groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2024-02-03 06:09 pm

bygones be bygones



BYGONES BE BYGONES







Welcome to the finale log event, stretching until 22 February. You can find a summary of recent events here. The finale log is broken in four sections:

■ Anurr’s attempt to enter Hatthevar by corrupting party members

■ The citadel’s increasing hauntings and abductions (largely CR-building scenarios)

■ Investigating a ghost ship, for final clues

The fall of undead creator Matthias


Thank you for being here & enjoy!



WALLS, WAILING

The tide of war are turning: his scorpions and sand lurkers defeated by Emilia, Wrath and Benedict, the undead Brotherhood’s foremost general, Rathakku, pulls back his armies. A handful of monstrous creatures remain and will grudgingly serve the trio as their new masters.

Wind master Anurr, foe of the Brotherhood and its maker Matthias, continues assaulting the citadel with ceaseless blizzards. Those exposed to the storms may hear dark or saccharine voices that corrupt, threaten or woo them to open one of the four (north/west/south/east) gates of the citadel and allow Anurr’s forces inside.

■ Those prone to loneliness, despair or self-doubt are the most vulnerable to Anurr’s coercion and can easily turn aggressive, if anyone attempts to prevent them from their goal. A burning need to free the winds and a hatred of Hatthevar overwhelm you, while Matthias’ very name sets you off in a rage.

■ Those coerced are invulnerable to Anurr’s blizzards and the broader cold but highly susceptible to heat and flame. Their skin turns pale, limbs stiff and nearly gelid. They are slower but much stronger, and their touch can chill. They must be warmed — either by fire-side or trapped into heated rooms — to regain control of themselves. It may take up to 48 hours before they’re fully back to normal, waking up at night with a longing to walk into the wind.

■ The gates of Hatthevar remain guarded by enormous man-eating ghosts, but these sentinels have been worn down by war and are more easily overcome. Pass them and your companions and open the gates — and you will win Anurr a healthy advantage.




A HAUNTED PLACE

Two of Matthias’ beacons have been conquered by Vanessa, Wrathion and Five, who retain them as long as they stay along. Inevitably, they are often hunted by spirits.

Not realizing why his summons have weakened, Matthias directs more and more energy towards the three beacons under his control. The turbulence agitates the spirits of Hatthevar, who become secretive, paranoid, prickly and increasingly riotous.

■ Some scatter quickly as they see you — others gang up, mutinously targeting ghost slavers or anyone who reminds them of those who wronged them when they were alive. Hauntings multiply, while ghost slavers take advantage of the riots to conquer parts of Hatthevar.

PART & WHOLE

Combative crowds, often led by ghost slavers, are especially drawn to characters who own any of Matthias’ limbs or organs. Promised rewards, they seek to abduct such owners or anyone unlucky enough to be mistaken for them, dragging them to decrepit, barely standing and abandoned Whispering Houses while they barter payment from Matthias.

■ Ghosts are fiercely attentive but also superstitious watchmen: spook them, organise a rescue party or sneak out.

■ Watching the walls, you see ink brush paintings of the silhouettes of men, their beady eyes sometimes shifting to look at you. At other times, their limbs seem to shift minutely, as they begin to run towards you, until shadow men burst out of the wall to detain you. They pull back, if you also stop moving.

■ Those who possess Matthias’ parts may find ghosts are unusually submissive to them. Their tokens will likely get seized, if they are captured.




TROUBLED

Hatthevar succumbs to hauntings, friendly or foul. On any given day, you might experience:

THE BURIALS: Come morning, your shoes might be missing, buried in the nearest dirt patch — or you yourself might be entombed in the gardens, forced to dig yourself out before you suffocate. The crystalline sound of chiming bells can lead rescuers to you. Ghostly hands might try to hold onto you, if you are dragged out.

THE FACELESS: Lithe faceless dancers dart through the crowds of the ghostly bazaars, carrying demonic wooden masks that they place on the faces of stunned passers-by, fleeing thereafter. The victims now look like the demonic masks, while the masks have copied their likeness. If this happens to you, run after the faceless dancers, steal the mask and put it back on your face to recover your original appearance.

THE WATCH: Walking through the streets of Hatthevar, you find yourself visibly, unmistakably watched by an increasing number of people. First, they only steal glances; then, one or two point you out; small groups begin to whisper about you; finally, you notice whole crowds are standing eerily still, watching you covetously and seemingly struggling to keep themselves back from assaulting you.


MASTER GAO’S HUMBLE HOUSE

Least said, soonest enjoyed of Hatthevar’s new fashion of culinary delights. Amid a pick-up in crime, the street food vendors disperse, leaving behind a smattering of secluded establishments drenched in dizzying incense and patroned by… ethereal diners.

Master Gao’s family restaurant promises a once-in-a-lifetime experience, amid ghosts, ghouls and the monstrously dead. Take a seat at a private table, where you are treated to a pleasantly sweet, liquorice brew — then informed politely that you have been lethally poisoned and will die within two hours. Already, you feel your body feverish, overly stimulated, your thoughts given to wonder.

Focus, focus: the antidote, says the listless waitress, is in one of the numerous incoming dishes. A game to focus you on enjoying your meal. Even one bite will heal you.

THE MENU



Still on the fence? Reviewers say:

★★★★☆ Came for the bao buns, stayed for the screams of endless agony.
★★★★★ most places on lotus street went to the hell dogs, master’s gao stays lit, the demon bacon’s sizzle drizzle
★★☆☆☆ Two stars for the incredible heart of virgin sacrifice, cooked al dente. But this will be our last visit, after unprofessional staff treated us as if we were at our first cannibal rites.
★★★★☆ Hand-made blood pasta, rolled like grandma used to make.




THE HEADLESS DANCER

Five and Wen Kexing share that word on the street is Matthias has favoured two hideaways. The most widely known one, where you are headed first, is the Headless Dancer: a ghost ship that appears on nights of the full moon in the misty lagoon near Hatthevar. Half-sunken and ragged, the Headless Dancer appears like a conglomerate of titans’ bones, carved and welded together. It is a proper sea vessel, atypical to sail through a lagoon.

Your objective is to search the ship for any sign of Matthias.

■ As the vessel passes, you hear a staggered, loud rattling: the chattering teeth of the skull heads that shape the ship’s hull. These hungry mouths reach to crush and gnaw you, if you fall in the waters close to the ship.

■ A pirate crew is hard at work to keep the vessel afloat. At first, the men appear normal, but their skeletal, corpse-like appearance is revealed when they come under moonlight.

■ Many crew members ignore you, chained to each other and the deck and condemned to perform their tasks while singing their ol’ song. Only the captain speaks liberally: cursing, whipping his men and carrying a bundle of chains as he makes his rounds. Hide — at times helped or betrayed by crew members — or risk getting chained down by the captain, your powers entirely muted until you are released.

■ Midway through your visit, the ship sails back into the fog, beneath a strange wave of clouds shaped like enormous fish and sea life . Spears and chains that resemble fish spines plunge down to pin the ship in place: they fly across the deck, at times skewering and stabbing crew members. Take cover or jump overboard.

■ After a few moments, the spear-chains latch onto the vessel’s sides, turning it over and submerging into the lagoon. Instead of sinking, the Headless Dancer breaks water, once again upright… in strange new sides (the ‘Other Side’) in the middle of an intensely violent storm of blood. The previously skeletal crew and captain are now fully human and are struggling desperately to keep the ship from sinking, despite furious winds and the vessel taking substantial amounts of water. You understand quickly this is an illusion or memory of some kind: there is no saving the ship. Spend the last few minutes before the Headless Dancer sinks trying to stay afloat and search the captain and main passengers’ cabin for clues. Within 20 minutes, you hear the mast of the Headless Dancer give way, while the rapidly flooding of the hull causes the ship to break in half. You fall unconscious, waking up battered but alive in the real-world shores of Hatthevar, the splinters of the Headless Dancer’s deck stuck beneath your nails.




HE BLEEDS

Following our latest vote, the People have overwhelmingly chosen that undead creator Matthias will die.

Carrying out the plan is open to everyone, whether you did or didn’t get involved with the voting — jump in freely!

Matthias will be discovered in the second lair location uncovered by Five and Wen Kexing — the Whispering House of Hatthevar’s foremost wish maker, the Red Lady. He dwells on the first floor, which has been turned into an immense room decked in dark mirrors, whose windows have been entirely barricaded.

There are two types of mirrors: some show you exactly what you most wish to see, progressively captivating you while rapidly depleting your stamina and vitality, until you are reduced to dried husks and bones within the hour.

Looking into the second type of mirror, your character sees a person of tar that reaches out to touch them until their hand exits the glass. Upon contact, your character is overcome by a feeling of intense, spreading coldness, as if their insides are being infested by a rapidly propagating alien creature. They may feel its highly primitive, emotion-led thoughts: a jumble of jealousy, the wish to have a shape and manifest, hatred that your body is not malleable, fear, hunger. The creature takes your body over within the hour.

You can escape both types of mirrors if you cover them, do not look into them, or if someone breaks the thrall (by taking your attention away from the mirror or by physically removing you).

Matthias is often away from his hideaway, giving you valuable time to plot and tinker.

Killing him will involve:

Scouting the Whispering House. The Red Lady, a powerful sorceress, is unlikely to allow intruders to go where they please inside her home. But the ‘I’m just a poor wish maker, looking for the bathroom’ excuse is a time honoured classic!

Using Matthias’ severed limbs and organs to reduce his power: this can be done by destroying the parts. Fire will do the trick.

Setting down traps (tentacly or otherwise!) in Matthias’ quarters to detain him.

Creating an illusion or shapeshifting someone to look like Matthias’ daughter Cosette and distract him, when he returns.

Feeding Matthias a memory potion that will force him to remember his part in Cosette’s demise.

Killing him. Per RNG gods, Emilia gets the dubious honour of delivering the killing blow (most likely, with help from a special tool obtained from the Headless Dancer). Everyone else is still free to char, sting, entrap or force feed memories to Matthias!


Since several people might get involved, it’s probably logistically easier if you play out prep work or threads in groups of no more than 2-3 and assume other party members are around.

You can either NPC Matthias yourselves in your threads or ask for mod involvement.

Note: everyone who threads out any of the events of Matthias’ capture or demise can “inherit” some of his power over undeath once he is killed. Your character will then have to choose what they do with this power (keep, transfer or disperse it).

QUESTIONS

aprescoup: (cosette)

→ wrathion

[personal profile] aprescoup 2024-02-04 01:07 am (UTC)(link)


Wrathion may encounter the 'tool' — a combination of a small dagger and a surgeon's knife, with a black highly reflective blade — in one of the passengers' cabins, once the Headless Dancer travels to the 'Other Sea,' reliving its last hours afloat.

The dagger will attract him, feeling powerful, imperial and cold, with a distinct air of having caused or witnessed human suffering — recalling the undead, the dark water and Matthias' own limbs and organs. The blade has an unusual serrated pattern. The dagger is carefully set in a woman's jewelry box (the cabin, as a whole, appears to belong to a woman, given the gowns and other personal effects on display), beneath rows of pearls, rings and other personal trinkets.

When Wrathion takes it in hand, he will feel it strangely at peace, all of his potential fears and troubles dismissed — perhaps even invulnerable, without the haughtiness that often comes with that. Turning to leave the cabin, he may briefly see a young blonde woman looking intently inside, staring at him, before she disappears as the blood storm rages on.

Returning to the 'real world' and to Hatthevar, Wrathion finds that all spirits and monstrous creatures brought in by Matthias are repelled by the dagger, even so fearful of it that they give him a wide, respectful berth. Any dark water in the party's possession violently shrinks away from it. If he thrusts it into anything connected to the dark water, it instantly absorbs and eliminates it. If he tries it on one of Matthias' limbs or organs (whole or part), it is instantly depleted of all its malicious energy, the flesh left inert.

If Wrathion looks carefully, the pattern of the blade matches the one imprinted on the flesh (or tissue) of Matthias' limbs and organs, where they were severed from his body.

This is the dagger that did that work for him, designed by the very Matthias to be able to bring him harm.

Put it to good use!

aprescoup: (cosette)

→ benedict | the headless dancer, on the 'other side'

[personal profile] aprescoup 2024-02-04 01:18 am (UTC)(link)


( The storm howls, blood spattered thick and oily, nearly visceral on the deck. Her skirts are drenched, and she a grown woman, no longer a child whose dishevelment is a darling curiosity, quaint. It shouldn't matter: they're sinking. They'll drown. The storms are stirring currents, the sea won't let them stand, when they're thrown overboard.

They'll drown. She'll drown.

It should startle her into panic, grief and denial and some feverish, delirious rage. Instead, she watches this young fool who's entered her cabin, who doesn't belong. She doesn't belong.

She's drowned before, it strikes her. Her hand catches on her throat, as if her voice must be eased out, physically. )


We're going to die. ( No. ) I'm going to die. ( No. ) I've died before. Who are you? ( No. ) I know what you are, I'm asking your name.

companionsgrasp: (005)

[personal profile] companionsgrasp 2024-02-04 02:49 am (UTC)(link)
[Getting on board this ship, being on board this ship, was in many ways worse than most of Benedict's trips into Limbo. In a way though it was very similar. Particularly when it came to reliving the final moments of the ship and its crew, the memory dredged up from the deeps themselves.

He knew he had little time left before it all fell apart. His Companion whispered guidance to him as oft It did whenever time was short and the moment perilous. They'd survived worse horrors than a bloody memory--and uncovered truths along the way despite the trials.

So began the frantic search through the cabins for anything useful. He entered one and-]


Oh.

[He was surprised to find her. Blond, petite, young woman. He stopped short and glanced around. Sparse, but clearly her room. His eyes darted to hers.]

I-

[He hesitated. In this city they were told to keep their names to themselves for good reason. Was there a threat here? His eyes softened as he looked at her disheveled figure. He knew the fate of this ship. How often had she relived this nightmare? How often had this same fate played out because she was trapped here, just like all the other ghosts in this city? Could he make it better, or would he make it worse?]

They call me Fox, ma'am.

[He smiled wanly as he said it. Was it enough of a truth to earn her trust? He didn't know. It was his name, but it was not his name. There was a reason why his Companion only ever called him 'Benedict' and nothing more.]
companionsgrasp: (033)

Benedict Fox | The Last Case of Benedict Fox

[personal profile] companionsgrasp 2024-02-04 03:39 am (UTC)(link)
I. The Headless Dancer
[Getting onto the ghost ship was harrowing in itself; being on it was not much better. The skeletal crew was dreadful and hard to judge. Some of them helped hide the stowaways whenever the captain came too close while others gave hiding positions away and left people like Benedict scrambling to get away from the captain and his chains.

Then the fog rolled in and Benedict got a bad feeling. Well, his Companion got a bad feeling and Benedict heeded it.]
Hurry! This way! [He called to anyone nearby, urging them to follow him. He dove down into the lower decks just in time to avoid the spears and jagged bones flying about, and hoped whoever else was nearby made it with him.

Then there was the cabins below to explore. By then the ship had passed to the 'Other Side' and there was little left to do but hurry. He knew there wasn't much time before the memory played to its completion and nothing more would there be. He set to quickly examining the rooms from the crew to the captain's quarters, searching for any and all clues.]


II. The Whispering House
It's always mirrors. Why is it always mirrors?

[Benedict sighed deeply upon first sight of the mirrored room. Indeed, every time he had ever come across mirrors in any realm they always spelled nothing but trouble. From the mirrors of Limbo that could mislead and capture a person, to the mirror within the abandoned gladiator barracks of Ephes, nothing good ever seemed to come from mirrors. To the point that Benedict definitely did not trust these here.

In fact, as his first glance into a mirror (it was curiosity!) revealed to him a hidden desire of his heart Benedict flew into a frenzy and smashed it with his fist. Anyone nearby may notice his eyes glow purple and a tentacle wrapped around the arm that broke the mirror (which then disappears from view; the tentacle, not the mirror).]


I don't want that. I don't ever want that. [He said as though reassuring someone in the room...that was not visible.

After finally making it through the house (and past the understandably angry Red Lady), it was finally time to take down Matthias. Benedict summoned his Companion's ability to lay a trap within one of the rooms and, telling his current company of said trap, prepared to lure or chase the man into it.]


It's an obvious exit, but there won't be an escape for him here.


III. Wildcard
[[Anything else is up for grabs! Benedict will be all around and willing to help anyone with any of the ghostly and paranormal troubles cropping up. Feel free to PM me or hit me up here at the plotting if you want to discuss something. But seriously, just tag in!]]
aprescoup: (cosette)

[personal profile] aprescoup 2024-02-04 10:23 am (UTC)(link)
That's... ( Somehow, not what she had expected. For all she understands they've reached a point that long exceeds any expectations, to start with. She hesitates, then, mouth pursing: ) Not a very good name.

( But then, neither are they in especially good circumstances. She stays herself, falling back into the cabin's single chair with no real regard for her guests, hands folding neatly in her lap, legs crossed at the ankle to hide the better part of her bloodied hem.

Still a lady, some part of her. The dregs. )
What are you here for?

( They don't precisely have time. )
wifedup: (xxiii.)

wen kexing ( word of honor )

[personal profile] wifedup 2024-02-04 02:32 pm (UTC)(link)
a. A Haunted Place.
( Something paranoid has settled across his shoulders since they arrived here and it heightens day by day. The city eventually turns uneasy. Wen Kexing, who has been squashing unrest since the moment he became Ghost Valley Master, feels the signs before he sees it. The whispering, the jostling, the smiles that badly hide the glint of knives. It is not his realm though, and so he mostly ignores it, sticking to the fringes of the streets and keeping himself out of sight. It is nothing to do with him, something he keeps reminding himself on the hour.

Except, there is a fight, he catches wind of it turning a corner with his wine bottle. It is still nothing to do with him, and yet maybe some conversations and actions have been weighing a little heavier on him lately. His wine he places carefully down, taking his time to make sure it won't be knocked over, before his fan is pulled free and sent in a wide arc towards a group of bullying ghosts and spectres. The fan knocks into the post of a shoddily constructed stall - which would look like an accident if only it did not then send the wobbling beam downwards, knocking into the group and trapping some of them beneath the tarp.
)

Are you all right?

( He can't quite see who he's attempting to save yet, but he's cheerful enough when he calls out. )

b. Part & Whole.
( Who knew that keeping a disembodied but potentially deadly bit of a man as a backup plan would go so terribly wrong? Wen Kexing ignores the chorus of mental voices telling him they told him so in favour of picking himself back up off the floor. How the ghosts have managed to get the drop on him is not something he's going to think about, instead he starts dusting himself off with badly concealed irritation. He's not foolish enough to have the hand on him, thankfully, but they must have known enough from their attempts at tailing him to know it's still not destroyed. Troubling. He hopes Zhou Zishu is smart enough to leave it behind if they do come for him. He's going to be even angrier if they do something to him.

But there are noises in the hall just beyond the room they've been keeping him in, and Wen Kexing sidles closer, ears pricked.
)

Hello?

( No answer, though the voices now are more frantic. He lets his gaze drift from the door and across the room. The light is dim, but he thinks he can make out ... something. Wen Kexing pauses again, hand inching towards his sleeve. His fan is missing, the bastards. He lets out a rude, irritable huff. )

This has all be a simple mistake, come on, let's talk about this ghost to ghost.

( Even now he still thinks he's hilarious.

But, then the door is thrown open and someone else is shoved unceremoniously inside. Wen Kexing makes to catch the person's body before they stumble into a nearby decrepit piece of furniture, losing his chance of slipping free.
) Well. The hospitality could do with some work.

c. He Bleeds
( This whole affair has given Wen Kexing one monstrous headache. He is worn out, irritated, vaguely haunted. And so armed with the information the gang had given both he and Five, here he comes. The Whispering House isn't all that difficult to break into, - if you know how to escape one you know how to get back in - and he doesn't hurry or in fact, particularly sneak. He's cautious, but that's about it.

Inside it is no grander than any of the other whispering houses, though the room of mirrors gives him pause. Wen Kexing thinks about heading in, but he's seen enough these last few months to know that no good will come from looking in them. And so he's about to make his way further into the building when he spots the figure entrapped before a black reflection.
) Hey.

( The person sways but does not answer. Wen Kexing swears viciously under his breath for a second and then, head ducked to avoid anything he might see, he storms into the centre of the room to pull the person back and away, obstructing their view. ) Don't look. It's probably magic. What are you even doing in here if you can get caught by such an obvious trap?

( Angry mother Wen, at your service! )

d. Wildcard.
( I'm at [plurk.com profile] qingya or on discord under sadgaydna if you want to plot something specific. Feel free to pm me too if that's better! )
weifinder: (ask | so you're keeping all your secrets)

wei wuxian | the untamed

[personal profile] weifinder 2024-02-04 04:20 pm (UTC)(link)
From the below list, please comment with which number scenario you want to thread, and if you leave your comment blank, I'll write us the starter to kick us off!

  1. Being startled by Wei Wuxian's sudden door-slamming entry into your current warm location;

  2. Your character struggling to get a gate open and having him struggle to work against that happening (let me know if you want your character to succeed);

  3. Systematic hunting down of ghost slavers and redistributing their payments from Matthias if they've already been paid;

  4. Work together to find a clue on the Headless Dancer in the passengers' cabin as the ship sinks;

  5. Who wants to help feed Matthias a memory potion while Wei Wuxian helps hold him temporarily in place? Bonus for looking like Cosette at the time!

  6. Wildcard: toss me a one sentence prompt in a comment or ask for me to spin us a prompt, and i'll pick a random interaction for us!

bravelyrunsaway: (lean; casual observations only)

licyn mansbane | original

[personal profile] bravelyrunsaway 2024-02-04 04:20 pm (UTC)(link)
From the below list, please comment with which number scenario you want to thread, and if you leave your comment blank, I'll write us the starter to kick us off!

  1. Join him for a meal at Master Gao's;

  2. Help him with his unburying people and objects (he can unbury your character if you want!) while he's in wolf form;

  3. Join him with covering mirrors, either initially escaping with his help or simply being what he calls smart and covering mirrors from go;

  4. Let Licyn run distraction while you Scout the Whispering House;

  5. Wildcard: toss me a one sentence prompt in a comment or ask for me to spin us a prompt, and i'll pick a random interaction for us!

mashiara: (oh? | that the fire's gonna burn)

nynaeve al'meara | the wheel of time (amazon series)

[personal profile] mashiara 2024-02-04 04:21 pm (UTC)(link)
From the below list, please comment with which number scenario you want to thread, and if you leave your comment blank, I'll write us the starter to kick us off!

  1. Explosive use of the One Power to keep your character from opening the gate;

  2. Rage fueled magical healing of a character heavily injured by the cold or by another attack;

  3. Eradincating a ghost slaver and their helpers.

  4. Locating a person buried alive following the chimes of bells. Can be your character, can be Nynaeve, can be one of the few living in the city.

  5. Wildcard: toss me a one sentence prompt in a comment or ask for me to spin us a prompt, and i'll pick a random interaction for us!

downswing: (十一)

part & whole

[personal profile] downswing 2024-02-04 04:22 pm (UTC)(link)


( ...the hospitality. Yes. And the saddening but inevitable turn of events where it emerges that tall, dark, blood-stained and handsome characterize both Wen Kexing and the second young master of sect Lan. He does not question or fight the indignity of the error, corralled and led along a willing sacrifice: he must see, after all, where all ill-gotten captives are held, if he is to release them.

The house is ragged, stale, plaster peeling. Moist in the way of mould and decay that's too deeply entrenched to ever heal. He has solidified in himself a revulsion of all the living and dead things that patron it, unsanitary and brittle.

The addition of another body, warm, in their small enclave of a room, does not assist. That is should be Wen Kexing, tirelessly erratic, pleases even less. But he walks the room all the same under the quiet watch of spirits that come and go, careful to graze his fingertips over coarse parchments and their ink paintings, the wood-barred windows beyond. He hesitates, for a moment, weighing the dis/advantages of Wen Kexing's paranoia, before agreeing to make weapon of it, sharp. )


Master Wen brought no guest's gift. ( It isn't just the ghosts' hospitality that warrants improvement, and someone should defend their dignity, besides. ) Mind the walls.

downswing: (十)

headless dancer | the fish spines

[personal profile] downswing 2024-02-04 04:22 pm (UTC)(link)


( At war, the sky bleeds arrows, needle-tipped, numerous and strong. A rain of steel and lesions. Here, the projectiles are in the spirit of the land, more pointlessly grand, greedy. The first chain-spear darts by, and Lan Wangji thinks it nearly animalistic, a half-blind predator twisting and winding to chase its target. It snags in the hilt of his sword, and he hisses, inevitably, when its latches in the soft flesh of his hand, a gash his internal energies toil to stitch up before his body surrenders too much of its waters.

'Here' and 'hurry' and a man's voice, and he should linger to test that he is friend sooner than foe, that Lan Wangji knows his face. Pain shames and reduces him: he flees after Benedict (friend, after all), dragging his sword in one hand, and the wounded limb like a dead, wasteful thing, cradled against his chest. They enter the decks below just as the chain-spears multiply and cross the air, skewering and stabbing —

And Lan Wangji forces the hatch shut with a thickened thud behind them, just as one of the spears darts through, only the tip penetrating the splintering wood. The hatch will not give, while Lan Wangji holds it from below — but he fears to release it, while the offensive continues above. )


Find rope and a hard weight. We will bind this shut.

( ...a sound plan, Lan Wangji, shuttering them both beneath deck with whatever else might sleep here. How can it go wrong? )

downswing: (Default)

3, necromance some spirits, son, do it, horrify him, do iiiiiit

[personal profile] downswing 2024-02-04 04:25 pm (UTC)(link)
wifedup: (xxxvi.)

[personal profile] wifedup 2024-02-04 04:55 pm (UTC)(link)
Oh, it's you.

( There's not a lot in his voice, something only mildly surprised. He and Master Lan continue to be thrown into the same heaping piles of shit as each other, forced to wade through together. Of course it's him now, of course Wen Kexing will not only hear his voice inside his mind but out loud too. He holds his sigh in check, sweeping his gaze over the other man as much as he can in the gloom. ) You look terrible.

( Mild, not quite as judgemental as usual. He's not that much better, sore and unkempt. Wen Kexing thinks the ghosts might have used more number than skill to trap them both, though the other didn't seem to be putting up a struggle. He didn't quite get much of a look at them from the doorway. ) You can't expect a gift if you hijack your guests, Lan Wangji.

( Besides, they've taken his fan. But Wen Kexing is not so pigheaded he will ignore a warning and so he steps further into the middle of the room, disheartened. ) Even I know that.
somebadnews: (229)

five hargreeves | the umbrella academy

[personal profile] somebadnews 2024-02-04 04:58 pm (UTC)(link)
[ Prompts being added below. Plotting comment here if you want to hash anything out. Wildcards always welcome. Will match action or prose! ]
somebadnews: (219)

part & whole

[personal profile] somebadnews 2024-02-04 05:09 pm (UTC)(link)
[ Five... is distracted.

There's been a lot to process over the last several days, after one bad deal at the Whispering Houses unlocked years of memories of the sibling Mingyu tried to erase. Things that previously didn't make sense finally do. And yet he's strangely detached to someone he once had strong feelings about, before those feelings were taken from him as terms of the deal. At the moment it's better that way, since there's a lot more going on than who caused apocalypses that have already happened, but old obsessions are what they are. Regret can come later.

He walks briskly down the streets that were easier to disappear into when he first arrived. Now it seems everyone he passes looks his way, and his paranoia has him teleporting more than he should every time they get too close. Not really his best idea when he has a finite amount of energy and every jump depletes it a little more, but it's not like he can hide in a room while everything is going to shit. Matthias isn't the only problem, but he's the one that Five knew this would come down to. He keeps the piece of him close to his chest, in a twice-warded box containing his tongue, while he tries to keep his focus and consider the options. Maybe run it by the others, make sure they haven't been making the same mistakes he has.

He nearly bumps into another problem when he teleports away from someone taking a brazen swipe at him. These crowds are getting to be a hassle. A towering man turns looks down at him; an unfortunately memorable face from the gambling den, and Five realizes whose territory he crossed into. He forgot all about that gang he escaped from. Of course they'd show up now. ]


Congratulations, you found me. [ The man whistles, and he looks at several heads that shoot up from the shadows. Apparently he should have taken care of them when he had the chance. ] Do we have to do this?

[ His hands glow blue, but he takes a step back when the throngs of people suddenly gather unnaturally fast around him and his brows furrow in confusion. There weren't this many in the gang before. He's about to teleport again, when someone grabs his jacket collar from behind and the warded box jostles loose and falls to the ground.

He abandons the jump and dives for it before all hell breaks loose. ]
downswing: (egalitarian)

[personal profile] downswing 2024-02-04 05:34 pm (UTC)(link)


( ...terrible. Perhaps. Bloodied, the red not his own, smearing sleeves and tarnishing silks. Pale from the callous exertion of deploying enough strength to be credible, but not compromise his abductors. Unkempt, in the way of captives who are too treasured to eradicate, yet must be taught their place swiftly.

Wen Kexing, in the way of his people, looks at once as if he belongs in a brothel or has cordially just finished putting one to fire. Excuse Lan Wangji, who still cannot be bothered to pay their circumstances more mind than a careful nod and a slow, idling step as he investigates the room. )


They will trouble you no further. ( Says the bruised-up man to the apparently irked one. ) You are made safe.

( ...presumably, by Lan Wangji. Enjoy that. ) Only mind the walls.

somebadnews: (156)

walls, wailing

[personal profile] somebadnews 2024-02-04 06:10 pm (UTC)(link)
[ The cold grows bitter and Five knows that Anurr is closing in. All this time he hadn't deemed him a threat; even thought he was an ally and kept his severed finger as a promise that if things got bad he'd have one last card to play. That betrayal is old by now, and as the wind howls, it seems to fade into a quiet discontent.

Winters in the apocalypse were worse than anything he's experienced here. Those first few, before he grew better at how to survive them, were exceptionally deadly. A small part of him wonders if he were a regular person, and not something possibly-alien, he would have lived. The wind latches onto that memory, of aching loneliness, of not knowing if he'll ever escape that hell he landed himself in or see his family again. He doesn't know if he'll find the rest of them, and the thought of losing his two remaining siblings in the unknown is nearly paralyzing. The time to change that is now.

Anurr isn't all that different than Matthias, and in all the ways they are similar, he's the devil he knows. Thought he knew. He offers his power freely, and promises to rid them of Hatthevar and Matthias besides if they just let him in. And he does want to be rid of them. It's Matthias' fault any of this is happening and he deserves to die. The solution is as simple as opening a door.

It's not long after that Five can be seen walking slow and determined towards the East entrance, clutching a small object under his shirt. The wind propelling him forward. ]


ooc: Five will use Anurr's severed finger to manipulate wind and will fight with anyone trying to get him to come to his senses. Alternately, feel free to help him open one of the gates!
wifedup: (lvi.)

[personal profile] wifedup 2024-02-04 06:29 pm (UTC)(link)
You dealt with them?

( Surprise flickers across his face at that, wiping away the ill-tempered frown from his features. ) There'll be more, presumably. Want to help me set the house aflame so they don't have anywhere to keep me next time?

( He has been followed for quite a while, knows why, knows it will hardly stop even if Lan Wangji has done away with the current gang of ghouls. His irritation returns, prickling. Wen Kexing badly wants to hit something, has nowhere for his stoked anger to go. )

What's wrong with the walls? ( He takes a step towards one, seems to think better of it. There is a twinge in his back, and he sighs again, more noisily this time. ) Apart from being disgusting, that is. Why is everything here just crawling in filth?
somebadnews: (296)

he bleeds

[personal profile] somebadnews 2024-02-04 06:44 pm (UTC)(link)
[ At some inevitable point, Five can be found in front of the Whispering Houses. He's intimately familiar with them and what goes on inside. Of the two possible sightings, this feels like the one Matthias would choose. He could blink right in to find him, act on pure impulse that drove him to the gates earlier, but instead he lingers in the cold streets outside, wringing his hands.

This hasn't been going well for him. He's been chased, compelled, and cursed every which way he turns. Sure, he helped secure a beacon, but going in with no plan is starting to lose its appeal. ]


I really didn't want to come back here. [ He sighs when someone from their party follows the tip they dropped about where to find Matthias. ] I don't know why he would, unless he knows about the missing memories. I should have asked more questions about their clients.

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