groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2023-07-02 05:47 pm

the sunken | moonrise



THE SUNKEN | MOONRISE







The final Arc VI event lasts three days ICly and until 23 July OOCly. Yancai goes back another two years in time to the Huntress’ visit, Miang-Si’s corruption and the memory-meddling rite of the ladies of the lake.

The party can choose to stay neutral, only heading to the House of Commerce to access its now-active beacon — or they can inevitably get mixed up in the affairs of Yancai and endanger the village’s time loop.

For a quick catch-up: the latest clues | everything about Arc VI.

BOAR’S HEART



Rattled, on high alert, feeling watched and skin prickling from static electricity, characters wake to find Yancai has gone back another two years in time. It is now nearly dry, barring rare waterways. Mould is absent. The village bustles with activity: a heavy influx of new arrivals comes by sea, and frequent fishermen’s and merchants’ markets set up in the open road — enjoy fresh fish delicacies, discounted pearls, rare cloth textiles and dyes that include the unique Yancai green!

■ No more hauntings take place, and only one moon loiters above the village. Villagers still remember the party under their false identities.

■ Word has spread of the conflict between elder Quanze Tsaymien’s council and a beautiful woman who has taken up in the forests at the village’s outskirts. Gossipmongers say she wastes away in the woods weeping — while ground cracks beneath her feet, grass wilts, waters poison and animals drop dead nearby. Young men are drawn to her and are later forcibly recovered in a state of rambling, feverish exhaustion. Village healers gladly accept your nursing help.

■ Village elders have given the woman — correctly identified by the party as the Huntress — until the following sunrise to leave Yancai on pain of death. You have 24h to encounter her.

■ The forests are livelier than in previous iterations of Yancai, but you feel perpetually… watched, as if sharp eyes follow your progress. These heavy gazes may belong to the young men bewitched to protect the Huntress, or to razor-clawed venom-spitting creatures that hunt her.

■ You may find some of the aforementioned creatures bleeding on the forest path. They possess slightly above canine intelligence, cannot communicate in human tongues, and hesitate to let you approach — but nursing one might reward you.

■ The death-touched (necromancers, those who died or revived, or otherwise marked) may optionally feel compelled to join the Huntress. Physical distance dwindles her pull, as can your own magic or solutions.

Luck (?) leads you to a silent and bloodied forest clearing, come sunset. Here, two dozens of Yancai’s recent dead have risen alive and surround the Huntress, some battling the creatures that assail her, while she speaks to 16-year-old village beauty Miang-Si. There is a gaping, if regenerating hole in the Huntress’ chest; in one hand, she holds her yet-beating heart she cuts in several parts she wraps in parchment. She asks Miang-Si to bury these pouches near Yancai to ‘hold her power close,’ in exchange for permanent and ever-blossoming beauty.

■ Wait as the Huntress and her forces retreat — then catch up to Miang-Si, capture her, or find the pouches. The ground where they are buried is desaturated, brittle, nearly pulverised. Hawks and ravens circle above and plunge down to claw at intruders, or attempt to pick up children or feebler adults. To the magically or death-sensitive, the pouches emanate a revolting aura of withering death.

■ Beware if heart pouches were buried beneath aged, thick trees — their roots burst out like nooses and writhing spiders’ legs, looking to either slam you against the tree trunks or entrap you within.

Finding at least two heart pouches prevents the dead from rising in Yancai in the years to come! Keep the heart cuts fettered — touching these parts directly can overwhelm you with the need to consume this or other hearts, to compensate for the sudden and unfeeling… coldness in your chest.


WAKE, UNWAKEFULLY



Sunrise finds the Huntress gone from Yancai — while waves of the dead rise from the sea to attack the village. Some come chained, or dragging pieces from the casket-ships in which they were set for water burial.

This is the first undead attack witnessed by Yancai villagers, who are largely clumsy, slow and petrified. Some sentimentally believe their revived relatives never died and plead not to kill them. Many are caught in undefended areas, such as open port harbours, fishing boats, markets — and need help to travel to their families. The Huntress’ spell starts dissolving by midday, with the dead largely pulling back into sea and lake waters

■ Beware the village waterways: touching the water replenishes the strength of the dead and saps yours. Look closely at the bottom of the waterways, and you find them lined with dozens of resting corpses. Some wake slowly, as they clutch shards of glistening black mirror — best to… use a very long oar… or plunge very quickly to recover shards.

■ Carrying a mirror shard puts the dead around you to blissful sleep. Those who possess a cut of the Huntress’ heart can take control of up to 20 of the risen dead. Necromancers can control up to 10, even without such a token.


MOTHER MOON



Come midday of Day II, Yancai villagers start to move freely and reunite with loved ones. Waters begin to gently rise and flood the grounds, while the first spores of black mould appear on walls.

The first to help the injured are the washerwomen of Yancai, who favour the young and magically sensitive. You notice they work in perfect synchrony and have developed a hand sign language they can teach you. Keep an ear out, and one might entrust they are hedge witches, the so-called ‘ladies’ of the lake.

Join them, either invited or unseen, when they gather at one of Yancai’s three great lakes. Each lady picks up one of the silver coins tossed in the water for luck-bearing. Take one yourself, and you will be able to breathe and speak underwater, following as the ladies dive and swim through thin underwater passageways. Beware countless skeletal remains that line the lakes and sinister fish — both burst out to shackle your limbs, or sound the alarm about intruders.

■ You find the ladies have begun to shelter and ward the dead in lake caves, to avoid their rising up again. The ladies re-emerge in the forest, speaking of a protection rite they agreed with the elders’ council. They are not strong enough to break the Huntress’ lingering spell, but hope to later recruit nascent witch Miang-Si, who teases she has power from the Huntress. For now, the ladies have decided to create a five-year time loop, moving Yancai back and forth in time whenever the dead attack.

■ To achieve their rite, the ladies use large pieces of black mirror confiscated from the Huntress’ dead and the energy of the hunter’s moon that shines down a bloody red tonight. Those with a lunar connection feel the moon aches, disgusted by this violation. Even those unaffiliated with the moon feel irascible and prone to violence while under its gaze.

Interrupting the rite rescues the moon, earning you a reward, and breaks villagers from the five-year loop, allowing them to live their true lives. It also exposes Yancai to the dead, unless you remove the heart cuts. Co-ordinate and choose wisely.

■ The ladies conduct their chanting, rune-painting and summons throughout the night of Day III in the forest. You have a wealth of options to break their spell: interfere with the magic flows, disrupt the guarded ash circle of convened witches, summon irate villagers to raid, persuade Miang-Si to intervene, break or steal the rite’s black mirror pieces… You can also reach out to the coven’s strongest witches, who agreed to sacrifice themselves to become overseers in the time flux — the Lumberjack, Red Lady, White Woman, Man in Black and the Milk-Toothed Babes. You can still sign up for a RNG draw to chat.


BAIT & BEACON



To take attention off the ladies of the lake, Yancai’s council organises a sumptuous masked banquet and charity auction for the victims of the undead attack at the lavish House of Commerce. The House has been thoroughly cleansed by the time of your arrival, with only faint, clumsy traces of blood, decay and debris lingering from the previous offensive.

On site, servants are still jittery from the undead assault, while openly armed guards walk the grounds and answer any small provocation. Be kind to the staff or offer sympathy for their likely recent losses, and they might let you in unnoticed, or offer a hand.

■ Anyone who brings an item for the auction or who can pretend s/he possesses massive wealth can join the banquet. Show up with anything you can brazenly talk up as elite, exquisite or one-of-a-kind — or perhaps auction your services?

■ The House of Commerce contains a locked room with the village’s now fully active beacon. The Master of Commerce has the only key-tokens to access this quarter, somewhere in his study room — pick a lock, sweettalk the staff, or work your magic to get inside the study and grab one of the rune-inscribed tokens. The study room brims with scrolls, globes, letters to and from the Dawn’s Reach Trade Company and maps of… Arc I’s Sa-Hareth in the west, where hand-written news reports say the dead are rising.

■ Back at the banquet, the richest wine and… relaxing herbs and powders are offered freely or sometimes slipped into food to ease spirits. Aiming for levity, participants don comical animal masks or play a local game of ‘bait or hook,’ whereby they approach you with the aforementioned fishing bait or fish hook in closed fists, asking you to pick one. Depending on your choice, you must ‘bait’ the audience with a song or dance, or ‘hook’ them in with a joke or anecdote.

■ Around midnight, attendants are invited to an increasingly competitive auction, punctuated by elbowing, loud voices, crowding and the occasional threat. Beautiful concubines might stick to your arms, asking to be purchased this or that (exorbitant) small nothing as a gift. Participate to keep up your cover, but beware landing in hard debt!

■ Most banquet goers pretend they are indifferent to the undead attack, but some question whether the woman of the forest was to blame — while others mention that the mysterious, far too independent coven of the ladies of the lake is meeting even now, and might be cursing Yancai.

■ However you spend your night, the witch Karsa asks you to infiltrate the House of Commerce by dawns and attempt to leave through the beacon. This will only be possible if at least one person has picked up a key-token…!


QUESTIONS

somebadnews: (206)

[personal profile] somebadnews 2023-07-20 11:14 pm (UTC)(link)
[ Five makes a face at that stubborn morality. Suddenly the rules of law apply to them? ]

We won't be back here, what does it matter? [ He moves on to continue the nearest drawers to shuffle through. ] As long it's not a mirror, it's fair game.

[ Mostly it's a lot of papers. He really should take some to read when he has more time. ]

...The Master of Commerce has some interesting penpals.
northerndragon: produced for only one year and ambiguously replaced by warden of the north edition (jon snow: king in the north edition)

[personal profile] northerndragon 2023-07-20 11:17 pm (UTC)(link)
[He picks up another little thing, a token of some kind, something that would seem worthless if not so arcane, and pockets it. Without looking over at the papers, he asks,]

What does it say?
somebadnews: (290)

[personal profile] somebadnews 2023-07-20 11:30 pm (UTC)(link)
Mostly reports of the dead rising, but that's not everything.

[ Does it matter now? Only in the sense that he hasn't puzzled out the motives, and every side seems to point to something else. ]

I ran into him once already. Anurr gave him a warning, and a lot of these mention Sa-Hareth. I didn't get much out of him aside from his envy over the salt merchants, but there was more to it if Anurr was directly involved.

Something happened. When I talked to Anurr, he'd lost interest and didn't seem to have any intention of going back. So why warn him?

[ He finds more trinkets and holds them up to the light, trying to see if any look particularly mystical. ]

You didn't suddenly gain the ability to sense magic, did you?
northerndragon: (are we out of barrels of pitch)

[personal profile] northerndragon 2023-07-20 11:49 pm (UTC)(link)
[He listens with interest, but when the question comes up, he gives his head another shake.]

I did not.

Anurr asked us to hide the Huntress, and now she's here. Or she was here at this time -- you understand me. I told her we had aided her for his sake, and she seemed confused. He isn't in power at this time.

[Another drawer. He opens it: pens, ink, paper. Nothing under the paper. It scrapes shut with his push.]
somebadnews: (216)

[personal profile] somebadnews 2023-07-20 11:57 pm (UTC)(link)
[ He stops rifling for a moment to give Jon a long hard look. Anurr's favor at the time had seemed more tactical than anything, but never mind that. ]

You spoke to the Huntress? [ Excuse him for sounding incredulous. When was he going to mention that? ] Before or after she cut up her heart?
northerndragon: the terrible things that happened to you didn't make you. you always were. (i am who i am - animated)

[personal profile] northerndragon 2023-07-21 12:01 am (UTC)(link)
After. I tried to convince her to leave this place -- to stop troubling its people. I told her that we put an end to her husband: that a time would come when she need not run from him.

[He hesitates, then adds,]

A second end.

She hates the White Wanderer. An enemy to her at least as much as he is to us.
somebadnews: (197)

[personal profile] somebadnews 2023-07-21 12:13 am (UTC)(link)
[ ...He told her. Five runs a hand through his hair as he tries not to overthink how much that could have impacted the timeline — and doesn't really succeed. If it does impact how she appears to them in Taravast once she leaves, it couldn't have really ended up much worse. ]

Well, he did conspire with her husband to save their son from being sacrificed, if I remember correctly. Did she know? [ Getting sidetracked... he's barely looking for the key, but this seems more relevant. ] Or give you any clue what she wanted to do here?
clavesregni: (Default)

[personal profile] clavesregni 2023-07-21 01:21 am (UTC)(link)
Whoops almost forgot to turn in Caitlyn and Lan Wangji's thread. Assuming I snuck this in just under the wire, I would love to have a clue, please and thanks.
northerndragon: (put on the spot)

[personal profile] northerndragon 2023-07-21 02:01 am (UTC)(link)
No. He set them against each other and told each of them that they were the one he was helping. I don't trust her, but I don't think she was lying about that. It fits what I've seen and what I've heard. Not sure what's in it for him other than tearing up the countryside.

She wanted to hide from her husband here, because he pursued her. We know he won't catch her. I told her there was little point.

[A bauble on a chain... that can't be the key. He sets it back where he found it.

He does not mention what he said to call her off -- not yet.]
Edited 2023-07-21 02:01 (UTC)
clavesregni: (104 04 14)

[personal profile] clavesregni 2023-07-21 02:08 am (UTC)(link)
[Wrathion's reminder earns a scowl. Yes, yes, the time. But if she can get through to Miang-Si here and now, the future might not turn out quite so poorly - for the village or for Miang-Si. And if Miang-Si intervenes, Caitlyn assumes that Wrathion will be less likely to want to resort to violence.]

They're going to lock the village in a time loop. They hope to keep as many people as possible safe from the undead, but in truth they'll only condemn everyone who lives here to a half-life. But if we can stop them, if you can help us stop them...

[It's an earnest plea, made by someone on whom an appeal to the greater good would work easily. But Caitlyn's words seem to fall on deaf ears. It quickly becomes apparent that Miang-Si has no interest in the fortunes of the village, only her own fortunes. So Caitlyn switches tactics.]

I've seen your future, Miang-Si. I've seen you chained up, paraded around as a witch. They'll capture you and force you to tell them who the ladies of the lake are. But you can avert that, you can make a better future for yourself, if you help us stop them. [She recalls the wistful way in which Miang-Si described the ladies during their last meeting. Free.] If you help us, you won't just free the village. You'll be free, too.

[But even a plea for Miang-Si's own future doesn't seem to work.]
thedreamer: (0525)

[personal profile] thedreamer 2023-07-21 05:59 am (UTC)(link)
More than I'd care to admit.

[ Honestly, it was an eerie conversation, like looking at himself in a mirror. It didn't help that the man had, in reality, actually haunted the Doctor in the future time loop they'd created. ]

Called me nephew for reasons I had yet to ascertain before we were interrupted.

[ It's entirely possible that was simply a quirk of his character. ]
clavesregni: (Default)

[personal profile] clavesregni 2023-07-21 06:10 am (UTC)(link)
Oh, gotcha! Sorry for the late submission, one day I'll learn how to read. In that case, I'll absolutely take an equipment piece!
thedreamer: (0334)

[personal profile] thedreamer 2023-07-21 06:10 am (UTC)(link)
[ He's as relieved as he's ever been, to see her safe, and he offers a brief smile. ]

Not the most pleasant company, you're absolutely right.

[ What's technically gross and creepy to most is fascinating to the Doctor, but he'll agree they don't really want these corpses near them. Dangerous and risky, and everything the Doctor enjoys, but nothing he wants others to be around, not at the risk to themselves.

The children offer a mumbled response to America's question, indicating they live close, so the Doctor gives a little nod. ]


That way, it is. You go lead them on, I'll hold up the rear.
somebadnews: (214)

[personal profile] somebadnews 2023-07-21 09:57 am (UTC)(link)
[ As forthcoming as she was with Jon, he has to wonder if she wanted to further her own narrative in the hopes that he'd share her story. Five didn't need more reasons not to trust the White Wanderer, but his motivations have been the most difficult to define.

At this point he can't help but mention the obvious. ]


He didn't catch her last time. Now that she knows he dies, she may make different choices. [ Nobody seems to know the basics when it comes to time travel around here. ] Did you tell her anything else?
reparo: (flight)

the most ADHD duo to ever exist

[personal profile] reparo 2023-07-21 03:10 pm (UTC)(link)
She thinks they're grasping at straws here, trying to fix whatever is happening that makes corpses swarm Yancai from the waters, but it's better than doing nothing.

They can try, and if it fails to work they can go back to escorting civilians out of the grasp of zombies.

But first, a detour. There is something glittering under the water that catches her attention, a piece of glass? A mirror? This world and magical mirrors, honestly...

"What is that?" she asks, and because it feels closer within reach than the sleeping bodies do, she sticks her hand inside the water.

Which is a terrible idea.
reparo: (confundus)

[personal profile] reparo 2023-07-21 06:09 pm (UTC)(link)
It's direct, and it's appreciated - hence the surprised half smile. What can she do? "Many things, I think. I'm a witch."

Once upon a time, in another universe, she'd never be able to say such a thing outright. Well, she's kept her talents mostly to herself in Yancai, for their fear of witches, but with her fellow travellers she's not afraid to say it.

"Potions and wards, but also spells and curses and hexes."
reparo: (warning shot)

[personal profile] reparo 2023-07-21 06:12 pm (UTC)(link)
[ Not the most uplifting converstion, between a seer and a skeptic, and yet. ]

Your thoughts on this place, then? On what we should be doing?
recklessenough: (pic#16507375)

[personal profile] recklessenough 2023-07-21 07:09 pm (UTC)(link)
[ Lockwood lives his life from the position of being overconfident. It is definitely one of his most defining character flaws, but it is a flaw that is often balanced by his genuine desire to protect people working with him.

For some reason, in this moment, he is either not hearing or refusing to listen to the little voice that would normally be telling him to look out for Wrathion's safety. Even though he has only just met the man, the youth is usually more careful with other peoples' lives, than his own.

As his feet strike blackened, cracked earth, where he knows from his encounter with Wrath and later Wei Wuxian, he is stepping into danger, Lockwood feels a thrill rather than caution. He feels drawn forward, at a fast pace, despite the way the woods are becoming thick when the weight of threat.

Now, when Wrathion speaks just the sound of his voice feels like sandpaper across Lockwood's nerves. That he dares to question ... ]


Look! [ Lockwood pauses and spins around, eyes flashing and his posh words sharp. ] If you have a problem, then you are welcome to find your own way. I don't need you hindering me!

[ He had places to be! ]
valeas: (☾ 2 8 7)

[personal profile] valeas 2023-07-21 10:20 pm (UTC)(link)
Entertainment is one way to put it. Your dress is now a heated dispute.

When Wrathion is finally able to join them, he'll find Emilia placed directly between the two women who were growing quite spirited about the dress — one of them he'll find familiar, as he was charming her earlier.

Their parents try to placate them, and Emilia herself has her arms extended to keep them from each other's reach. As the village problem solver, her word carries some weight, not that they seem all too aware of it right now.

"I was the one to bid on it first, Gertrude!"

"And I'll be the last! I need it for my engagement, Ruth."

"For a wedding to take place, you need a groom, and we know what happened with — "

So on. So forth.
somebadnews: (313)

[personal profile] somebadnews 2023-07-22 03:31 am (UTC)(link)
[ Fighting the undead has never been as clean as he'd like, and he has had plenty of experience by this point. They aren't all created equal. Some fall easily and others need to be torn to shreds before they can be taken down. The shard inside him only absorbs enough to work on the weakest undead, the likes of which he hasn't seen since Sa-Hareth. That doesn't mean he can't feel it when they're near, and he's not eager to fill it again after the trouble he went through draining it.

It's by chance that he turns in time to see Vanessa rising from the water, and witnesses an undead seeming to crumble before her, with no weapon in sight. Just that familiar something that glints in the light. He leaves the broken oar in the gaping hole he put in the soft tissue of an undead to blink back over to where she stands.

He's weirdly focused on her, considering the undead are still gathering from land. ]


What did you do?
weifinder: (ask | the endless of darkness)

[personal profile] weifinder 2023-07-22 06:39 am (UTC)(link)
( He runs, light footed and lips curling into the feral sort of grin dancing edge to edge with the bargained dangers of necessity. Wrath's magic is abundant; Wei Wuxian's creativity perhaps equal, in his scant use of more limited resources.

A talisman below, and the thick roots which have not fallen away already drop with a heavy thud as gravity brings down their centre, the birds met with a scattering of red butterflies that flit into them, smacking with force into tiny blossoms of fiery shock, stunning them further. It's all time bought as they escape, as Wei Wuxian tucks the sliver of heart in its bag into his robes, and he slaps one a binding talisman over it, cutting the easy flow of death energies down to more of a trickle than the raging waterfall it could be on the senses, freed from the ground.

The forest outside of the grove hangs unnaturally quiet, as if suspended in motion before they set fleet foot to it: the cries of the birds behind them, of the thwarted hawks above the line of trees who've yet to navigate down to the limited flying space beneath their spreading crowns dominating the wind that otherwise cries out.
)

Too still!

( He calls out, leaping off one trunk to bridge over the dip and swell of two rolling hills, covered by trees. His feet touch down on ground again, and shadows flicker to their sides, death touched. He doesn't wait to see what births from their depths, still moving forward, cutting along the deer trails they'd followed out to the forest's edge. )
weifinder: (oh... | oh this is a mad boy)

[personal profile] weifinder 2023-07-22 06:41 am (UTC)(link)
Wei Wuxian waves her off with a flopping, imperious gesture, tossing his hair over his shoulder for good measure as he simply marches forward again, to be stalled by the same protesting, dismissive persons.

"We said—"

"What, you don't have time for it right now? You wish me singing tragedies, not triumphs? Surely you see the direction this moves."

As he continues to stubbornly, persistently move forward, pulling the majority of attention so fully on himself Allison is free, in those moments, to act with greater autonomy.
weifinder: (pains | running out of time)

[personal profile] weifinder 2023-07-22 06:45 am (UTC)(link)
A bracing hand to Moran's arm in a moment where it seems opportune, as the assailants flailing in their direction fall back. Perhaps it would be different if they had training as warriors, instead of this nascent desperation yet to see the true unpredictability that renders unlearned fighters dangerous. They've yet to determine the depth of the cost of what they do here, or what they fight against.

He grimaces, nodding to Moran.

"To the centre. The largest pieces are likely to be there, not on an individual."

Thus he spins back around, elbowing one poor older man in the abdomen to send him wheezing to the ground, winded and unhurt, as he stepped forward, fluid in his flute-aided redirecting of blows meant to cripple and stall. It's not long before they're close to the centre, and the pieces visible in light-devouring shards, one big as their palms held together.

"How hard is the moon's anger riding you?!"

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