let's set d o w n some (
groundrules) wrote in
westwhere2023-09-15 07:10 pm
Entry tags:
- arc vii,
- asoiaf: daenerys targaryen,
- assassin's creed: jacob frye,
- ephes,
- game of thrones: jon snow,
- kingdom of the wicked: emilia,
- last case of benedict fox: benedict fox,
- legend of fei: xie yun,
- lockwood & co: anthony lockwood,
- mcu: america chavez,
- mcu: kamala khan,
- oh! my emperor: beitang moran,
- penny dreadful: vanessa ives,
- star wars: cal kestis,
- star wars: merrin,
- tian guan ci fu: xie lian,
- umbrella academy: five,
- untamed: lan sizhui,
- untamed: wen ning,
- warcraft: anduin wrynn,
- warcraft: wrathion,
- warframe: kahl 175,
- wheel of time: lan mandragoran,
- word of honor: wen kexing
the chainings
Escorted by shepherds, the party reaches most decadent Ephes — a citadel with a newly-raised, lethal army and ambitions of imperial expansion. The undead lady Messalina has approached the Senate of Ephes, asking for the citadel’s forces to liberate the unliving from the undead Brotherhood that “enslaves them.” In exchange, she pledges Ephes any territories she frees.
Ephes hides a beacon within the main temple of the world-making and world-ending chaotic Chained God, currently closed off while Senate leader Caius Justus considers Messalina’s proposal.
OBJECTIVE: Survive Ephes until the temple opens.
This first event of Arc VII lasts until 3 October. Use your character roles, pursue leads or nudge NPCs for clues!
POLITICS
Politically-minded characters take residence with their benefactors and receive two iron chain bracelets, which represent the Chained God. These bracelets and the red-purplish trim of your white cloth identify your political standing and attract the nagging, desperate or aggressive public pleas of your petitioners.
You hear, hastening to attend Senate sessions, that long-serving leader Caius Justus is unlikely to earn a new mandate. His peaceful, sedentary governance is unsuited to Ephes’ military ambitions.
Pair up with party members and submit threads by 23:59 GMT on 27 September of bribing, cheating or outright fulfilling the needs of one of the politicians below, to secure their vote for or against Messalina.
- ■ War veteran-turned-politician Sextus Longinus wants to leave his mark permanently on Ephes.
■ Senator Publia Secunda has been struck with court summons on charges of tax evasion. The court claims it has proof she has been passing the precious wares on her ships as geese.
■ Senator Ovidius Petronius’s wife fled home, ruining his image as a family man, after he was caught in compromising circumstances with another woman.
■ Severus Silvanus was overcome by sickness and wishes to throw a party worth remembering as he lives out his final year.
■ Once a formidable soldier, Senator Cassia Floriana has been for years denied an audience by the priests of the temple of the Chained God because of the blood on her hands.
■ Maximilianus Tacitus wishes to eliminate his reputation for stinginess — while spending not one coin.
Note: if multiple players go for the same Senator, we’ll assume they had more than one vote to cast!
GLADIATORS | non-gladiators can spectate or patron
Those assigned as gladiators are received by arena leader Laetio and housed in single or shared barracks cells in grounds near the largest stadiums.
Accommodations are scarce — pallets, hard stone ground — but food, healing and care are generously provided. Veteran gladiators are frequently measured and assessed. Strife is contained, and brawls are forbidden, while priestess of the Chained God visit periodically to bless warriors as ‘his children of chaos.’
At times, as you train or sleep, you sense you are watched. On other days, you wake from violent nightmares to see your wounds and bruises have vanished.
- ■ Newcomers are paired and taught how to throw fights, exaggerate their reactions and create slogans and outrageous personas. They are offered tattoos, haircuts and makeup.
■ You experience the first day in the arena around the OOC date of 18 September, when gladiators re-enact the Chained God’s first defeat and Chaining.
■ Characters can fight NPCs, each other, or demonic large beasts. These hefty creatures attack head first and thrash the arena, often striking spectators.
■ Injuries can happen when fighting beasts, but unlikely from other gladiators. The highest official attending a fight may choose the loser’s punishment, but must pay exorbitant fees for losses to the arena. After a noble boy orders a veteran gladiator severely beaten, you hear Laetio threatening the child’s anguished father with repercussions from Narula, leader of the Hand.
■ Submit a fight thread by 23:59 GMT on 27 September for the winner/s to address the stadium.
■ Other party members can pay or coax Laetio to receive their ‘favourite’ gladiator(s) overnight at their villas. Return by dawns.
WHITE NIGHT
One night (OOCly: 24 September), after gladiator games on the sixth of twelve Chainings, you wake up in a bleary haze, your thoughts and movements slow. Stifled screams and heavy footsteps erupt distantly. In pitch dark, you spot the slithering, deep silhouettes that are checking cells — progressing towards you.
- ■ If you glimpse their coarsely carved masks depicting wolves, you are overcome with a sudden, insurmountable terror and the certainty that your visitors are inhuman.
■ Stumbling, you flee your surprisingly open cell, overcome by dread that won’t abate until you find living company. Some of the emptied cells you pass by have been clearly ravaged. On the walls of three untouched cells of veteran gladiators, you see a wolf’s head coarsely painted in fresh blood. Hide with your companions, until sleep suddenly claims you.
■ The next day, you wake back in your sleeping quarters. Laetio accuses some gladiators of going mad from last night’s celebratory drink and destroying the cells. Servants have been cleaning attentively, with all blood paintings gone.
■ Your memories of the night are increasingly diffuse: at times you describe the intruders. At others, you speak of creatures or people from your own past that terrify you.
■ A veteran gladiator, the Beast of Brenne, is absent from the morning call. Laetio regretfully informs he perished from wounds incurred in yesterday’s games. He calls a toast to the Beast of Brenne and bans drink for the rest of the Chainings.
THE HAND
Characters reach the barracks as part of a set of 100 new recruits. They are subjected to three days of intense training, ranging from running and parkour basics to weights and strength building, basic dagger combat and surviving hard (magically induced) weather conditions. The recruit batch is overseen by Hand leader Narula and members depend on each other for food or care.
Throughout this, recruits are made to heavily depend on Brother Narula, who negotiates and awards privileges and regularly visits for interviews not unlike interrogations. Recruits are largely orphans, convicts or disinherited — lone wolves, says Narula, who only find their pack in the Hand.
Every ten days of the 100 after recruitment, the worst performing five conscripts are removed from the ranks, stoking vicious competition and internal sabotage that Narula allows on the premise of soldiers needing both brawns and cunning.
Permanent injuries are banned. Beware blades left in your shoes and itchy, ground nettles powder on your uniforms.
HONEYED
Within days of receiving your assignments, you must shadow a group of Hand veterans and guard a Hive — an agricultural cluster outside of Ephes — during a grains transfer.
- ■ New recruits follow veteran soldiers into the eerily silent, vast farmland dominated by high rows of wheat and corn. You feel watched and something touches your legs and thighs. Within farmers’ hearing, veteran soldiers laugh it off as rabbits, snakes — but privately tell you to walk outside the line of vision of scarecrows littered in the fields.
■ The transfer proceeds peacefully until midday, when alarms blare, and a brawl starts near a defunct watering well: a dozen Hand veterans have gone berserk and attack indiscriminately. They are dark-eyed, heaving and struggle with speech and coordination. They seem less wrathful than anguished, desperately calling to ‘Make homes’ as they slaughter and sever limbs.
■ Immobilise the attackers, or take civilians to safety in warehouses.
■ The berserk soldiers are removed — allegedly taken for healing and discipline, but never seen again. At the barracks, Narula says the incident was the result of heatstroke.
MESSALINA’S INFILTRATORS
Some party members join Messalina’s group as paid campaign aides. Stationed in the Senate’s summer villas outside of Ephes, the lady’s eclectic group comprises volatile magic users and necromancers, the undead and demonic creatures — who coexist in tenuous peace. It’s every wo/man to themselves after dark, when the villa walls and defences are drawn up and gates lock to prevent the indiscreet exit of a blood-thirsting demon.
Mid-summer
It becomes rapidly clear that Messalina does not trust the good will of Ephes and wants to cut a deal quickly by bribing, blackmailing, or interceding with Senate leader Caius Justus. She also seems unsettled by the Chained God, who she fears is a hidden undead liege controlling Ephes.
”Not every Sleeper sleeps deep.”
Messalina assigns party members to bolster the campaign of Maximus Faustus — previously a young, promising and popular politician with hopes of becoming Senate leader… who has been replaced by demonic shapeshifter Alir.
- ■ Infiltrate noble functions and learn what would steer patricians towards Faustus’ cause.
■ Patricians widely feel that Caius has been too sympathetic towards plebeians and neglectful of his own people. They want to see more grand gestures celebrating Ephes’ noblest class. See to it.
■ Some superstitiously associate Caius with the cult of the Chained God, whom the Senate leader brought back to forefront.
■ Alir is fiercely intelligent, quick-witted, dry — with little regard for humans, beyond their delicious hearts. Watch him while in public, as he succumbs to his hunger and lures innocents in dark corners to rip out their innards and feast on their flesh. Pay off or exterminate witnesses.
■ A derisive Alir questions Messalina’s plans for peaceful coexistence and the innocence of Ephes. He urges his caretakers to inspect Caius’s private home on the night of the full moon (OOCly: 20 September). You may take along other party members.
■ That night, Caius’ villa is well lit, bursting with song and closed from the inside. Scale the walls to enter and find a feast held by shadowy silhouettes of Caius’ ancestors. First they interact with you, then ignore you, then, increasingly inconvenienced, seem to recognise there is something wrong about you, before giving chase, daggers in hand.
■ On a high table in the great reception halls, you can find the entombment masks and personal effects of all of Caius’ ancestors who are present at the feast. Caius’ personal study contains nearly year-old letters of trade, reports on the fragility of the then-6,000-strong Hand and a broken worship tablet depicting the Chained God’s fourth Chaining.
■ In the kitchens, you find well-secured barrels of fish and wine — jump in together, or hear movement from the servants hidden within. You have time for one question.
CIVILIANS
Characters assigned civilian roles may safely assume their Ephes posts for a handful of days, before the religious celebrations of the Chained God’s twelve Chainings start. The all-Father of the universe, the Chained God is set to birth, consume and rebirth the world, and was chained twelve times by the first heroes of humanity to contain his destruction.
- ■ The numerous priests of the Chained God wander the roads and mark the foreheads of civilians with salted ash — which briefly brings out your anger, greed or selfishness.
■ Priests say you feel the frustration of the bound Chained God. Some of those ash-touched experience visions of a heavily fettered, amorphous creature, struggling in agony in a cavernous room. Those with supernatural powers find their abilities are volatile for a day.
■ Those who ‘see’ the Chained God are brought and tested for holiness by Priestess Valeria, for it is known the Chained God chooses brief emissaries during the days of Chaining.
■ Newer acolytes greatly defend the religious cult: a great earthquake rattled the main temple of the Chained God last year during the Chainings, and falling debris only spared the faithful who prayed within.
Off with his —
On the sixth day of Chaining (OOCly: 23 September), the news shouter of Ephes’ main marketplace receives a pouch containing the decapitated head of Tavernus, brother of Ephes army leader Narula.
The shocked newscaster drops the head, shakily reading out the message stitched on the pouch: Animals die for men to live. Men die for gods to prosper. — a quote attributed to the Chained Gods and carved on his main temple’s outer walls.
Locals may share Tavernus was a taciturn man who previously served as Narula’s lieutenant in the Hand, before retiring five months prior and taking up agricultural trade.
Group up to investigate — and throw your hat in for a RNG pick to win the head.
NIGHT OF KNIVES | EVERYONE WELCOME
The twelfth day of Chaining (OOCly: 29 September) ends the yearly religious festivities of the Chained God with multiple street celebrations and private dinners.
Popular political upstart Maximus Faustus holds his own night-long banquet, opening his doors to all.
The affair sprawls over multiple floors of Faustus’ enormous villa, with entertainment ranging from poetry, theatre, artistic and magical recitals on the lower floors to a gladiator performance and heavy opioids upstairs. Conveniently, the guest list includes every figurehead of Ephes and their main political and financial backers. Patricians seem amused but flattered by Faustus, who was ‘no one’ before Messalina’s support, but who has been generous in his appreciation of the city’s elite.
- ■ Sign up for a RNG draw for a conversation with Faustus by 23:59 GMT on 18 September.
■ No better time to publicise your feats or generosity. Why not have your character (including gladiators) perform or bring an offering?
■ Servants apologise as you smell an excess of musk and oud, hiding, they say, spillage from an accident caused by a fired manservant. You can still glimpse glinting trails of cleansed lamp oil.
■ Messalina attends the banquet for two hours, but hastily withdraws at midnight, after receiving a letter.
■ Towards the middle of the night, priestess Valeria asks to conduct a religious séance, allowing one person to channel the Chained God and speak to Ephes.
■ After 2 a.m., torch lights dim down, as twenty masked pantomimes enter the main banquet halls, shushing the rooms silent. In good spirit, they ridicule the partygoers, even poking fun at you with inside jokes they should not know about…
■ …before slashing the throats or stabbing some of the high-profile Senators present, sparking a chaotic stampede.
■ The main villa doors have been closed from the outside. Fire broke out within and spreads rapidly, after the rims of main halls curtains were drenched in lamp oil. Rescue some of the Senators, or help the crowds escape Faustus’ burning villa.
■ The assassins are exceptionally strong fighters whose combat style some might recognise from the Hand’s drills. They fluctuate between having physical bodies and merging with shadows.
■ Come morning, a list is found on the main hall floor of Faustus’ villa with an assassination contract for the murdered and targeted Senators. All had intended to support Messalina. The contract is signed with the seal of a ring showing a wolf in profile.








no subject
I'm not the murderer, but that girl will think I was, won't she? Unless she saw something else while I was away. [ No need to mention that he's trying to cover up the murder. That was obvious already. ]
But fine, you have my attention. How can you help me?
no subject
This is what I do, back home. Investigate things. Kill people that need killing. Stop people that don't need to die from being killed.
[He looks the young man over again, the stance, the fact his head is so far up his arse he must have real difficulty sitting down, and can't help but be amused. Evie used to be like that.]
I think you probably do too, am I right?
no subject
It's probably best he's not around to get another bad influence. ]
Back home. [ He folds his arms and stares him down. ] I thought I'd seen you before. So you're what, a vigilante who can't let go of old habits?
no subject
[Silence speaks volumes, and sometimes keeping mum really doesn't do you any favours. It simply makes Jacob assume his assumptions are all correct, and he continues with that assumption.]
Nope. I have a very particular skill set, not really useful for very much else. So, do you want to do something about these murders, or are you happy playing- [A glance at the strange hound again] -dogsbody?
no subject
This may surprise you, but it's not that simple. Right now, I'd rather not cause a scene. [ Which may seem counterintuitive when he's walking around with a hellhound. But it's growing on him.
In a way teamwork clearly isn't. ]
What's your official job then?
no subject
A scene? More so than there was before?
[ And here's that horrible little question that Jacob hates to answer, because in so many ways the answer is not a good one. So instead he counters:]
How about you tell me yours first. In the interest of co-operation and not being a complete pain in the arse.
no subject
He tightens his smile. He's been called worse. ]
I'm working for Messalina's campaign. You can see why this would be a bad look for her.
no subject
But he at least bites down on his tongue before he says something he might regret. ]
Someone died. And if that thing is her responsibility, then I think she needs to stop letting it out in the city before more people die.
[ He doesn't care about her bloody campaign or her popularity with the senate. That doesn't fucking matter.
All control out of the window, Jacob is suddenly several steps forward, close to the younger man, glaring daggers.]
We have to find it. And we have to stop it doing this again.
no subject
Find it, yes. Track it all you want, but we're not making a move until we have this figured out. [ He may not be the leader of the party, but he talks like he expects to be listened to. Despite what some might say about him, he'd rather not resort to violence if he can avoid it. ] There's a lot more at stake here than a few random murders. If you meddle without knowing what you're doing, we'll all suffer for it.
When that happens, I'll see that they know who to blame.
no subject
A few random murders?
[Jacob's jaw tightens, and he has to fight to keep the blade at his wrist sheathed and safe.]
These people do not deserve to die. And your life, my life, is not worth any more than theirs.
no subject
I didn't say that they deserve it. I'm saying their lives aren't worth everyone's. [ It's not like he can jump back in time to save them without breaking everything. ] It was bad luck. We can try to avoid it next time, but every action has consequences.
no subject
Right. So how do suggest we avoid this consequence from happening? Be frank with me, because you know more than you're letting on.
no subject
I’m not sure you can handle the intricacies of politics. I don’t know if you’ve noticed, but these things aren’t uncommon.
How about you run across an attack, you can call me before jumping in?
no subject
[He doesn't like politics, or politicans. He purposefully hasn't got involved (so far) with any of that. It was always Evie's job to schmooze, if necessary. Still, being called out on it by a perfect stranger makes his short fuse burn faster.
Even so... the request is... reasonable.]
Fine. But how about you tell me where you disappeared off to before?
no subject
Surprisingly he agrees to his request, for whatever words are worth. Instead wasting his time on a question he must have figured out when the body went missing the next time he went to the alley. ]
I had to run on home. We had a fire. [ Not a lie. ] Nothing you need to worry about, it's finished by now.
no subject
[Jacob says, crossing his arms over his chest. He feels like he's being lied to again, and it's getting on his nerves. They're all meant to be on the same side, aren't they? Saving the world and getting home or something and yet he gets the feeling here that they're distinctly not.
It's incredibly frustrating, because they both know the shortarse is lying. Jacob just doesn't know to what end. ]
no subject
If you were hoping to find the body, it’s long gone. [ He’ll let him to make his own conclusions how. ] I told you, I didn’t want to make a scene.
I’ve been picking up slack. I don’t know if you’ve noticed, but the undead have some obvious strikes against them. Not everyone is up to the task.
no subject
They should probably behave better then, shouldn't they?
[He looks back at the monsterous hound, and then to the alley.]
You're hoping it can track the creature, right? We might as well get on with it.
no subject
Jacob on the other hand, is simply following the only lead he has. Five could easily blink away, still take care of the girl, then resume his search. Or he could deal with this problem before it gets bigger. ]
Killing is off the table.
no subject
[ It's a term he doesn't want to agree to without good reason and he doesn't see anything wrong in asking for that good reason.
Of course, he doesn't think he's going to get it. Whether its just to be a little shit or because he thinks he genuinely needs to keep the secret, he'd eat his hat if Five told him. ]
no subject
The hound moves to his side. Five can feel its breath and the heat it radiates, though he keeps his eyes trained on Jacob. ]
Because people will notice, and then we risk losing an opportunity we can't afford to. [ If that's not good enough, he'll give him something to think about. ] It's my job to identify traitors. You can see what kind of position that puts me in.
no subject
Alright, we find it, we catch it- is that what you're proposing?
no subject
He shakes his head. ]
We observe. Distract, as needed. [ The he looks to side, back where that girl ran off. Surely he gets it now. ] Keep things quiet.
Which is why I would have rather taken care of that loose end. Children tend to exaggerate.
no subject
[Or rather Jacob won't. Not kids.]
I think you know as well as I do that they exaggerate, but a busy parent with other mouths to feed, who sees a child come home without a scratch? Is more likely to dismiss tall tales.
no subject
He hadn't intended it to get that far with the girl, but he doesn't correct him when it works in his favor. Counting on the kid to be dismissed might work this time, as long as the rumors don't start piling up. ]
Alright. You resist playing hero and slaying the beast, I leave the kid be.
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