ] Do we get to keep the loot?

[ After some bargaining and wheedling, Mo Ran has a... map? He thinks it's a map, some lines hastily scribbled down on a scrap of paper that he thinks are meant to lead him to some treasure. He studies it for a minute or two, trying to puzzle out the clues, then folds the paper and shoves it into his pocket. When he finally looks around, it's to ask a question that will hopefully lead him in the right direction: ] Have you seen two crossed trees?


iii. the crossing

[ During the day, Mo Ran throws the carps back into the sea. It seems kind to them, even if one of them warns him not to, and then reappears to bother him again. And again. And again. Eventually, he gives in, just to get the damn fish to stop talking to him. (And he throws it back into the sea.)

But the night is different. Nightmares are no stranger to Mo Ran, and most of the ones he has here are actually better than the usual. Still, the dreams of ships crashing and sinking, when mixed with memories of his past life, are unsettling enough to keep him awake, seeking out quiet corners on the crowded ships. A few nights find him clinging to the rails, watching the storms on the horizon. He's abnormally quiet, those nights, but he'll talk to anyone who approaches. ]


iv. wildcard

[ Mo Ran will be around on the ship, helping where he can. He's especially good with manual labor tasks: swabbing the deck, coiling rope, fixing the sails, rowing across to the other ship. Evenings will find him gambling and talking with the pirates, maybe even reading ridiculous books aloud to people. Throw anything at him or let me know if you'd like a specific starter. ]



sansdoute: (eames)

scallywags | the brig

[personal profile] sansdoute 2022-06-03 10:04 pm (UTC)(link)
( Would've been the old days, they be hangin'em off the yardarm for running their slack mouths each way like rabid dogs, would be the whip, aye! Would be stones and leaving them to dry for seagulls to pick their eyes, would be something wicked slow, somethin'terrible.

Instead, they're putting them to rest, and second-mate Mr. Eames of the good ship Queen Zanyra has got himself no delusion that this here rascal, they've put him to the long sleep. He'll be snoring, next Mr. Eames wanders, so he keeps his current visitation short, stares at the infidel through the bars and rattles'em a little for show. )


Ye want a floggin', lad? So we trim the fat off you?

( And 'lo, he's unpeeling a bundle of clothes, slow and slower when he bites into a stale biscuit, aggressively staring at the jailed man. Be teaching him manners. )
firstkissofsteel: (He asked me to describe my life)

Re: FORTUNES

[personal profile] firstkissofsteel 2022-06-03 10:45 pm (UTC)(link)
come at me
balancedwire: (Default)

Xie Yun • Legend of Fei • Old Timer

[personal profile] balancedwire 2022-06-03 11:31 pm (UTC)(link)
[ Ahoy! Scallywags ]

[ If Xie Yun isn't leaning back on his perch playing his xiao, entertaining the crew, then he's up on the masts fixing up the sails. After all, this is a man who wire walks and he has no problem with heights.

Of course, one could ask him for a song or a story, but they'd have to know that he does those two things as well. He doesn't, after all, give too much of himself away.

As much as he likes to be up high, he does make sure to keep a close eye out. One should always be observant when around people they don't truly know. ]


[ Son of a Biscuit... ]

[ Sure, he could stand idly by and watch as passcodes fail and characters are injured, but it just isn't his way. Nor is it who he is. One does not stand idly by and allow people to injure others. If they needed to be tossed in the water to cool down, then so be it.

Which means there's a flash, more due to what he's wearing, from above as his feet hit the deck and what seems like a gust of wind hitting those trying to injure others, that wind gust sending the attackers overboard. He might not carry a weapon, but he is a weapon in his own right. Internal energy has its uses. ]


[ Mollywick ]

[ The Emperor knows isles of myth. He grew up on one such island. Was trained by immortal Taoist monks on said island. So, when one learns of an isle of myth... well, they should investigate.

Of course, he'll help those who might decide to find buried treasure, or he might stand watch. That isn't, however, to say that he won't also collect berries and sweet water. Anything one can carry. ]


[ Wildcard ]

You want anything else with Xie Yun, let me know, or toss something out there. I will follow whatever it is.
Edited 2022-06-03 23:31 (UTC)
firstkissofsteel: (That would involve putting on clothes)

Re: TEST DRIVE TOURIST QUESTIONS

[personal profile] firstkissofsteel 2022-06-03 11:40 pm (UTC)(link)
can you try and eat the carps? What happens if you do?
firstkissofsteel: (It's bullshittery. It's asshattery.)

A-Qing | The Untamed | Tourist

[personal profile] firstkissofsteel 2022-06-03 11:52 pm (UTC)(link)
A. AHOY! SCALLYWAGS

[This could be worse.

A-Qing can't actually think of how, but surely it could be, right? She's barely even ever heard of pirates before and definitely doesn't ahve her sea legs as she stumbles about the bridge, her walking stick clutched tightly in her hand
]

I'm blind! [She snaps at a disgruntled pirate that complains about her whacking him with her stick] You want me to just knock myself over into the water 'cause I can't see where I'm going? Hmph!

[She seems to be rather selectively blind though. Does she seem to deliberately target people who are rude to her to 'accidentally' whack with her stick?? Crazy. Preposterous. She's a poor little blind meow meow beggar girl, how dare you.]

Ahoy! part 2

[The good thing about being blind is the nice five-finger discount it can give you to things! A-Qing walks with her stick tucked under her arm, checking out something in her hands that she's swiped from someone. Maybe it's a coin purse, maybe it's a comb or priceless jewelry or artifact from home. Maybe it's something from you, after bumping into you earlier?? She even whistles under her breath, pleased with herself.]

Wonder how much this would fetch...?

C. THAT SON OF A BISCUIT EATER

[A-Qing is not made for combat. Sure, she's scrappy, sure she's got her stick and a knife she's definitely stolen from the crew on her, but it's nothing formal. She mostly just tries to stay way the fuck out of the way once fighting starts and people start climbing aboard.

When faced with a sailor she doesn't recognize who definitely doesn't seem to care that he might be fighting a small girl, A-Qing screams and hits him as hard as she can across the head with her walking stick.

The stick cracks but doesn't break and the pirate goes down, leaving A-Qing wide-eyed and bewildered in his wake. Her hand scrambles for the sheathed dagger in her robes as she blurts out
]

Is this where I stab him!? [That's how this goes, right?

Also feel free to save A-Qing from any other meanie pirates trying to take the easy bait of the totally blind girl
]

D. THE CROSSING

"Aaaaaa-Qiiiiiing.

Today, you will stub your toe... on fiiiiiiiive... naaaaaaaaaaaails.

Aaaaaa-Qiiiiiiing. You must not truuuuust.

Naaaaaaaaaaaiiiiiiiillllllls."


[Why does this thing know her name?? She regrets this so much, staring at it unimpressed]

...That's it? What about money? Is this the same nail five times, or five different nails, or...? These things are useless.

[DEEP SIGH.]

E. Wildcard

[Everything else!]
mermaiding: (They're all so happy and smiling)

Oona | OC | Tourist

[personal profile] mermaiding 2022-06-04 12:30 am (UTC)(link)
A. AHOY! SCALLYWAGS -- Part A

[Oona's presence aboard the ship(s) is like they've taken in a wounded, feral animal that shows teeth whenever someone comes near. From the matting of scars along her neck and body, to the fact that she appears to be wearing only a pair of too-big black pants and a ripped up labcoat, leaving her bare chested and unafraid, most of the pirates seem reluctant to go near her for reasons other than being clearly female. She's been wandering everywhere, but seems to walk as if every step is terribly painful to her.

Oona stalks about, narrowing eyes and looking sneering and disgruntled at anyone human they see, but she seems perfectly happy to lean over the edge and watch the sea go by, looking nostalgically out across the waters.

Unless someone gets too close, in which case she full-body flinches and backs away, baring her teeth like an animal
]

Who?! Who says you come near?! Tch! Go 'way! Stupid human, always where not wanted...

[She seems more bark than bite though, at least, as she winces as she turns to face whoever's approached]

B. AHOY! SCALLYWAGS -- Part B

[Though Oona doesn't particularly want to help, she's reluctantly had to admit that surviving seems prudent right now. Unfortunately.]

Tch. Lower me to the water! Useless.

[She sniffs derisively and makes a big deal about how annoying she finds this all.

Once near the water, though, however she's lowered down, she touches the surface and begins to sing. The water stirs and within a few minutes the fishing nets are all but full before Oona climbs back up to the ship deck
]

Hmph, do not expect it again!

C. THE CROSSING -- Part A

[These talking carp things are annoying, but hey, food is food!

...Wait, what?? Yeah. As a carp continues speaking, trying to entice Oona to ask for her fortune, Oona has adopted an unimpressed expression while, uh.... eating it alive. She doesn't even bother to cook it, just biting into it raw and chewing it up. The carp itself seems not to notice nor care about it predicament, continue to call not only to Oona, but now anyone else in the vicinity for a fortune.

Oona continues to munch on its body and watch the water like this isn't the most disturbing thing in the world.
]

D. THE CROSSING - Part B

[So some poor NPC has been lured by a mermaid, oh no! He walks the length of the plank, straining to listen to the sweet singing voices, when Oona appears!

Oh good, someone is going to save him, so clearly you don't have to get involved, except... Uh. Oona pushes him.

Yep, right into the water he splashes, only to be dragged under moments later to be devoured by the mermaids. Oona looks delighted, laying down on her stomach to get a better look at them
]

Is good? Ah, welcome, welcome! We sing together soon, yes? Enjoy!
wooden_one: (tsun | blushed)

iv Wildcard!

[personal profile] wooden_one 2022-06-04 12:49 am (UTC)(link)
[Chu Wanning hadn't had many occasions to be on ships--let alone ones this big. So to say he was curious would be an understatement. But that sort of curiosity is so...juvenile. He tried to hide it (he wasn't doing a good job of it) as he looked at well, everything.

He had tried on the clothes offered but they were just uncomfortable so for now he's stuck to his white robes as he was observing some ropes and rigging that seemed interesting. The chatter of those working on the deck were a sort of background noise until he heard a voice that made his head turn.

That sounded like Mo Ran...but also didn't entirely sound like him. What he saw was equally confusing because that person very much looked like Mo Ran except Mo Ran is a youth of fifteen and this was a young man.

...a very handsome young man, Chu Wanning begrudgingly admitted but never-the-less he was too confused to process that thought.

He frowned before stalking over and dealing with this the only way he knew how: confrontation.]


You.

[.......and only after he said it did he realize that he had nothing to follow up that with, really. So he just scowled instead.]
soulsrob: (Will I be pretty?)

Winnifred Prismall | Original | Old Timer

[personal profile] soulsrob 2022-06-04 12:50 am (UTC)(link)
A.AHOY! SCALLYWAGS

[When the pirates talk about women being bad luck, they might actually be speaking of women like Winnie. Winnie flits back and forth all around the deck and below, chatting up anyone who will listen.

She seems very excited about this all, talking at length about the books she's read and the stories she's heard and how exciting an adventure this is bound to be. She really seems taken with the pirate idea, even dressing up in--gasp! pants! And the blouses and a big ol' hat, a bonafide pirate queen. She is delighted.

She can often be found telling stories or reciting poems to cast and crew alike, her knowledge of new ones seemingly endless. She has no problems pointing out to someone and asking out aloud:
] Hello, dear! Yes, you there, come here! What would you like? A poem, or a story? What kind? Go on, give me a theme, I know so many fairy tales and poems and riddles, let me share one with you!

[look at her eager lil face, how can you say no??]

B. Look Out Below!

[Winnie's gleefully climbed one of the masts to sit and sew a sail, whistling cheerfully or singing a tune as she does so. She seems to be having fun!

At least until she finishes and goes to try and get down, slipping from the mast. She doesn't even scream, only given a semi-startled 'oh!' of surprise. The ropes, luckily, seem to catch her up, leaving her all caught up in them and suddenly very glad she'd gone for wearing pants for right now.

She also doesn't appear very scared or concerned, simply waving a free hand at anyone below
]

Hello! Excuse me, would you be a dear and help me down? I think I'm a little stuck.

C. THAT SON OF A BISCUIT EATER

[oh, a fight, is it? Winnie tries to stay in the background and out of the way, not particularly interested in all this hubbub going on.

That doesn't mean she's an easy target though. It doesn't take long for her to shoot an enemy trying to advance upon her... actually she doesn't even blink

The pirate drops and Winnie's face is almost scarily blank as she watches him collapse on the floor.

She blinks slowly, head titling as she observes the life leaving him like some cold-blooded scientist squishing a bug. Or a snake strangling the life from its prey. The only emotion that shows after a moment appears after a shudder as she steps back, brow furrowing and a pout settling on her lips as the blood pools and touches the tip of her boot
]

Oh, these boots are practically brand new! How rude to get blood on them! These pirates truly have no manners!

[Winnie seems far more distressed over that fact than anything else here, balancing on one legs and wiping her boot on a relatively clean part of the man's clothes to try and get the blood off before it can dry]
Edited 2022-06-04 00:50 (UTC)
rumorate: (70)

[personal profile] rumorate 2022-06-04 01:19 am (UTC)(link)
How much worse can it get, really?

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