groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2022-10-22 07:42 pm

the clock tower


Happy Hallow-elevator! The clock tower event lasts between 22 October and 8 November. ICly, the tower incursion stretches around a week, and you’re welcome to have your character investigate something else, if they finish early!



THE CLOCK TOWER




ALL IS AS ALL WAS| TRIAL & NO ERRORS | THE TOWER




ALL IS AS ALL WAS

Play it cool, as Serthica’s customs officers pore over your passport papers, before grudgingly allowing you overground. Minaras, you hear, is hunting a delinquent.

Both it and Eidris fare well, with no sign of the damage that preceded the Unwinding. Locals no longer behave eerily, dragons and clockwork droids roam freely, and everyone hates taxes.

Yet perfect strangers insist they know you. Your assigned address leads to a different house. The roads, buildings and architecture look ‘lived in,’ but changed.

No one remembers the Unwinding.

Burlap mannequins sometimes watch from mirrors, windows and reflecting surfaces.

■ You might hear shifting and scratching in Eidris walls.

Minaras has doubled its bounty for a man not unlike Leonard McCoy.

Black fungal spores are found on the increasingly voluminous experiment vials, specimens and supplies thrown out by Minaras medical facilities.

■ Frail and confused, Ellethia survivor Zenobius finally awakens. A short thread is up for RNG grabs.




TRIALS & NO ERRORS

The guard troops that Eidris and Minaras assign to the Neutral Zone now protect King Thivar and High Councillor Arabella during the annual Sanctuary Reckoning trials. Both adjudicate cases that violate the ceasefire.

Prolonging the trials buys time for your companions in the clock tower.

■ Create a distraction — flood the judgement hall rooms? Fire? Illusions?

■ Pose as trial participants: perhaps you are of Eidris, and you caught this wicked Minaraian raiding your home? Mayhap this wretched man of Eidris stole your girlfriend? Wait, you’re a Minaraian who wants to kill King Thivar?

■ …organise breakouts, if Thivar or Arabella have your jailed. You are first imprisoned in makeshift Sanctuary cells — all but poorly locked, glorified closets. Get a trial sentence!

Thivar and Arabella treat the trials as a box-ticking exercise.





THE TOWER

As Eidris and Minaras play court, you can infiltrate the Neutral Zone clock tower of Vassarizhia.

■ Only token security remains. The door is unlocked.

Karsa supplies paper talismans that must be burned in the watch fire at the tower’s top level.

■ Each burned talisman amplifies the reveal spell that Karsa activates. Link a finished burning thread by 8 November to help the cause.

■ A November mod post will describe how much of Serthica’s ‘undeath’ characters can see.

■ Placing Magnus’ dragon eye before the tower’s telescope will allow characters to always see Serthica’s undeath, moving forward.




✘ ELEVATOR ETIQUETTE

Imperfect stillness dominates Vassarizhia: your footsteps do not click, words die in your mouth. The tower’s rickety gear slither silently. Your heartbeat aligns with the clock’s tick… tock.
You have the growing, gnarly certainty that you have invaded something ancient and alive.

The tower’s entryway level is large, deserted, stacked with gears. At its core is a dilapidated open elevator shaft.

A large sign says to find and pull the floor lever, if elevators stop.

■ There are two elevators. Each narrow lift can hold up to four people, crammed. The upper half of the carriage is chain-link fence, while the floors contain hatches that sometimes open mid-travel for 30 seconds. Hold on to ceiling-bound leather straps.

■ The ropes holding the elevators are thick, but tattered.

■ The elevator’s creaking squeals can awaken swarms of 1m-tall bats and bat wyverns. They rattle the lift, but ultimately withdraw.

■ The elevator can stop at as many levels as you want (or none!).

■ Beyond the second level, you feel intensely paranoid and see your companions as the persons you most hate/fear for five to 10 minutes. Reaching the top, you are tempted to cut the lift ropes of those who follow. (The ropes and elevators recover, after crashing to the bottom. )

■ On each floor, as you exit the elevator, a nearby wall shows a different scratched instruction, signed by DAVID.


LEVEL I: THE LABYRINTH| LEVEL II: THE ANCESTOR | LEVEL III: TAG! YOU’RE IT
LEVEL IV: THE ROOM WHERE NOTHING HAPPENS | LEVEL V: IT’S RAINING (AGAIN)




LEVEL I: THE LABYRINTH
CONTENT WARNING: MINOTAUR, BODY HORROR

Step into a jail maze, flooded to knee level. Confusing corridors narrow, widen and contort, while wall torches dim.

Intermittent howling reveals you’re not alone. Hiding, you see child-like chalk drawings of forest animals on walls — and a great minotaur. Keep silent.

■ David S P’s wall scrawl says, IT RUNS IN THE FAMILY.

■ Collect some of the many discarded daggers or axes. Rope bundles float in water — use them to paralyse your captive or briefly force them under your control.

■ Don’t linger in one place: rotting, bodiless hands surface to restrain you.

■ Bad news, if you swallow water when the minotaur or dead hands try to drown you: your skin stretches and bursts, while your bones pop and extend. You mutate into a half human, half woodland creature, all bloodlust. ( Inspiration, anyone? ) Your companions should still recognise you; between hazy memories and constant pain, you might struggle to remember them and even attack.

■ Morphed characters can (painfully) return to normal within minutes of re-entering the elevator.

■ A smaller and distressed three-headed minotaur also roams the labyrinth. Two of its heads sob, while the third urges you to hide with it when brother approaches. It tries to throttle you with a noose to make brother happy, if you follow. David did say.

■ The minotaur and its sibling have poor sight. They cannot enter a corridor where you’ve drawn or laid down a line.

■ Pull the lever, and a straight corridor leads you to the elevator.


TOP | LEVEL II | LEVEL III | LEVEL IV | LEVEL V




LEVEL II: THE ANCESTOR
CONTENT WARNING: GIANT SKELETON, BLOOD DRINKING

Here, only barren stone and thin rivulets of fresh water pouring from wall fountains with sharp-tipped ornaments — your spilled blood quickly infects the basins. Knives, pins and bowls have been abandoned nearby.

High pressure and vertigo overwhelm you. Follow a rhythmic heaving to where the upper half of an enormous skeleton — the Ancestor — has broken through a wall. White, silk thread fetters it. Dried blood rims its cracked mouth. Before it, the stone floor has been tarnished, up to a 5m radius.

The Ancestor appears dormant, a crown of iron thorns on its head. It clutches the lever tightly in its right hand. Above it, an engraving urges, SPILL WINE FOR YOUR ANCESTOR.

■ David S P’s elevator scrawl says, WATER TO WINE.

■ Dally staring and you feel dizzy, nauseous, depressed and compelled to share your close-death encounters. Before you know it, you are stepping into the Ancestor’s radius…

■ …where it plunges for you, if you don’t bear a filled cup. The silk ropes keep the Ancestor from reaching beyond 5m.

■ Two carvings under his fists read HONOUR THY FATHER and DISHONOUR THY MOTHER.

■ Quickly distract the Ancestor from crumbling his captives, tearing their arms or attempting to eat them.

■ The Ancestor is instinct-driven, consumed by thirst. It cannot see or smell, and only remembers taste. Sounds divert it.

■ Improvise: there is no actual wine here. Infuse water, spill blood, or vocally pretend you are delivering wine, and the Ancestor might spare you.

■ If sated, the Ancestor releases the lever.


TOP | LEVEL I | LEVEL III | LEVEL IV | LEVEL V




LEVEL III: TAG! YOU’RE IT
CONTENT WARNING: SCARECROW, SKINNED CREATURES

Enjoy pitch dark, dread and bile spreading in your gut. Take a candle from near the elevator and roam through small, unlocked rooms that feature tattered beds, strips of tanning leather and blood or wax spilled on the floor.

■ David S P’s wall scrawl says, O CATCHES IT.

■ Ahead, you see candle-bearing mannequins that dance a hora to the same song played by Jim Kirk’s music box: “Up the mountain, in the grove, hand in hand to Ke-Waihu, fresh harvest’s a treasure trove, each fall we feast anew.”

■ The creatures are patched abominations of wax, skinned flesh and burlap. In the middle of the hora is a wiry scarecrow, eyes blazing with candle fire as it points a large cleaver. In certain lights, the scarecrow’s face briefly contorts into that of your mother. It wears priestly robes that Arc III survivors may recognise from the House of Ravens.

■ As the dance finishes, you notice the lever in the middle of the circle, where flame spells out TAKE THEM, NOT ME. The game begins.

■ The abominations run, gleefully manic and screaming TAAAA~AAAAAG. YOU’RE IT! The scarecrow unflinchingly cuts them down while pursuing you. Hide in the abandoned rooms, or risk snuffing your candle to avoid detection.

■ Some abominations slap you, hold you, or alert the scarecrow. Others offer shelter. A few peel off wax skins from their limbs — showing black fungi beneath. They murmur, IT NEVER GOES AWAY.

■ Parchment strips fall from the scarecrow’s sleeves, reading, HAPPY NAME DAY, MOTHER KNOWS BEST, THE SIN RAN DEEPER THAN SKIN, IF YOU CAN BEAR IT, IT’S A GAME.

■ Bless David: draw the scarecrow into a drawn or makeshift circle to trap it.

■ Intense, paralysing fear arrests you, if the scarecrow catches you. The wax abominations chant, TAKE THEM, NOT ME. One might even take pity and move your numbed mouth to utter the words. Say them — and the scarecrow lands deep cuts on your arms, then pursues your companion.

■ If you betray someone, the abominations take the appearance of your worst version: whether physically mutated, with a temper that amplifies your worst features, or both.


TOP | LEVEL I | LEVEL II | LEVEL IV | LEVEL V




LEVEL IV: THE ROOM WHERE NOTHING HAPPENS
CONTENT WARNING: MANIPULATION, MENTAL COERCION

You enter a quiet room. The lever sits on a table, beside rope and a dagger. As you approach, your surroundings transform: perhaps your dearest dead appear to warmly welcome you. Crowds of your doubters celebrate your success. Or you are in a calm oasis, where nothing hurts.

■ David S P’s wall scrawl says, THIS DREAM IS A NIGHTMARE.

■ Whatever your deepest wishes, the room’s vivid illusions provide. With time, your beautiful dreams deteriorate into horror. Sometimes, you hear whispers of, Make a wish.

■ The room increasingly drains your life force. Within half an hour, you have gaunt flesh, brittle bones and a hunched back. Or you might feel compelled to harm yourself, clawing your arms and face, or pulling your hair out.

■ The damage comes undone minutes after reaching the elevator.

■ The room focuses on one person: if someone joins you, they see fainter echoes of what the room shows you, but they are not enthralled. They must coax or drag you away.

■ If you are under the room’s influence, it forces you to make any later intruders stay.


TOP | LEVEL I | LEVEL II | LEVEL III | LEVEL V




LEVEL V: IT’S RAINING (AGAIN)
CONTENT WARNING: PLAGUE, THE CHILD

At the tower’s open-sky top, fire crackles from a small stone pit, shielded by a familiar, immovable blood-spattered white umbrella. Nearby, discover an immense rusted telescope and other discarded astronomy tools.

You trip on rain-battered yellowed bones at every step. One skeletal hand holds a watch piece, engraved for Mr. David Sebastian Pumpkins.

■ David S P’s has only scrawled his signature.

■ You might reach the flame easily, or be overwhelmed by sickness, black fungal spores blooming on your fingers, while you cough blood and experience intense fever. The symptoms wane once you reach the fire.

■ Burn paper talismans and link finished threads to help Karsa’s spell.

■ The child with a fox mask from the Unwinding could appear. Sign up for one of three short threads, which must finalise by 3 November.


NOTES

■ Some of the bigger plot clues have been emphasised, to help navigate through the horror details.

■ You can hit up some NPCs during the trials.

■ Check out plotting posts for last-minute team-ups.

Back to the top.

QUESTIONS

matermali: (133)

[personal profile] matermali 2022-11-03 10:40 pm (UTC)(link)
Not sure if Vanessa will even be able to grab him, but would she be able to see anything with her clairvoyance if she does touch the Child? Anything traumatic?

[personal profile] sansdoute 2022-11-03 11:01 pm (UTC)(link)


( ...really.

Really, he can't stop staring, a little bit silent, a little more lost. )


It hurts to die. It's all the pain. All the pain of everything and everyone, and it can't fit in you, so it just. It just burrows deeper and deeper, and I don't think I've got bones anymore, I think it ate them up, I think... I think... dying is a very evil thing, and no one should have to.

[personal profile] sansdoute 2022-11-03 11:12 pm (UTC)(link)


( Where his tears drop, spores of mould bloom, quickly darken, spread and rise up — then, abruptly, they shatter into dust motes. Two blinks of the eye, and the deed's done, until the cycle repeats itself.

And he pulls back his mask to reveal a face marked by beauty, in the rare spaces where it has not been tarnished by deep, vicious, careless burns — rimmed by dark tissue. )


...thank you for telling me. About your brother. I'll remember him.

( And, just like his mould, he crumbles to dust, evaporating. )

[personal profile] sansdoute 2022-11-03 11:16 pm (UTC)(link)


I don't want to kill...

( But he hears her, is the happiness of it, the one blessing in their game. Hears the violent shift of air, as she approaches, feels his umbrella tumble, collapsing down, and leans to catch it before he can be touched, shrieking: )

Don't hurt me

( — and he's gone with his umbrella, dissolving in dark spores of mould that burn quickly into ash, spreading over the graveyard of bones. )

thedreamer: (054)

[personal profile] thedreamer 2022-11-03 11:26 pm (UTC)(link)
[ He can hear Red quite clearly in the distance, struggling with the minotaur and seeming to overcome it, if the monstrous wails of distress are any indication. Her subsequent rage-filled warning to the creature reminds him so much of what he'd seen in her mind only recently: Cerberus unleashed. If she can't control it here, he worries for her, what it will do to her.

She's safe for now, he has to tell himself. If only he could be with her and Vanessa at the same time, but he has to prioritize in the moment, and that means kneeling in close to tend to Vanessa. He pays no mind to the way she swats at him, understanding her disorientation and fear, but working to calm her as quickly as he can. ]


Vanessa, it's me, you're safe.

[ His voice is firm, husky with concern, decisive. He can't be sure how long she'll be safe, but he'll do whatever it takes. With her hand on his arm, the Doctor briefly cradles her cheek in his other hand, looking her over in a matter of seconds, trying to ascertain her injuries while also knowing they just don't have time. She's being grabbed at, pulled under, and he kicks and hits at the hands as hard as he can to get Vanessa free. ]

We need to move quickly. Please, let me do this. [ This, meaning, to lift her into his arms, while they have precious few seconds to spare as the undead hands briefly retreat from his assault. She may be able to stand and move easily in a moment, but right now, he can't risk her being grabbed again and the larger minotaur sounds like it's bearing down on them. From which direction, he can't be entirely sure. If she allows it, he'll lift her as delicately as he can, mindful not to jostle any unseen injuries, though it's likely unavoidable.

He quickly turns back to Red now, to look up ahead and make sure she's okay. ]


Red!

[ Tell me you're okay, tell me you've got it. You need to be okay, you have to be, his thoughts tumble through his mind in a rush of fear.

The bloodied minotaur appears gravely wounded and though he'd been ready to offer it mercy only a few moments ago, he feels a relief at knowing Red has done what he should have.

I'm sorry, he thinks, but doesn't say, because they don't have time for it. His mercy - he got it wrong, made a mistake, and now it's put them all in greater danger. ]
matermali: (061)

[personal profile] matermali 2022-11-03 11:33 pm (UTC)(link)
[ The momentum, pitiful as it is, only carries her to her hands and knees in her weakened state, nearly frantic in her attempt to gather up the ashes before they disappear. The heat from behind her eyes now threatens the sting of tears.

She wouldn't have hurt him...would she? She's willing to go far for more answers. For now, whatever the telescope reveals will have to suffice. What will he do when they start taking further action?

He had said he didn't want to kill. Not that he wouldn't. It's a quandary that she can identify with more than ever. ]
edgerun: DNT. (003. ❚)

[personal profile] edgerun 2022-11-04 12:00 am (UTC)(link)
( at least that stopped him, enough. her fingers remain curled as she shakes her head. )

Dying is different for everyone. And you don't get to say what everyone does with their death.

Taking freedom away. That's evil. ( she tilts her head at him. ) Who taught you try to tell me how to die?
growlies: (insist)

[personal profile] growlies 2022-11-04 12:16 am (UTC)(link)
( Red manages to reach out to grab hold of Vanessa's knife in the minotaur's arm, and she yanks it out. There is a moment where she holds the blade where her bloodlust demands more from her - there's the intense desire to stab it in all of its eyes until it cannot see any longer, until it really regrets ever touching Vanessa or betraying the Doctor when he had been trying to help it.

She breathes in sharp through the feeling barely managing to contain it, and then she sends a psychic, ancient growl into the smaller minotaur's heads to show him what she really is deep down. He must be thinking it now: how she is like his brother - only worse. She hopes he is thinking that. The minotaur wails again in fear this time, crying for his brother, before she drops away from the axe as he runs off in the other direction. Her feet hit the floor roughly, splashing up some of the water in the process.

It's still alive. She doubts it can die like she could not die in the Underworld. Her existence too tied to the place, but at least she's bought them time.

She turns at the sound of the Doctor calling her, meeting his gaze, taking in a breath of relief that he's got Vanessa in his arms and he seems to be in one piece too for now. Sorry, yes, he's sorry. She sees that even at this distance, but she can be the monster if he wants to offer help first, to offer healing. She wouldn't know how to do that part of it anyway. She's covered in its blood, breathing heavily, bruise around her throat, but she's fine. Red rushes back over to them. )


Vanessa? Are you- ( okay, hurt, alive, breathing. She's in the Doctor's arms, and- and she didn't swallow the water, did she? )
downswing: (五)

[personal profile] downswing 2022-11-04 12:17 am (UTC)(link)


( His... hearts. Of all the afterthoughts, the dissolved trinkets of nothing, this should not be what lingers with him — the quiet and unassuming reality of... twisted biology.

The Doctor was ever too kind to be as average men. And Clara too ragged by the riches of her hurts to be as carefree maidens.

He nods, measured and crassly crafted and slow, more jutting, hard inclination than a gesture of approval. Behind him, he draws the elevator door like a tomb's gate, swallowing. They should not have laid step here, should not have come, should not have lingered.

Lan Wangji hesitated. This rescue was his, poorly done. )


...Clara. ( And softened: ) It did not happen.

blackscales: Commission, Do Not Take! (8)

[personal profile] blackscales 2022-11-04 12:34 am (UTC)(link)
The sickness.

[ A suggestion, based on how this place is... making Wrathion feel.

A dragon should not be weak to mortal illnesses... and yet, he feels strange.

Unpleasant.

The fire, at least, looms. ]


We are close. You have a talisman to burn?

[ Wrathion keeps his pace steady, careful, even despite his desire to speed up and hope the fire brings him comfort. He doesn't know if it will, if this will be another trap. Nothing can be trusted. ]
Edited (???? accidentally posted via some keyboard shortcut lmao) 2022-11-04 00:37 (UTC)
somebadnews: (211)

[personal profile] somebadnews 2022-11-04 01:03 am (UTC)(link)
[ Five could take his tears as proof of their relation, but he's quickly distracted by what they turn into. The disease is leaking out of his body and Five has little desire to experience it again. He nearly backs up a step when the child lifts his mask.

In the Commission animal masks were a favorite of field agents. If they revealed their face to a target, they were already dead. That's the first thing he thinks when he locks eyes with the crying child. He memorizes it, and the burns spread across it, before he says something that makes him regret his restraint.

He didn't know about the Beastmaster, and Five made it perfectly clear who killed him. Any other time that would have been an opening for an attack, but instead, the boy crumbles to dust. Eerily similar to what happened to Dolores in the Unwinding.

Then the room is empty again and he's alone. Without answers and with a bigger threat than he started with. He swears loudly to no one and mashes his palms into his eyes. Coming all this way didn't get him anywhere closer to finding out what happened to his brother; all he did was put a target on his back.

He doesn't have any energy to blink his way out. Moreover, he's surprised to find how lightheaded he is once he starts his dejected walk back to the elevator. He all but collapses once he's inside and slams his head into the wall. The pain feels somewhat grounding, and he becomes more aware of the wounds he'd been ignoring.

Somehow the quiet ride down, stewing in his thoughts, is the worst part of it. He'd been prepared to kill a child, and the only resolution he can draw, is that next time he won't hesitate. ]
binghua: (39)

[personal profile] binghua 2022-11-04 01:30 am (UTC)(link)
You're probably right.

[Maybe they thought the tower was a refuge of sorts or they sought to burn talismans the same as they're doing now. That thought sends a shudder through him and Xingchen can't help but cling a little tighter to his companion.

But after a few steps and upon prompting, he reaches inside his clothes to produce a small bundle of talismans.]


Here. Just point me in the right direction.
somebadnews: (237)

[personal profile] somebadnews 2022-11-04 01:53 am (UTC)(link)
The memory he shared wasn't intentional, but he keeps fixating on it. One of the many times he'd nearly died in the apocalypse over the years. Not to mention what happened after he left it. He's walked side by side with death for decades, so a skeleton should be a welcome friend.

Morbid thoughts keep swirling with the persistent sickness that has him stepping closer to the Ancestor, up until she offers what she's been carrying.

"And you were asking me?" He looks at her in disbelief as she takes out a bottle. The words slowly piece together, and he picks out something that absolutely doesn't matter, but seems remarkable to someone like him. "...You've been carrying that since you came here?"
somebadnews: (153)

[personal profile] somebadnews 2022-11-04 01:53 am (UTC)(link)
Me? Five takes another look at the man he's wrestling with, and the others that took on the appearance of John's older self. He tries not to let that bother him as much as it does. It's bizarrely familiar and raises questions he doesn't have time for right now.

Learning too much about a man he only spoke to once isn't going to distract him from the others descending on them. Fortunately, for as small as he is, Five is the trained killer of the group. He shifts his focus when the next three run at him, and he doesn't hesitate to blink behind them, between them, axe swinging. He keeps an eye on the man as he moves to another, but they're a grabby bunch who don't have the decency to attack one at a time.

As soon as John gives him an opening, he teleports behind both of them in a flash and holds the axe back. He realizes it'd be strange to watch someone kill his doppelgängers, so he hesitates to do the natural thing and chop its head off. Instead, he offers the weapon in case it's something he needs to do himself.

"You should have run when I told you to."
somebadnews: (283)

[personal profile] somebadnews 2022-11-04 01:53 am (UTC)(link)
[ That much is true. His ship did find him, even if it's only a projection of a memory meant to trap him. Five looks towards it and can admit that he never thought he'd see even a replica of it.

Whatever this floor is, it can do more than read their minds. It wasn't clear to him before, but now he sees that it latches onto their desires. And unfortunately Five knows exactly how devastating it is once that reality shatters. As difficult as it is for him to empathize with people, he knows this is going to hurt. ]


That's a problem, isn't it? [ He turns back, and eyes the girl he's anchored to with a carefully neutral expression. ] Would you leave her for us?
somebadnews: (120)

[personal profile] somebadnews 2022-11-04 01:53 am (UTC)(link)
The laugher isn't appreciated, and the smile he gives in return is sharp and unpleasant. But still on the face of a teenager. People tend to misinterpret it, but he doesn't necessarily mind being underestimated. That's one of the only benefits of looking like he does, if he can manage to keep his temper in check.

"What do you think this is?" he asks mildly. Five has been around long enough to see right through anything the Merchant asks them to do, but he's curious how the newcomers see it. "I wouldn't count on them telling us everything. They might have sent us all because they don't expect everyone to make it."
somebadnews: (219)

[personal profile] somebadnews 2022-11-04 01:53 am (UTC)(link)
[ Well, that didn't take long. Five expects them to break through that door any second, so he gets into position and jumps to the point. ]

You think one person is behind this. [ He already assumed, and he knows who, but it's nice to have confirmation. ] Is killing them enough to break it?
somebadnews: (201)

[personal profile] somebadnews 2022-11-04 01:54 am (UTC)(link)
That has to be one of the worst lies Five has ever heard. Vanessa looks sorely out of place, and time, in the mansion. But she's notably alive. She might sound a little more grateful if she knew where they could be standing. He needs to check the date to be sure. As much as he wants to question it, something in the air tells him that it's April 2nd, 2019. The day after the apocalypse.

He won't risk taking her back to whenever she's from, and for that he can only be partially sympathetic. Dolores hangs on his arm as he watches where she goes.

"The door is behind you." Away from that lever, that doesn't feel as out of place as it really should. Five stays aware of her when he turns back to his wife and smiles softly at her. He thought he'd left her with her friends, but he doesn't ask why she's suddenly back at the Academy.

"Have you seen the others? Where are they?" Dolores doesn't answer, but puts a reassuring hand on his cheek and kisses him. Tells him not to worry. They'll be here soon.
somebadnews: (271)

[personal profile] somebadnews 2022-11-04 01:54 am (UTC)(link)
She really hasn't been a part of them for long. Five never was very good with small talk, but he might as well be the one to break it to her. It's only thanks to most of them having some sort of abilities that have kept them alive this long. Most of them. He still doesn't believe all the ones who disappeared are safe back at home, particularly when it comes to his siblings.

"If it were anything less, they wouldn't have sent us." He smiles at her, like he does when nothing is really funny. The fact that Karsa was thrown back into the mix just sours him more on the idea. "It's what they do."
somebadnews: (13)

[personal profile] somebadnews 2022-11-04 01:54 am (UTC)(link)
He wouldn't have had such a messy landing if someone hadn't thrown him off at the last second. But Finn at least follows directions. Once he has a hand, moving the bed becomes much easier, or in another word, possible. Five is stronger than he looks, but he's still in the body of a scrawny teenager.

"That depends," his voice strains as he tries to shove the bed towards the door. He's not going to address the teleporting, because that's obviously not what he meant. "Did you see a bunch of mannequins dancing a hora around a scarecrow that had a woman's face?"

It's worth confirming.

He tugs harder at the bed and steps right in a pool of blood before he sees it. Lovely. "...Not any stranger than the tea party. I should have been expecting you to show up again."
downswing: (corset)

[personal profile] downswing 2022-11-04 02:10 am (UTC)(link)


( Stories say, this is the work of crossroads: meet a woman weeping, a man distressed, a beggarly child. A crone, peddling strange wares, begging the help of your hand in her misfortune-struck home.

Then, encounter disaster, when you trail after them. Sabotage, cravenly assault. The work of a crowd, or a stronger man emerged from shadows.

This is no different: the woman turns her devilry weapon on the creature, and it retaliates, serpent-fast, as if the noose were a natural extension of its contorted body. It's in the twisting, flexible pallor of the rope's slithering shape that Lan Wangi knows it. He seizes, leaping on the creature's hunched back and drawing out his cord to wrap against one of the heads — to hiss when the mouth of the second bites into the string — and strangulate it, threatening to cut.

Owning three heads, it turns out, enables the beast to keep shuddering, trashing, throwing itself each way. Where one head suffocates, the two others breathe in their fill. Lan Wangji only slows, rather than stilling the creature — and shouts at the girl, while he lingers half-straddling the hunchback and attempts to keep the beast distracted with the cord: )


Injure its limbs.

( If she is as keen and dexterous a hand with her 'gun' as was master Wrath, she may yet make quick work of the creature. Damage to its knees, its arms, perhaps even one of its heads might stall its progress. )

weifinder: (hurting | i gotta keep moving)

[personal profile] weifinder 2022-11-04 05:02 am (UTC)(link)

( The pause that extends beyond this is abyssal: dark and depthless, light consuming.

He does not come down. He calls down, voice carrying with ease:
)

Which characters?

( Spell out your truth, Lan Zhan. He's having trouble believing that of all times to finally state that song's name, it is now: and that it sounds as it sounds. Surely it isn't. Surely it cannot be.

Surely he's not been asking for this song's name for years only to be told so now when Wangji bargained his life wanting speedier answers.
)

weifinder: (but | you lost yourself)

[personal profile] weifinder 2022-11-04 05:07 am (UTC)(link)
In Minaras, people gasp and still wish for as well groomed a look as those I design for my customers. Are you claiming they wish to be unshaved wretches? That they appreciate no barber? That they lift their hands to toil at their own behest and find themselves enriched for it?

( he scoffs. )

Unlikely!
weifinder: (oh... | oh this is a mad boy)

[personal profile] weifinder 2022-11-04 05:12 am (UTC)(link)
It's no trouble.

( He says, and he means it, heard in his voice when he patiently supports his martial uncle's weight. The fire is indeed close, and Wei Wuxian positions them at the edge of it, out of easy burning range. )

If you're ready, you can extend your arm... If it needs positioning, I'll guide it over, but you have the feel of the heat.

( He knows his uncle has no trouble with this part, young as he is: his lack of vision has strengthened every other sense, and the weakness he feels now is not because he has no eyes. )

Burn it.