groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2022-11-13 04:42 pm

hale and whole


HALE AND WHOLE




BEHIND YOU | MAGICAL SERIES OF EVENTS | THE SCENIC SCIENCE ROUTE | SPREAD YOUR JOY




Talismans burned, Serthica’s undeath reveals itself:

■ The dragon eye allows indefinite access to the undeath-sight pendant feature. Use it 15 minutes at a time, with a 45-minute cooldown.

■ Those who delivered talismans or the eye have residual immunity: they cannot be sensed by mannequins or by undead linked to the curse-sickness. This is transferrable once.


The Merchant presents the Serthica findings, recommending evacuation. Outvoted, he agrees to sponsor the group until the beacon’s annual start-up. To heal Serthica, the party must destroy the magical anchors of the curse-sickness, develop its science/herbal cure, then distribute it across the overground citadels.


BEHIND YOU

Courtesy of Five Hargreeves, the Child of the Unwinding you slayed his father, the undead lord Beastmaster. The burlap mannequins released from Remembrance actively hunt you.

■ They are constantly watching, stalking, hunting. You always hear the deep asynchrony of their footsteps. Some mannequins bear an uncanny human likeness: staring extensively chills you.

■ Most mannequins cover up in excess clothing and swarm you in crowded spaces to stab. They borrow your appearance, if they touch you. Some devolve into eldritch forms, mimicking voices or puppeteering husked corpses to lure you.

■ Each mannequin has a one-word code on its nape or right calf — once spoken, the creature glitches, letting you run.




A MAGICAL SEQUENCE OF EVENTS

The corrosive magic that spreads throughout Serthica is anchored in two areas: a port dock and a former Mouse House shelter. Cleanse it through exorcism, purification, healing spells, or by planting wards borrowed from Karsa.

This magic feels hot, asphyxiating, aggressively proliferating, intrusive. Uncontained, it gradually feeds off your power. It might drive you to anger, bitterness, doubt or violence.

To Arc III survivors, it feels like the overwhelming power native to the Ke-Sanwon volcano (not dark water).

■ Once you’ve destroyed both magical anchors, inhuman-looking mannequins deactivate. Human-presenting ones seem sluggish and inattentive.

Finn’s mannequin remains alive when supplied life or magical force (think 5% of someone’s reserves) — either through weekly transfers or a rewiring of the magic that sustains her (by a party magic user, or Finn can learn the skills in later travel.)




✘ WET OF THE DOCK'S WET

At first, locals don’t remember the putrid inactive dock exists as a distant extension of Serthica’s port, located past a familiar deserted marketplace. Here, rotten wood, a stench of perpetual moulding, torn ropes and rusted chains.

Thinking extensively about the dock before finding it incurs nausea, vertigo and the animal instinct to flee.

■ Persist, and you learn this dock was once used to smuggle in illegal arrivals from Ke-Waihu. Later, it loaded the bodies of the plagued that were burned at sea.

■ Rotten wood planks can break, dropping you into paralysing waters. The dead might reach out from the depths to drag you in.

■ You hear alluring, wind-born whispers of, How chilly it is, while the cold abruptly intensifies, and, It’s warm in the waters.. Won’t you… jump in?

■ Ships no longer call here — yet a small boat stops for you. You might feel compelled or curious to join the lone passenger — a man in white, whose features you forget after. As the boat drifts, attracting the swimming undead that seek to climb in, the man offers safe return, if you answer: What do you most want? Where would you stop to obtain it? Lie, and the boat capsizes, leaving you to swim back amid undead. Answer honestly to return unharmed.




✘ (UN)SHELTERED

Visit the impoverished, underground Mouse House and avoid breathing in the thick, memory clouding sedative infusions. The grandiose shelter is familiar, its recalling the ruined mansion of the Unwinding. Locals say the house — which preceded Ma’am Mariol’s shelter as an orphanage — is haunted. The coal sickness spread overground after a child was adopted from here.

■ Spirits jump to throttle you or trip you down stairs, throw knives or lock you in claustrophobic rooms. Stair steps, window sills and roof beams readily collapse.

■ The last entries of house logs, found open on a library desk, mention seven freshly arrived children — six native to the Mouse House, including Gavroche, and one heavily burned boy from Ke-Waihu.

■ The ghosts of orphanage caretakers are enjoying a tea party. They ask if you are a servant or a guest. Answer ‘servant,’ and you must pour tea, as attendants stab you with cutlery when you’re within reach. You are dismissed once you finish pouring. Answer ‘guest’, and you must join them at the table and perform whatever they ask: slap yourself, dress up as a doll, answer inconvenient questions, etc. You can leave once someone else has poured tea.

■ Find the dark magic source in the house greenhouse that has been overrun by ruinous mould. While physically unharmed, you feel overcome by crippling fear, loneliness, abandonment or futility. Talking about it helps soothe it.


THE SCENIC SCIENCE ROUTE

The science-based cure requires retrieving resources and researching an answer. Godspeed.



✘ THE SEED & THE STORM

The Unwinding revealed strands of juniper and rosemary that cure the sickness. Cain d’Ubiq confirms quantities of each plant remain cryogenically intact aboard the Serthica Aerial Healing Unit ships that were caught in the crossfire of the Sibilant Sands, when Eidris and Minaras fought their last battle. Find the vessels to retrieve the goods.

■ Take your transport flier or one of Cain d’Ubiq’s martial, fire-breathing dragons to traverse the Sibilant Sands, roughly one day’s flight each way of Serthica. Expect a hard ride, amid the growing howl of winds whipping your face and the accelerating pulse of a breaking storm.

■ Martial dragons challenge inexperienced riders, but fly sturdily through intermittent sandstorms and whirlwinds.

■ The ships can be found near dragon bones and human skeletons, in stages of burial or disrepair, stranded between rocks, or threatening to collapse once rattled.

■ Beware serpentine barbed wire animated by dark water, which jumps up from the sands. Just as vile are buried vermin-like creatures that send their razor-blade-ended tentacles to strike out from below ground.

■ Members of protest group Remembrance are also unearthing ships. They plan to board mannequins on the vessels, pass them as Minaraian and attack Eidris once more.

■ Their volatile leader Chrichter is personally fixing a ship.





✘ THINK, TANK

Time to liberate a lab. Minaras’ foremost medical unit is the Conclave Healing Academy, comprising research labs, libraries, equipment rooms and sample collections, including some of the coal sickness.

■ The Academy connects to the centre that treatsZenobius and brims with healing apprentices. Bring juniper and rosemary samples, pose as a bright-eyed novice healer or a concerned relative of Zenobius, or barge in.

■ The Academy is cold, sterile, clean and swarmed by practising medics and academicians. Some even debate resurrection and immortality. Access is barred below, where you can hear occasional, sharp… growls.

■ Several basement laboratories are marked to study the coal sickness. Steal the entry codes from guards or tease them from a lowly medical intern — but don’t linger on the corridors long. Large clockwork hounds patrol and are attracted to sweat, a heightened or rapid pulse, shortness of breath or other biological signs of fear.

■ Take over a lab to concoct a cure elixir from the herbal strands. Test it against the coal sickness samples. Work safely, or the start of a blood cough might announce you’ve taken sick.

■ Hold the fort until your cure’s done, while guards and hounds try to enter your lab through air vents, windows or ram the door. Fight back, distract them or persuade the Academy protective droids they’re the enemy.

■ Anyone affected with the sickness can drink the cure without waiting to destroy the magical anchors. Symptoms fully disappear within 24-72h. Characters remain sensitive to the un/dead.




SPREAD YOUR JOY

Mass-production time: take over the former underground Remembrance headquarters, one of Cain d’Ubiq’s factories, or make potions in your back yard. The cure can be drunk or absorbed through skin and must be spread overground.

You can pursue your own ideas, but some suggestions on the house:

■ Take your dragon or hijack a Minaras airship and a diffuser to spray down an incense mix that contains the cure. Minaras airships sleep in secured bays you’ll have to infiltrate. Careful taking a dragon into Minaras or an airship to Eidris — local authorities may perceive this as a security breach.

■ Reprogram or con hapless droids to feed the cure as ‘novel vitamins’ to their owners.

■ Commandeer the Mouse House train that ferries supplies from the Serthica ports and spray the cure on produce and grains.

Minaras High Councillor Arabella has been previously targeted by Remembrance and could be subtly persuaded to help by her rescuers.

Vanessa’s contact, crime boss Artemius Bale, might also have his people sneak the cure into waterways — if you cut a deal.

■ …lemonade stand?



NOTES:

■ We need one finished thread of breaking the anchors and supplying, making and distributing the cure to get the Very Best Ending, but there are multiple other finale options too — link your threads by 29 November!

■ Thanks to Finn and the Doctor’s efforts to help Ma’am Mariol’s orphanage, enjoy tips, information and help with legwork from her street-smart urchins.

■ You can ask for Artemius Bale & others here or at the NPC inbox!

BACK TO THE TOP.


QUESTIONS

chosenbylight: (aenia-006)

[personal profile] chosenbylight 2022-11-24 04:18 pm (UTC)(link)
Anduin matches the other man's smile with another one of his own.

"Tea is always welcome, at this time of year," Anduin muses. "And just healthy enough that one can pass it off as a curative. Adding sugar if so desired. Perhaps... Something naturally sweet as well?" he considers, reaching to refill his own bucket once more and empty it again.

"How easily might we be able to acquire fruit do you think?" he wonders aloud, turning to his companion once more. "Perhaps some sort of juice as an alternative?"
weifinder: (happy | and walk)

[personal profile] weifinder 2022-11-25 06:11 am (UTC)(link)
He thinks on it, almost frowning.

"There might be lemons? I heard of a large shipment come in, but if there's... hm. Juice, you say? We should ask at the docks."

He pats Lethe on the neck, grinning.

"Once we're done here, Lethe will take us there. I've got an idea."
chosenbylight: do not take (174)

[personal profile] chosenbylight 2022-11-26 02:19 am (UTC)(link)
Anduin raises an eyebrow at his companion, but offers him a nod. He has learned through his dealings with Wei Wuxian in their time together that sometimes it is best not to question these things...


~ * ~ * ~ * ~



Anduin sets out cups on the counter of the pop-up that he and Wei Wuxian have managed to scramble together in honestly record time. It helps that Anduin has connections. If by connections you mean a rich investor that he happens to share an apartment with, but that's neither here nor there.

He smiles out at the crowd that is already starting to gather -- mostly because it's something new in this area of town (although Anduin isn't about to complain about it) -- before glancing back at his companion over his shoulder.

"Are we just about ready?" he questions, in a stage whisper.
weifinder: (smile | who don't ever change)

[personal profile] weifinder 2022-11-26 02:35 am (UTC)(link)
He smiles and winks in reply, offering the warm cider (spiced but non-alcoholic) in small rolled paper cups to the curious children already creeping closer.

"Here, tell your parents and friends about the new Health Cider for combatting lung sickness by invigorating the humours to healthful levels! It's spicy," he adds, nodding to Anduin, "We also have Cold Prevention Lemon Infusions, which is sweet and tart!"

One child accepts the paper cone cup, while the other turns expectant eyes on Anduin.
chosenbylight: do not take (093)

[personal profile] chosenbylight 2022-11-26 03:19 am (UTC)(link)
Anduin smiles softly at the second child.

"Would you like some?" he asks gently. The child simply nods to him, wide brown eyes fixed on one of the cups in his hand, so Anduin hands it over.

"That one is sweet and lemony," he explains to the child. What is it that they usually say to children, to get them to take their vitamins? Eat their vegetables? "It will help you grow up big and strong. And it tastes good."

He gives him a wink, reaching out to ruffle his hair. "Go ahead and try it. What do you think?"

The boy glances down at the cup in his hands, carefully raising it to his lips as if uncertain what to expect, eyes widening even more (if possible) once he's had his first taste. He raises the cup again and drinks the rest of it down greedily, glancing up at Anduin again for another.

He lets out the burst of a laugh, ruffling the child's hair before shaking his head at him.

"Only one for now, little one," he says. "But perhaps we can come back again later this week."

Glancing aside to Wei Wuxian in between customers, Anduin murmurs, "I think we may have their approval."
weifinder: (clever boy | you're looking)

[personal profile] weifinder 2022-11-26 04:55 am (UTC)(link)
He smiles back, having watched the exchange after the child who accepted his took a sip, looked astounded, stuck his tongue out for another sip, and then continued nursing the hot cider as if they couldn't decide if the heat or the spice was greater.

"If we have theirs, lead hope soon, we'll have the rest."

The kids dart away, reclaiming parents and offering up their cups, to one engaged parent, one who frowned. It's slow to start, but then people come in trickles as Wei Wuxian speaks loudly about their free samples of the newest health elixirs on market, to help eradicate those illnesses that arrive in the citadel come winter.

"Yes, sir, the spice, it's the spice that's life—"

And another who asks, "It's the secret?"

"It's part of why the tincture is as effective, yes, as it is! Clears the nose, the lungs, enriches the blood, sets the digestive system right, and this! The lemon tincture! For the sweet and tart, versus the hot and spicy! Try it today, it'll be available to all next month!"
chosenbylight: do not take (045)

[personal profile] chosenbylight 2022-11-27 03:55 pm (UTC)(link)
Anduin lets Wei Wuxian do most of the talking, the selling of the product. He's too honest himself to be a very good salesman. Not that they're being terribly dishonest of course, but he may come off a little too desperate to get as many cups into hands as he can. Wei Wuxian is much better with their cover-up story, he'd prefer to let him take lead and to just smile and back him up as he hands out more cups. Be a charming pretty face on the front lines.

He's certainly no stranger to being that, after all.

Anduin sends a silent apology out to Wrathion, for having to fund this for however long it lasts, but then if it does aid in a cure to the citizens... Is that not worth it?

He will make it up to him later.

"Yes, that's right," Anduin agrees, handing out another cup with a bright smile. "It's an ancient recipe, and the ingredients are not readily available. We will only have enough stock for one serving each. But -- you should tell your friends to come and try some. After all, it is good for you and good, no? The best of both worlds."
weifinder: (smile | here stands a man)

[personal profile] weifinder 2022-11-29 05:07 am (UTC)(link)
"All things being well, more stock shall arrive on schedule," as there was no schedule, this remains true, "So take a taste! Even one bolsters your body, lifts your spirits!"

Which saving the dead may factually be involved with, as he considers it now. He smiles, and he talks, and he companionably clasps shoulders or pounds backs for those caught off guard by the heat of the cider, spices enlivening throat and sinuses in a way so different but so similar in end result to his love of a different sort of spice.

This isn't one days work, but in changing districts, in brewing more and more to drink, in making themselves a friendly nuisance to health, in even enlisting the shopping droids to the cause of bringing home a paper cone cup to their owners, they will see this spread.

On both sides of this citadel, for both purposes. Even if sometimes, he's asked about lessons he's taught, by those who still manage to mistake him for Moran even with the fullness of his beard.