Cold, the air and water flowing
WHO: Kahl-175 and you!
WHEN: Throughout December, mostly early in the month.
WHERE: The Inn and its surroundings.
WHAT: Kahl goes fishing, improvises some tableware, enjoys the snow, does some Cyborg Thingsā¢, and helps get people inside before curfew.
WARNINGS: None so far!
A. Fishing [[A relaxing pastime. Or is it?]]
Kahl's a little confused by the stick with a string on it, but he gets the idea. You put little bits of food on the hook, and that stabs the fish instead of Kahl stabbing them with a spear, right? It makes sense, but it's new to him.
So is fishing with ice. When he got deployed somewhere cold, it was cold. No liquid water anywhere. The idea of standing on a lake is weird, but it seems to be working so far.
Maybe. He hasn't seen any fish yet.
[[Either join Kahl in peaceful fishing adventures, or perhaps the ice starts making unpleasant noises under his weight. It might be about to give way...]]
B. Soup [[A primer on table manners in the Grineer Army.]]
Kahl caught fish! He'd been tempted to gut them and cook them out by the lake, but instead he brought them back to the kitchen. That would help pay for staying here.
And give him a chance to be proud of the fish.
It's not long before he's distracted by what's going on in the rest of the kitchen, though. "That smell good," he points to a large pot over a low fire. "Can eat?"
He gets the go-ahead. "Kahl thank," he unbuckles his helmet, running a hand over his bald head. That was a mistake. His prosthetics are cold.
All the more reason to have soup. It'll warm up the helmet before he puts it back on.
He ladles some soup into the helmet, grabbing a spoon on his way out of the kitchen and finding a seat somewhere near a fire to warm up.
He smiles to whoever else is nearby, gesturing with his makeshift bowl. "Good food here. You have enough?"
C. Snow [[See, snow!]]
The last time Kahl saw snow was in the army. But he hadn't really looked at it. You looked for stuff hiding in the snow. You looked for tracks that told you someone had walked through it. The snow itself was just there.
But now Kahl's thinking more about snow. How white it is until stuff gets in it, the crunching noises it makes in some places, and the way his feet sink into it when he walks.
Right now, he's just sitting outside the inn, looking at the snow. Picking up handfuls of it, trying to bring it up to his eye without breathing on it, so he can get a better look at what snow really is, before it turns into water.
There's a lot of stuff he missed in the army.
D. Maintenance [[Character deconstruction.]]
Snow is good. Ice, Kahl's less convinced about. And sand is bad. Sand got spread around on the ice, and then it gets into his ankle joints. He can feel the little grinding crunch of the grains. His hands are getting beat up too. One of his fingers hasn't been moving right since Eidris.
There's no spare parts here, so he'll just have to fix the ones he's got. He sits down in one of the big open rooms, taking out an equipment case built into his armor, laying out all the little tools on a table.
There's a quiet whirring noise from his right leg. He holds it steady and twists, his knee coming straight out of its socket. It sounded a bit loud, though. Maybe something up at the plug needed cleaning. That would be a pain.
Ankle first, though. He puts his detached lower leg on the table, leaning in to inspect the joints. Not bad. Not great, though. He'll disassemble it.
Bits of leg start piling up on the table in neat little rows, all metal and military-grade polymer. He doesn't know the names for all the parts, but he knows what they all do, and what they should look like. And they're going to be keeping him busy for a while.
E. Curfew [[Quick! An excuse for CR!]]
Curfew is easy for Kahl. Now that he's figured out how long the day cycles are here, he set a timer in his augments. No guesswork required, he knows exactly how much time they've got until the doors slam shut.
Which is why he's gesturing urgently to someone still outside. "Curfew, fifteen seconds! Ghosts coming. Get in!"
F. Wildcard! [[Got another idea? Hit me up on the planning post/CR meme, at CellarSpider#9984, or at
PaleAntiquarian! If we've already discussed something, feel free to do your own TL!
And as a bonus for reading this far: the music from the title/cut text, We All Lift Together! I cannot be held liable if it gets stuck in your head for the next decade.]]
WHEN: Throughout December, mostly early in the month.
WHERE: The Inn and its surroundings.
WHAT: Kahl goes fishing, improvises some tableware, enjoys the snow, does some Cyborg Thingsā¢, and helps get people inside before curfew.
WARNINGS: None so far!
A. Fishing [[A relaxing pastime. Or is it?]]
Kahl's a little confused by the stick with a string on it, but he gets the idea. You put little bits of food on the hook, and that stabs the fish instead of Kahl stabbing them with a spear, right? It makes sense, but it's new to him.
So is fishing with ice. When he got deployed somewhere cold, it was cold. No liquid water anywhere. The idea of standing on a lake is weird, but it seems to be working so far.
Maybe. He hasn't seen any fish yet.
[[Either join Kahl in peaceful fishing adventures, or perhaps the ice starts making unpleasant noises under his weight. It might be about to give way...]]
B. Soup [[A primer on table manners in the Grineer Army.]]
Kahl caught fish! He'd been tempted to gut them and cook them out by the lake, but instead he brought them back to the kitchen. That would help pay for staying here.
And give him a chance to be proud of the fish.
It's not long before he's distracted by what's going on in the rest of the kitchen, though. "That smell good," he points to a large pot over a low fire. "Can eat?"
He gets the go-ahead. "Kahl thank," he unbuckles his helmet, running a hand over his bald head. That was a mistake. His prosthetics are cold.
All the more reason to have soup. It'll warm up the helmet before he puts it back on.
He ladles some soup into the helmet, grabbing a spoon on his way out of the kitchen and finding a seat somewhere near a fire to warm up.
He smiles to whoever else is nearby, gesturing with his makeshift bowl. "Good food here. You have enough?"
C. Snow [[See, snow!]]
The last time Kahl saw snow was in the army. But he hadn't really looked at it. You looked for stuff hiding in the snow. You looked for tracks that told you someone had walked through it. The snow itself was just there.
But now Kahl's thinking more about snow. How white it is until stuff gets in it, the crunching noises it makes in some places, and the way his feet sink into it when he walks.
Right now, he's just sitting outside the inn, looking at the snow. Picking up handfuls of it, trying to bring it up to his eye without breathing on it, so he can get a better look at what snow really is, before it turns into water.
There's a lot of stuff he missed in the army.
D. Maintenance [[Character deconstruction.]]
Snow is good. Ice, Kahl's less convinced about. And sand is bad. Sand got spread around on the ice, and then it gets into his ankle joints. He can feel the little grinding crunch of the grains. His hands are getting beat up too. One of his fingers hasn't been moving right since Eidris.
There's no spare parts here, so he'll just have to fix the ones he's got. He sits down in one of the big open rooms, taking out an equipment case built into his armor, laying out all the little tools on a table.
There's a quiet whirring noise from his right leg. He holds it steady and twists, his knee coming straight out of its socket. It sounded a bit loud, though. Maybe something up at the plug needed cleaning. That would be a pain.
Ankle first, though. He puts his detached lower leg on the table, leaning in to inspect the joints. Not bad. Not great, though. He'll disassemble it.
Bits of leg start piling up on the table in neat little rows, all metal and military-grade polymer. He doesn't know the names for all the parts, but he knows what they all do, and what they should look like. And they're going to be keeping him busy for a while.
E. Curfew [[Quick! An excuse for CR!]]
Curfew is easy for Kahl. Now that he's figured out how long the day cycles are here, he set a timer in his augments. No guesswork required, he knows exactly how much time they've got until the doors slam shut.
Which is why he's gesturing urgently to someone still outside. "Curfew, fifteen seconds! Ghosts coming. Get in!"
F. Wildcard! [[Got another idea? Hit me up on the planning post/CR meme, at CellarSpider#9984, or at
And as a bonus for reading this far: the music from the title/cut text, We All Lift Together! I cannot be held liable if it gets stuck in your head for the next decade.]]
no subject
"Eyes not glow, though. Humans do that?"
no subject
Wrathion isn't sure he's aware of any individual race or creature who is completely unable to use magic. Even forsaken can pray to the Light and have it answer, after all. Magic is in everything, and should be open to use by everyone -- with enough practice.