groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2023-11-01 05:35 pm

the channeling



THE CHANNELING







WEALTH WHISPERS

Assignment: the Merchant fears that Matthias, alleged father of the undead Brotherhood, might be the ‘merchant’ who was due to receive dark water-infused grains by sea from the Hand. Chasing information, the Merchant routes party members towards the docks-side underworld district of Tibras, in the outskirts of Ephes. The Hand keeps grain warehouses nearby.

In Tibras, short and decayed houses are like parasitic growths toppling each other, plaster peels falling into rivulets of bloodshed. Tension thrives. Petrified, natives overwhelmingly number beggars, pleasure workers, crude bounty hunters and thieves, who look to cut throats or purse strings. Occasional bodies drift by the docks.

■ Just outside of Tibras is the abode of the merchants’ syndicate — a ring of warehouses, private clubs and houses of currency. Merchants here are protected via steep fees and travel freely. Inside the syndicate house, doorways are barred by inextinguishable living fire — which you can cross unharmed, if you rearrange the runes marked N, W, S, E on a nearby wall in a cardinal-point formation. You can also pretend to be a servant, a merchant or quality inspector to get to the Hand warehouses. Ask a clue.

Alternatively, the Merchant forewarns that a notable guest will join the syndicate for three nights: Captain Maximilian Hawk of the Dawn’s Reach Trade Company, which deals in magical artefacts. Hold him at knifepoint, seduce him, do your worst for knowledge!

■ By the entrance to Tibras is the shop of Apollonius, noted collector of supernatural artefacts and information broker. Crafty and sly, he will cooperate, in exchange for a pair of ‘eyes’ from the ghost Tykhe, who haunts the nearby anonymous burial grounds. Come midnight, Tykhe’s spirit — whose sight was gouged — appears and picks out and bewitches a pair of marbles, buttons or stones to act as her ‘eyes.’ With them in hand, she searches the graveyard for her dead sister, Cassandra. You can steal the orbs, or she’ll give them freely, if you escort her from tomb to tomb to reunite with the mute ghost of Cassandra. Return to Apollonius.

■ Deeper within Tibras is a gambling nest of sailors who were cursed by a scorned sea witch to assume the appearance of sea creatures. Led by the giant octopus Crassus, they charge protection fees from commercial merchant ships and even intimidate pirates, gleaning information from sailors and recovering drowned bodies. This illustrious group adores games of chance — as long as you can cover your losses.

You can decide or RNG how many tries it takes for your character to win — submit a finished thread to get a question! The higher the stakes, the better the information.

a scantly informed junior goldfish throws dice. Lose, and you must share a highly embarrassing secret.

a moderately informed catfish, offering Baccarat. Lose, and he steals your good luck for 24 hours.

a composed, well-informed whale plays roulette. Lose, and you must share one of your most precious memories.

a highly-knowledgeable shark, Aurelius Longus, plays a mean hand of poker. Lose, and he asks blood or a pledge to save his life one day.




THE FLOORS

Senate leader Caius Justus exits his seclusion, ending weeks of prayer to convey the message of Ephes’ divine patron, the Chained God of chaos. And he says in a public speech:

Friends, Ephesians, countrymen…
Friends, Ephesians, countrymen, lend me your ears. I come to speak for the Chained Father, not to praise him. The victory men reap lives after them; but cowardice is often buried with their bones. So let it be with Ephes. The noble Senate tells you, the Chained Father wishes only Ephes’ destruction. If it were so, it is a grievous fault, and grievously has the Father answered for it. Here, under leave of Messalina and the Senate – for Messalina is an honourable speaker; so they are all, all honourable speakers – come I to speak of the Chained Father’s wishes. He was my maker, faithful and just to us: but Messalina says, turn away from him. And Messalina is an honourable speaker. He has brought many territories under the heel of Ephes. In his name did the Hand rise: did this in the Chained Father seem unworthy? When now you weep asking empire, the Chained Father answers: tells you to be made of sterner stuff. Yet Messalina says the Father is unworthy. And Messalina is an honourable speaker. You all did see that I withdrew to his temple, where he spoke to me: Ephes, seize your path alone — was that unworthy? Yet Messalina says to turn away from him. And sure, Messalina is an honourable speak. I speak not to disprove what Messalina spoke, but here I am to speak what I do know: you are all children of Chaos, not without cause. What cause withholds you, then, to use the Hand yourselves? O, ambition! You have fled to brutish citadels. And men have lost their courage. Bear with me: my heart is in the temple, there with the Chained God, and I must pause and beg the Senate to vote against Messalina, til it comes back to me.


Returning to public life, Caius Justus advises the Senate to refuse Messalina’s proposal, but defers to a vote. Citing recent civil unrest, he imposes citadel-wide 10 p.m. curfews, bans congregations of more than eight people in the streets and sends the Hand to confiscate any visible weapons and to quiet or pre-empt unrest. Hand members — forced to present in large numbers — appear erratic, prone to violent outbursts and to taking out their anger on civilians. Hand leader Narula is excessively smug.

Newscasters are careful with their words, speeches decrying Messalina abound, and senators are‘escorted’ by Hand delegations, also for their protection. Caius Justus announces he will run again for Senate leadership — to begrudged murmurs among Senators, given his previous pledge to retire.

Assignment: lure Senators toward the position that the party supports. After Caius Justus’ return:

■ 51 Senators back Caius Justus to refuse Messalina’s proposal.

■ Maximus Faustus convinces 53 Senators to accept Messalina’s proposal

■ Caelius Silvanus persuades 47 Senators to vote to postpone a decision on Messalina’s proposal for another season.


Following the party’s previous interventions, Senators are open to considering Messalina’s cause. Many are skittish, fearing their careers or lives will end with disobeying Caius Justus. Optionally, party members previously assigned a political role might receive threats from Caius Justus’ supporters.

■ Persuade, bribe, threaten or blackmail a minor Senator to switch votes. Perhaps you can offer coin or rally supporters in the marketplace for their next election, or heal their donkey or get rid of that pesky boy mooning after their daughter. Or maybe prove their corruption streak, or place a polite knife at their throats. Hold the whole Senate floor hostage, if you want, of blockade Senators from entering the Senate on voting day!

Ask for a RNGed Senator if you want or submit threads of swaying votes. A final tally will be taken on 19 November



INCENSE

Priests of the Chained God whisper that the god shows signs of awakening to trigger an apocalypse. Chained and warded twelve times to prevent the end of the world, the Chained God allegedly rests in the Halls of the Sleeper, in the underground belly of his main temple in Ephes. Above ground, the temple is silent, rife with milling priests, hummed prayers and cloying hallucinogenic incense that encourages lethargy. Access is unrestricted, but monitored.

To progress downstairs, you may need to convince guards that you are one of the groups of ferociously devout pilgrim worshippers, or a priest. Below, you feel overcome by creeping, paralysing dread.

■ You are haunted by sinister, saccharine voices murmuring intrusive thoughts only you hear, diminishing your worth and paranoically asking if your companion means you harm. You are more irritable and prone to violence.

■ The halls increasingly resemble narrow subterranean corridors with limited and overheated air reserves. You reach locked stone gates, covered in loose chains and crudely carved with the inscription, the Sleeper awakes. Instructions state the Chained God demands sacrifice and proof of chaos.

■ To enter the Sleeper’s Hall, instructions say, you must commit an act of betrayal, by: drawing your companion’s blood and smearing it over the inscription (lean into the corruption!), which prevents them from entering the halls with you; or chaining them to the door with the gate shackles, condemning them to watch as you enter; or pushing your companion away, verbally eviscerating or attacking them until they flee. With player approval, your character could get a sense of what theirs is emotionally or physically vulnerable to, then exploit it. Acts of betrayal cannot be faked.

■ The Sleeper’s Hall is narrow, nearly spherical and lit by thin rivers of flowing magma that cross cracked floors. Amid swelter, you hear the periodic gulps and quakes of stone trembling around you. The supernaturally sensitive feel the presence of great, if constrained power.

■ The black water previously associated with the undead also gushes from rifts in the ground. It has a cold, sinister aura.

Search the room for clues — and leave urgently, before corruption consumes you.

■ Towards the middle of the room is a large, nebulously shaped creature, fully fettered and covered in magical wards, chains and blood-painted runes. Anyone in the Chained God’s presence may feel overcome by emotional or physical agony, claustrophobia and bloodlust — but the divinity only speaks with the RNG winner.




NOTES:

■ Some players have asked about potentially stabbing ousting Caius Justus and Narula in a coup — everyone can plot and participate in that, and a plotting post will go up on 16 November.

NPC inbox, if you need anyone!

QUESTIONS

somebadnews: (214)

but wild card-ish

[personal profile] somebadnews 2023-11-12 03:23 am (UTC)(link)
[ Five bypassed the usual routes into the syndicate. Once word got to him that they'd be entertaining an old friend, he decides he should find out exactly what got his interest and wastes no time dropping in.

He teleports into a closet; a brief flash of light is all that might give him away, and opens it just as a servant is walking by. He recognizes her a moment later, but it did take him a second glance, so he can say it's an effective disguise. ]


Convenient timing. [ He looks around them, trying to get a sense of where he blinked into and where the VIPs might be gathered, then back to Natasha. ] Looks like you got a head start. Where are they?
redhourglass: <user name=treatyoself> (pic#7800401)

[personal profile] redhourglass 2023-11-12 09:37 pm (UTC)(link)
( she’s been in this house for hours — not a lot of information yet, but she’s got to get integrated before she can vary from the tasks that they’ve given her. so far she’s brought tea, swept some floors, dusted the front entryway twice (a great way to see who was coming and going), and avoided emptying a few chamber pots (you have to draw the line somewhere).

in all of that, there’s one place that no one lets her get within twenty feet of — towards the back of the house, across a courtyard with a fountain, there’s a warehouse. she’s seen people come in and out, but was sternly questioned by a guard when she dared to stumble in that direction (oh, i’m sorry! i’m new!).

hearing a voice behind her, she turns, brows snapping down into a frown. where had the kid come from? she hadn’t seen him use the front door, and yet… here he was. )


You climb in through a window? ( doubtful, but she might as well ask. she doesn’t really think he’ll tell him. ) Something’s going on in the back. Should just be storage, but it’s too well guarded.
somebadnews: (182)

[personal profile] somebadnews 2023-11-12 09:56 pm (UTC)(link)
[ He gives her a strange look at the question, like she should just know without asking. The same way he expect people to immediately pick up on how old he really is after speaking to him once. ]

I blinked in. [ Moving past that, since she's proving to be more useful every time he runs into her. His timing is even better than he thought. ]

Storage, huh? [ Probably no open windows to see the layout. Another closet may be too much to hope for. He looks her over as he considers the options. ] Were you planning on sneaking in, or jumping the next person who comes out?
redhourglass: (buckybear12)

[personal profile] redhourglass 2023-11-12 11:48 pm (UTC)(link)
( oh, so we're not going to talk about the 'blinked in' thing? noted. definitely noted for later, when they're not deep in enemy territory and when he's not risking blowing her cover. glancing over her shoulder in the direction of the warehouse, she draws him aside into a vestibule, where they're less likely to be overheard or seen. )

Sneaking in. ( duh. only realistic choice — she might be able to overpower all the guards, but not before they could shout for more help. ) They saw me when I was looking around before, but eventually they'll need a maid for something. Or there might be another entrance, a backdoor, even if there isn't a window.

( her eyes narrow. ) You?
somebadnews: (77)

[personal profile] somebadnews 2023-11-13 12:22 am (UTC)(link)
[ Five lets her lead him to somewhere more discrete with only a slight frown. He doubts they'll come asking for a maid if they're doing what he assumes they're doing, but he can admit that she blends in... easier than he does. It's not as easy for him to find a uniform in his size. ]

If I knew the layout, I could get us in and out. [ His powers help him to be spatially aware, but he doesn't know how crowded it is. ] ...If they've already been in there for a while, it might be worth the risk.

You think you could talk your way out of it if they spot you inside?
redhourglass: (54 - 9Bp8JSI)

[personal profile] redhourglass 2023-12-01 09:25 pm (UTC)(link)
( she's about to correct him, ask how he could get them in and out — but then there is the blinked thing and natasha lets it go. for now. it's a tidbit to investigate later, when they're not chatting hurriedly in the corridor of what is probably some kind of enemy territory.

she does, however, give him a look when he asks if she can talk her way out of things. who does he think he's dealing with? )


Yeah. More or less, depending on how twitchy they're being and how interested they might be in me. ( there are ways, and then there are ways — and if those fail, she can punch them in the throat and try and push her way through the rest of it. ) Once I'm in, I can give you more information. I think I saw a window on the side.
somebadnews: (204)

[personal profile] somebadnews 2023-12-03 01:32 am (UTC)(link)
[ Five seems unbothered by the look she gives him. He's not surprised by her confidence, based on every interaction they've had. Natasha barely blinked about having a meeting with Messalina and these guys aren't undead. Her comment on how interested they are in her doesn't entirely click with him, but he nods anyway.

A window is useful, and once they're in, he can most likely get the information himself. ]


Great. [ He glances behind them, then back to her, like he's wondering why they aren't heading there directly after he said he could get them in. ] Anything else?
redhourglass: <user name=treatyoself> (pic#7800321)

[personal profile] redhourglass 2023-12-17 09:16 pm (UTC)(link)
Yeah. We really have to work on your social skills.

( she quips back, rolling her eyes as she glances in the closet he'd emerged from and then pulls out a half of a barrel of what looks like rags. balancing it on one hip, she gives him a shrug. she can use it for a counterweight or weapon if needed, not to mention it gives her story credibility; just the sort of thing a maid would carry who needed to tidy up inside. )

If something goes wrong, follow the sound of fighting.

( not waiting for a response, she strides by him, the set of her shoulders business-like. she's got guards to fool, people to see, that sort of thing.

~

it takes a solid ten minutes, but there isn't any shouting. a smile here, a fluttered eyelash there (oldest trick in the book, boring), and a promise to be back after nightfall when they're off duty and she's in. the warehouse itself is worth more than a few looks, but she'd promised to let him in.

natasha throws open the window, hanging a rag out of it as though shaking it out. )
somebadnews: (77)

[personal profile] somebadnews 2023-12-18 01:10 am (UTC)(link)
[ Five only looks briefly confused at her quip, then he dismisses it when she seems ready to focus on the mission at hand. It's not like she'd be the first to give him feedback on lacking social graces they don't have time for.

He had some intentions of simply blinking in once he found a blind spot, but Natasha has obviously been working at this for a while. And she certainly would be an easier route, if not a quicker one. He gives her the ten minutes it takes for her to come to the window and accepts the opening she gives to climb inside.

Once he's on the ground, he fixes his clothes and looks to her with an approving nod. Then a questioning jut of his chin: what did she find? ]
redhourglass: (pic#16892116)

[personal profile] redhourglass 2023-12-20 01:34 am (UTC)(link)
( he's pretty spry, for .. you know, a kid. climbs up and into the window like it's nothing, which has her wondering (not for the first), who the hell he is really. still, that's a better question for a later date, when they're not deep into a warehouse of people ready to kill them if they blink wrong. )

You aren't going to believe this. ( at least she hadn't, when she'd first spotted it. but — ) There's fire blocking some of the doorways. Controlled burn, seems to somehow not be burning this entire place to the ground. The men don't even blink at it, makes me think it's been here a while.
somebadnews: (228)

[personal profile] somebadnews 2023-12-30 03:04 am (UTC)(link)
[ Five was inching towards snooping silently around the place, but with that interesting bit of trivia, he cranes his neck to see if he can see what she's talking about.

Fire doors. That's weirdly dramatic. ]


What's on the other side of them?
redhourglass: <user name=treatyoself> (pic#7800314)

[personal profile] redhourglass 2024-01-28 12:21 am (UTC)(link)
No idea. Water didn't seem to work on it. But there are definitely people on the other side.

( she nods her head around the corner, where the sound of voices drifts down the hall. if there are people on the other side, that means there is something worth looking into.

too bad about the fire. )