groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2024-02-03 06:09 pm

bygones be bygones



BYGONES BE BYGONES







Welcome to the finale log event, stretching until 22 February. You can find a summary of recent events here. The finale log is broken in four sections:

■ Anurr’s attempt to enter Hatthevar by corrupting party members

■ The citadel’s increasing hauntings and abductions (largely CR-building scenarios)

■ Investigating a ghost ship, for final clues

The fall of undead creator Matthias


Thank you for being here & enjoy!



WALLS, WAILING

The tide of war are turning: his scorpions and sand lurkers defeated by Emilia, Wrath and Benedict, the undead Brotherhood’s foremost general, Rathakku, pulls back his armies. A handful of monstrous creatures remain and will grudgingly serve the trio as their new masters.

Wind master Anurr, foe of the Brotherhood and its maker Matthias, continues assaulting the citadel with ceaseless blizzards. Those exposed to the storms may hear dark or saccharine voices that corrupt, threaten or woo them to open one of the four (north/west/south/east) gates of the citadel and allow Anurr’s forces inside.

■ Those prone to loneliness, despair or self-doubt are the most vulnerable to Anurr’s coercion and can easily turn aggressive, if anyone attempts to prevent them from their goal. A burning need to free the winds and a hatred of Hatthevar overwhelm you, while Matthias’ very name sets you off in a rage.

■ Those coerced are invulnerable to Anurr’s blizzards and the broader cold but highly susceptible to heat and flame. Their skin turns pale, limbs stiff and nearly gelid. They are slower but much stronger, and their touch can chill. They must be warmed — either by fire-side or trapped into heated rooms — to regain control of themselves. It may take up to 48 hours before they’re fully back to normal, waking up at night with a longing to walk into the wind.

■ The gates of Hatthevar remain guarded by enormous man-eating ghosts, but these sentinels have been worn down by war and are more easily overcome. Pass them and your companions and open the gates — and you will win Anurr a healthy advantage.




A HAUNTED PLACE

Two of Matthias’ beacons have been conquered by Vanessa, Wrathion and Five, who retain them as long as they stay along. Inevitably, they are often hunted by spirits.

Not realizing why his summons have weakened, Matthias directs more and more energy towards the three beacons under his control. The turbulence agitates the spirits of Hatthevar, who become secretive, paranoid, prickly and increasingly riotous.

■ Some scatter quickly as they see you — others gang up, mutinously targeting ghost slavers or anyone who reminds them of those who wronged them when they were alive. Hauntings multiply, while ghost slavers take advantage of the riots to conquer parts of Hatthevar.

PART & WHOLE

Combative crowds, often led by ghost slavers, are especially drawn to characters who own any of Matthias’ limbs or organs. Promised rewards, they seek to abduct such owners or anyone unlucky enough to be mistaken for them, dragging them to decrepit, barely standing and abandoned Whispering Houses while they barter payment from Matthias.

■ Ghosts are fiercely attentive but also superstitious watchmen: spook them, organise a rescue party or sneak out.

■ Watching the walls, you see ink brush paintings of the silhouettes of men, their beady eyes sometimes shifting to look at you. At other times, their limbs seem to shift minutely, as they begin to run towards you, until shadow men burst out of the wall to detain you. They pull back, if you also stop moving.

■ Those who possess Matthias’ parts may find ghosts are unusually submissive to them. Their tokens will likely get seized, if they are captured.




TROUBLED

Hatthevar succumbs to hauntings, friendly or foul. On any given day, you might experience:

THE BURIALS: Come morning, your shoes might be missing, buried in the nearest dirt patch — or you yourself might be entombed in the gardens, forced to dig yourself out before you suffocate. The crystalline sound of chiming bells can lead rescuers to you. Ghostly hands might try to hold onto you, if you are dragged out.

THE FACELESS: Lithe faceless dancers dart through the crowds of the ghostly bazaars, carrying demonic wooden masks that they place on the faces of stunned passers-by, fleeing thereafter. The victims now look like the demonic masks, while the masks have copied their likeness. If this happens to you, run after the faceless dancers, steal the mask and put it back on your face to recover your original appearance.

THE WATCH: Walking through the streets of Hatthevar, you find yourself visibly, unmistakably watched by an increasing number of people. First, they only steal glances; then, one or two point you out; small groups begin to whisper about you; finally, you notice whole crowds are standing eerily still, watching you covetously and seemingly struggling to keep themselves back from assaulting you.


MASTER GAO’S HUMBLE HOUSE

Least said, soonest enjoyed of Hatthevar’s new fashion of culinary delights. Amid a pick-up in crime, the street food vendors disperse, leaving behind a smattering of secluded establishments drenched in dizzying incense and patroned by… ethereal diners.

Master Gao’s family restaurant promises a once-in-a-lifetime experience, amid ghosts, ghouls and the monstrously dead. Take a seat at a private table, where you are treated to a pleasantly sweet, liquorice brew — then informed politely that you have been lethally poisoned and will die within two hours. Already, you feel your body feverish, overly stimulated, your thoughts given to wonder.

Focus, focus: the antidote, says the listless waitress, is in one of the numerous incoming dishes. A game to focus you on enjoying your meal. Even one bite will heal you.

THE MENU



Still on the fence? Reviewers say:

★★★★☆ Came for the bao buns, stayed for the screams of endless agony.
★★★★★ most places on lotus street went to the hell dogs, master’s gao stays lit, the demon bacon’s sizzle drizzle
★★☆☆☆ Two stars for the incredible heart of virgin sacrifice, cooked al dente. But this will be our last visit, after unprofessional staff treated us as if we were at our first cannibal rites.
★★★★☆ Hand-made blood pasta, rolled like grandma used to make.




THE HEADLESS DANCER

Five and Wen Kexing share that word on the street is Matthias has favoured two hideaways. The most widely known one, where you are headed first, is the Headless Dancer: a ghost ship that appears on nights of the full moon in the misty lagoon near Hatthevar. Half-sunken and ragged, the Headless Dancer appears like a conglomerate of titans’ bones, carved and welded together. It is a proper sea vessel, atypical to sail through a lagoon.

Your objective is to search the ship for any sign of Matthias.

■ As the vessel passes, you hear a staggered, loud rattling: the chattering teeth of the skull heads that shape the ship’s hull. These hungry mouths reach to crush and gnaw you, if you fall in the waters close to the ship.

■ A pirate crew is hard at work to keep the vessel afloat. At first, the men appear normal, but their skeletal, corpse-like appearance is revealed when they come under moonlight.

■ Many crew members ignore you, chained to each other and the deck and condemned to perform their tasks while singing their ol’ song. Only the captain speaks liberally: cursing, whipping his men and carrying a bundle of chains as he makes his rounds. Hide — at times helped or betrayed by crew members — or risk getting chained down by the captain, your powers entirely muted until you are released.

■ Midway through your visit, the ship sails back into the fog, beneath a strange wave of clouds shaped like enormous fish and sea life . Spears and chains that resemble fish spines plunge down to pin the ship in place: they fly across the deck, at times skewering and stabbing crew members. Take cover or jump overboard.

■ After a few moments, the spear-chains latch onto the vessel’s sides, turning it over and submerging into the lagoon. Instead of sinking, the Headless Dancer breaks water, once again upright… in strange new sides (the ‘Other Side’) in the middle of an intensely violent storm of blood. The previously skeletal crew and captain are now fully human and are struggling desperately to keep the ship from sinking, despite furious winds and the vessel taking substantial amounts of water. You understand quickly this is an illusion or memory of some kind: there is no saving the ship. Spend the last few minutes before the Headless Dancer sinks trying to stay afloat and search the captain and main passengers’ cabin for clues. Within 20 minutes, you hear the mast of the Headless Dancer give way, while the rapidly flooding of the hull causes the ship to break in half. You fall unconscious, waking up battered but alive in the real-world shores of Hatthevar, the splinters of the Headless Dancer’s deck stuck beneath your nails.




HE BLEEDS

Following our latest vote, the People have overwhelmingly chosen that undead creator Matthias will die.

Carrying out the plan is open to everyone, whether you did or didn’t get involved with the voting — jump in freely!

Matthias will be discovered in the second lair location uncovered by Five and Wen Kexing — the Whispering House of Hatthevar’s foremost wish maker, the Red Lady. He dwells on the first floor, which has been turned into an immense room decked in dark mirrors, whose windows have been entirely barricaded.

There are two types of mirrors: some show you exactly what you most wish to see, progressively captivating you while rapidly depleting your stamina and vitality, until you are reduced to dried husks and bones within the hour.

Looking into the second type of mirror, your character sees a person of tar that reaches out to touch them until their hand exits the glass. Upon contact, your character is overcome by a feeling of intense, spreading coldness, as if their insides are being infested by a rapidly propagating alien creature. They may feel its highly primitive, emotion-led thoughts: a jumble of jealousy, the wish to have a shape and manifest, hatred that your body is not malleable, fear, hunger. The creature takes your body over within the hour.

You can escape both types of mirrors if you cover them, do not look into them, or if someone breaks the thrall (by taking your attention away from the mirror or by physically removing you).

Matthias is often away from his hideaway, giving you valuable time to plot and tinker.

Killing him will involve:

Scouting the Whispering House. The Red Lady, a powerful sorceress, is unlikely to allow intruders to go where they please inside her home. But the ‘I’m just a poor wish maker, looking for the bathroom’ excuse is a time honoured classic!

Using Matthias’ severed limbs and organs to reduce his power: this can be done by destroying the parts. Fire will do the trick.

Setting down traps (tentacly or otherwise!) in Matthias’ quarters to detain him.

Creating an illusion or shapeshifting someone to look like Matthias’ daughter Cosette and distract him, when he returns.

Feeding Matthias a memory potion that will force him to remember his part in Cosette’s demise.

Killing him. Per RNG gods, Emilia gets the dubious honour of delivering the killing blow (most likely, with help from a special tool obtained from the Headless Dancer). Everyone else is still free to char, sting, entrap or force feed memories to Matthias!


Since several people might get involved, it’s probably logistically easier if you play out prep work or threads in groups of no more than 2-3 and assume other party members are around.

You can either NPC Matthias yourselves in your threads or ask for mod involvement.

Note: everyone who threads out any of the events of Matthias’ capture or demise can “inherit” some of his power over undeath once he is killed. Your character will then have to choose what they do with this power (keep, transfer or disperse it).

QUESTIONS

rumorate: (26)

[personal profile] rumorate 2024-02-11 03:39 am (UTC)(link)
[She smiles, before passing the picture over to him so that he can get a better look.]

She was obsessed with you guys. She always wanted to hear the stories of our adventures when we were kids, and she knew all our code names.

[She wanted to bring her to meet them someday. It was always in the back of her mind, to try and make the plans. Granted, Ben would have never been an option, but she made sure that he lived on for her daughter, even if he wasn't there.]

Luther was her favorite, though.
stomacles: (02)

[personal profile] stomacles 2024-02-11 03:32 pm (UTC)(link)
[ Ben's smile doesn't waver, but his eyes burn as he looks at the picture. ]

She's beautiful. [ He's not giving it back, yet. ] I'm sorry I didn't get to meet her.

[ There's a laugh. ] Luther, really? What stories did you tell her?
rumorate: (147)

[personal profile] rumorate 2024-02-12 02:39 am (UTC)(link)
I'm sorry none of you got to meet her.

[Because that's what she wanted more than anything in the world, but she never tried hard enough. Which sometimes makes her question if it really was what she wanted.]

Her favorite was that art heist we stopped. I mean, I dumbed down a lot of the violence to child level, but she was enthralled, every time.
stomacles: (07)

[personal profile] stomacles 2024-02-13 08:10 pm (UTC)(link)
I'm sorry, too. [ He sounds hollow for a second. And he does hear what Allison says next, but - ]

Why can't we meet her when we go back? [ Because, okay, it might not work when he tries. And maybe he never will get to, but he wants to try. That badly. He's been thinking, too, about what it might take to get him back home, in a tangible form like the one he's in. ]

The art heist, though. [ There's a dark chuckle - Ben didn't have fun. ] I guess the rest of you looked like you had fun, at least. You.... [ He frowns, though it keeps some of his fondness. ] Did you tell her about my powers?
rumorate: (143)

[personal profile] rumorate 2024-02-15 02:05 am (UTC)(link)
I told her a kid-safe version?

[Is there a way to make it kid safe? She doesn't know. But she'd eventually grow up and hear the stories anyway. Might as well tell her at least a sanitized version of the truth.

And then she sighs, because she hadn't told him this part of the story yet.]


We fucked up, in the sixties.

[More accurately, Viktor fucked up, but that's not really the point.]

We fucked up so bad that we were never born and so as a result, Claire was never born.

[A beat.]

Except for you. You're fine. You were alive when we got back, actually.

[Is it time to tell him this? She doesn't know. But she doesn't want him thinking he never got a shot at all.]

Just with a whole different group of siblings.
stomacles: (08)

[personal profile] stomacles 2024-02-16 05:52 pm (UTC)(link)
[ Ben breathes in, eyes go up, then he laughs on the out breath, even if it's a dark, humorless laugh. ] Got it. It's okay.

[ Then, even the dark humor falls away when Allison tells him about the 60s. ]

We have to fix that. You can't not have Claire.

And I.... [ his face scrunches up with distaste and he shakes his head head ] I don't want another set of siblings. I want this [ Ben reaches for Allion's hand ] this fucked up, dysfunctional group of siblings. No matter what happened.

[ Even if that means he's dead. ]
rumorate: (018)

[personal profile] rumorate 2024-02-17 05:48 pm (UTC)(link)
[She smiles, giving his hand a squeeze in return as she nods.]

We weren't all that fond of the new you either. But he wasn't so bad, once we got to know him. He was also Number Two, so you can imagine how Diego took that.

[The answer being "personally," as that's how Diego takes everything.]

I ... there was something I did, towards the end of my last trip home, that if it works mean I could possibly get her back. But if I go home, and it's wrong ...

[What will she do next. What extremes will she go to to have her daughter.]

I don't know. Is it worth leaving what I know I have here, for something that might end in me turning into Matthias because I can't let it go?
stomacles: (05)

[personal profile] stomacles 2024-02-19 10:13 pm (UTC)(link)
[ Well, that's a lot. ]

[ Ben takes a pause as his mind tries to filter and process all of that - the other him wasn't exactly him, then? Or is it him? How does that work, anyway? And Claire is gone? But Allison can get her back - whoa. ]

[ His mind stops when she brings up Matthias and Ben shakes his head. ]


The fact you're even concerned about becoming like Matthias already means you won't. Just keep that in mind. And...fixing things to undo things is what we do. It isn't just you.

[ Ben's eyes lift and he sighs out. ] And what if everyone else here leaves? And all that's left is you and me? Isn't trying for Claire worth it?
rumorate: (56)

[personal profile] rumorate 2024-02-20 03:13 am (UTC)(link)
What if everyone else leaves and the only one left here is you?

[Allison looks at him with wide eyes because no. Absolutely not. She's not going to leave Ben to be alone. Not after she spent so long without him.]

I think ... Lila told me that I needed to find something new to hold on to or I'm just going to keep spinning out. And I've been here for so long ... I don't know if I could go back home, remembering everything that happened here and still function in the world the way I'm supposed to. I don't even know what's waiting for me on the other side. The world is ... gone, and I'm basically trusting that Dad didn't completely lie to me about what his machine did.

[She shrugs.]

I don't know. Part of me still wants to go home to her. I think part of me always will. But I'll take you over Dad any day.
stomacles: (13)

[personal profile] stomacles 2024-02-23 10:51 pm (UTC)(link)
[ Ben turns to look at Allison, then, deadpan, admits: ] That would be kind of lonely.

[ Ben's quiet for a moment, because he wasn't truly expecting Allison to say most of that, even if he can't fault her in reference to their so-called father. Who wouldn't want to pick their siblings over him? ]

[ He leans over to put an arm around her, if she allows, partly because he can, and touch is still liberating, partly because he's sure she could do with some comfort. ]


That's why I wanted to try to go back with you and Five, though. And then if it didn't work, maybe it's just time for me to move on.

[ Ben shrugs his other shoulder. ] On the other hand, if you stay, I couldn't just leave you alone here. And if we keep making things worse every time we interfere, maybe we need to stop doing that. [ That is to say, maybe whatever chaos energy they would be contained here. ]
rumorate: (133)

[personal profile] rumorate 2024-02-24 04:08 am (UTC)(link)
[Allison shifts and leans into him, willing to take that contact both because it's not something they've gotten to have a lot of. And she is still glad he's here.]

Yeah. I don't know. But all of this, we'll figure out with Five, together.

[Once all of this is done, anyway. They'll make time to make it work.]
stomacles: (02)

[personal profile] stomacles 2024-02-28 09:07 pm (UTC)(link)
[ In some ways, when it comes to affection, Ben felt robbed. There were years taken from them, no matter how gracious he was about it. He's glad Allison takes it, and smiles for her. ]

We will. Or...fight about it until they kick us out.
rumorate: (26)

[personal profile] rumorate 2024-03-02 02:27 am (UTC)(link)
Or both.

[Because both very much could be an option. She can't guarantee that there will be no fighting because well.

They're Hargreeves.]
stomacles: (03)

[personal profile] stomacles 2024-03-03 02:15 pm (UTC)(link)
[ He laughs, hard and joyful, like they're still kids. And in some ways, they kind of are. ]

If it's not both, I'll be ashamed of us.
rumorate: (147)

[personal profile] rumorate 2024-03-04 03:00 am (UTC)(link)
We always were overachievers.

[She smirks as she shifts to rest her head on his shoulder.]

But yeah. We'll figure it out.