let's set d o w n some (
groundrules) wrote in
westwhere2023-11-01 05:35 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- arcane: caitlyn,
- assassin's creed: ratonhnhake:ton,
- ephes,
- event,
- kingdom of the wicked: emilia,
- lockwood & co: anthony lockwood,
- mcu: america chavez,
- mcu: bucky barnes,
- mcu: natasha romanova,
- mcu: yelena,
- oh! my emperor: beitang moran,
- one piece: luffy,
- one piece: nami,
- one piece: sanji,
- one piece: zoro,
- tian guan ci fu: xie lian,
- umbrella academy: ben,
- umbrella academy: five,
- warcraft: wrathion,
- wheel of time: elayne trakand
the channeling
WEALTH WHISPERS
Assignment: the Merchant fears that Matthias, alleged father of the undead Brotherhood, might be the ‘merchant’ who was due to receive dark water-infused grains by sea from the Hand. Chasing information, the Merchant routes party members towards the docks-side underworld district of Tibras, in the outskirts of Ephes. The Hand keeps grain warehouses nearby.
In Tibras, short and decayed houses are like parasitic growths toppling each other, plaster peels falling into rivulets of bloodshed. Tension thrives. Petrified, natives overwhelmingly number beggars, pleasure workers, crude bounty hunters and thieves, who look to cut throats or purse strings. Occasional bodies drift by the docks.
■ Just outside of Tibras is the abode of the merchants’ syndicate — a ring of warehouses, private clubs and houses of currency. Merchants here are protected via steep fees and travel freely. Inside the syndicate house, doorways are barred by inextinguishable living fire — which you can cross unharmed, if you rearrange the runes marked N, W, S, E on a nearby wall in a cardinal-point formation. You can also pretend to be a servant, a merchant or quality inspector to get to the Hand warehouses. Ask a clue.
Alternatively, the Merchant forewarns that a notable guest will join the syndicate for three nights: Captain Maximilian Hawk of the Dawn’s Reach Trade Company, which deals in magical artefacts. Hold him at knifepoint, seduce him, do your worst for knowledge!
■ By the entrance to Tibras is the shop of Apollonius, noted collector of supernatural artefacts and information broker. Crafty and sly, he will cooperate, in exchange for a pair of ‘eyes’ from the ghost Tykhe, who haunts the nearby anonymous burial grounds. Come midnight, Tykhe’s spirit — whose sight was gouged — appears and picks out and bewitches a pair of marbles, buttons or stones to act as her ‘eyes.’ With them in hand, she searches the graveyard for her dead sister, Cassandra. You can steal the orbs, or she’ll give them freely, if you escort her from tomb to tomb to reunite with the mute ghost of Cassandra. Return to Apollonius.
■ Deeper within Tibras is a gambling nest of sailors who were cursed by a scorned sea witch to assume the appearance of sea creatures. Led by the giant octopus Crassus, they charge protection fees from commercial merchant ships and even intimidate pirates, gleaning information from sailors and recovering drowned bodies. This illustrious group adores games of chance — as long as you can cover your losses.
You can decide or RNG how many tries it takes for your character to win — submit a finished thread to get a question! The higher the stakes, the better the information.
- — a scantly informed junior goldfish throws dice. Lose, and you must share a highly embarrassing secret.
— a moderately informed catfish, offering Baccarat. Lose, and he steals your good luck for 24 hours.
— a composed, well-informed whale plays roulette. Lose, and you must share one of your most precious memories.
— a highly-knowledgeable shark, Aurelius Longus, plays a mean hand of poker. Lose, and he asks blood or a pledge to save his life one day.
THE FLOORS
Senate leader Caius Justus exits his seclusion, ending weeks of prayer to convey the message of Ephes’ divine patron, the Chained God of chaos. And he says in a public speech:
Friends, Ephesians, countrymen…
”Friends, Ephesians, countrymen, lend me your ears. I come to speak for the Chained Father, not to praise him. The victory men reap lives after them; but cowardice is often buried with their bones. So let it be with Ephes. The noble Senate tells you, the Chained Father wishes only Ephes’ destruction. If it were so, it is a grievous fault, and grievously has the Father answered for it. Here, under leave of Messalina and the Senate – for Messalina is an honourable speaker; so they are all, all honourable speakers – come I to speak of the Chained Father’s wishes. He was my maker, faithful and just to us: but Messalina says, turn away from him. And Messalina is an honourable speaker. He has brought many territories under the heel of Ephes. In his name did the Hand rise: did this in the Chained Father seem unworthy? When now you weep asking empire, the Chained Father answers: tells you to be made of sterner stuff. Yet Messalina says the Father is unworthy. And Messalina is an honourable speaker. You all did see that I withdrew to his temple, where he spoke to me: Ephes, seize your path alone — was that unworthy? Yet Messalina says to turn away from him. And sure, Messalina is an honourable speak. I speak not to disprove what Messalina spoke, but here I am to speak what I do know: you are all children of Chaos, not without cause. What cause withholds you, then, to use the Hand yourselves? O, ambition! You have fled to brutish citadels. And men have lost their courage. Bear with me: my heart is in the temple, there with the Chained God, and I must pause and beg the Senate to vote against Messalina, til it comes back to me. ”
Returning to public life, Caius Justus advises the Senate to refuse Messalina’s proposal, but defers to a vote. Citing recent civil unrest, he imposes citadel-wide 10 p.m. curfews, bans congregations of more than eight people in the streets and sends the Hand to confiscate any visible weapons and to quiet or pre-empt unrest. Hand members — forced to present in large numbers — appear erratic, prone to violent outbursts and to taking out their anger on civilians. Hand leader Narula is excessively smug.
Newscasters are careful with their words, speeches decrying Messalina abound, and senators are‘escorted’ by Hand delegations, also for their protection. Caius Justus announces he will run again for Senate leadership — to begrudged murmurs among Senators, given his previous pledge to retire.
Assignment: lure Senators toward the position that the party supports. After Caius Justus’ return:
- ■ 51 Senators back Caius Justus to refuse Messalina’s proposal.
■ Maximus Faustus convinces 53 Senators to accept Messalina’s proposal
■ Caelius Silvanus persuades 47 Senators to vote to postpone a decision on Messalina’s proposal for another season.
Following the party’s previous interventions, Senators are open to considering Messalina’s cause. Many are skittish, fearing their careers or lives will end with disobeying Caius Justus. Optionally, party members previously assigned a political role might receive threats from Caius Justus’ supporters.
■ Persuade, bribe, threaten or blackmail a minor Senator to switch votes. Perhaps you can offer coin or rally supporters in the marketplace for their next election, or heal their donkey or get rid of that pesky boy mooning after their daughter. Or maybe prove their corruption streak, or place a polite knife at their throats. Hold the whole Senate floor hostage, if you want, of blockade Senators from entering the Senate on voting day!
■ Ask for a RNGed Senator if you want or submit threads of swaying votes. A final tally will be taken on 19 November
INCENSE
Priests of the Chained God whisper that the god shows signs of awakening to trigger an apocalypse. Chained and warded twelve times to prevent the end of the world, the Chained God allegedly rests in the Halls of the Sleeper, in the underground belly of his main temple in Ephes. Above ground, the temple is silent, rife with milling priests, hummed prayers and cloying hallucinogenic incense that encourages lethargy. Access is unrestricted, but monitored.
To progress downstairs, you may need to convince guards that you are one of the groups of ferociously devout pilgrim worshippers, or a priest. Below, you feel overcome by creeping, paralysing dread.
■ You are haunted by sinister, saccharine voices murmuring intrusive thoughts only you hear, diminishing your worth and paranoically asking if your companion means you harm. You are more irritable and prone to violence.
■ The halls increasingly resemble narrow subterranean corridors with limited and overheated air reserves. You reach locked stone gates, covered in loose chains and crudely carved with the inscription, the Sleeper awakes. Instructions state the Chained God demands sacrifice and proof of chaos.
■ To enter the Sleeper’s Hall, instructions say, you must commit an act of betrayal, by: drawing your companion’s blood and smearing it over the inscription (lean into the corruption!), which prevents them from entering the halls with you; or chaining them to the door with the gate shackles, condemning them to watch as you enter; or pushing your companion away, verbally eviscerating or attacking them until they flee. With player approval, your character could get a sense of what theirs is emotionally or physically vulnerable to, then exploit it. Acts of betrayal cannot be faked.
■ The Sleeper’s Hall is narrow, nearly spherical and lit by thin rivers of flowing magma that cross cracked floors. Amid swelter, you hear the periodic gulps and quakes of stone trembling around you. The supernaturally sensitive feel the presence of great, if constrained power.
■ The black water previously associated with the undead also gushes from rifts in the ground. It has a cold, sinister aura.
■ Search the room for clues — and leave urgently, before corruption consumes you.
■ Towards the middle of the room is a large, nebulously shaped creature, fully fettered and covered in magical wards, chains and blood-painted runes. Anyone in the Chained God’s presence may feel overcome by emotional or physical agony, claustrophobia and bloodlust — but the divinity only speaks with the RNG winner.
NOTES:
■ Some players have asked about potentially
■ NPC inbox, if you need anyone!
■ QUESTIONS
hermione granger (harry potter)
1. wealth whispers: what's a place like this doing in a girl like you?
Except, of course, for the glint of a talisman, and the peak of a few rebel curls for anyone who'd be asking. There are some places where peanut sellers don't need to go, and the Merchants' guild is one of them. Yet, here she is, on her own (for now, heyyyy), daintly hopping over a cobblestone that looks precarious and looking for warehouses. ]
no subject
[Oh even wrapped up like that, there's something very recognisable about a well-educated English accent. Especially when surrounded by unfamiliar tones, in an unfamiliar and very un-English place.
He really didn't expect the peanut lady to be down in this end of town, but who is he to know what she likes to do when she isn't heckling senators?
The road isn't exactly clean, the cobbles are loose, the stains on them are a mix of salt-water residue and blood. Just like home. He offers her his arm, just in case.]
Where are you headed? Is there a merchant in charge of nut imports?
no subject
[ She hesitates for a moment, then takes his arm and looks around. ] Hah - no. I'm looking for a way into the grain warehouses. You know, the ones the Merchant mentioned?
no subject
[ He should go and try to help the folks in that part of town. He knows there's just as many factories employing children and gangs as bad as the Blighters. But London is already almost too much for three assassins to take on by themselves.
But London is a long way away, and it might not even be the same city in the world she's from. It might even be better. Hell, he hopes it's better.
He's actually happy to have something here to think his teeth into.]
Oh those? I was on my way to have a little nose around. Fancy doubling up?
no subject
Strength in numbers, right? [ At the very least, she can avoid the brothels or being questioned by guards if she is here in company, right? ] Have you got any preference for direction?
no subject
Best to leave it well alone.]
My preference is from the way they least expect, if truth be told. But I can sneak myself into Buckingham Palace, I don't know if you can do the same. Or are inclined to. So we could bluff our way in? In that case, front door is on the main Dock Road, not far from here.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
2. wealth whispers: bureaucracy edition
Yes, see here - as I suspected, it appears your establishment failed to meet th-the quality, uh, requirements - health and safety regulations, fire hazard - you are storing highly flammable things in there, and regular inspections are therefore required to - look, if you'll just let me through, I can clear it up with the top brass of course.
I mean, they can clear it up with me. Come on, time is wasting.
oh God, return of Bad Book B--
( He is... a fine accessory. Steadfast. Casting of a long shadow, looming. The perfect purveyor of meticulous regret, face awash with the hundred flavours of deep personal penance.
His soul is exiting his body. His sword, meanwhile, is silently anticipating its next opportunity to enter the flesh of another.
We must all chase our ambitions, in life.
One hand bound tightly behind his back, he commits fully to the part, slowly nictating like a sunning reptile, while the guards look on, incredulous. )
She is — important.
( ...that. Always seems to make lesser men break ranks. And he does not lie, being she is of great and utmost importance at least to a handful of individuals he can name. )
no subject
It takes strength of will to not look amused at that declaration from her self-appointed bodyguard, and instead to raise a defiant eyebrow at the guard and say, dryly: ] Quite.
[ Do not lie must be one of the edicts, right? She is going to ask him about it - makes a note mentally for later - but to point: ] Important enough to impose fines, so let us be wise here.
no subject
( Most excellent of a defense indeed. Truly stellar. The rhetoric feat of a year, a lifetime, a century's generation.
Excuse him as he deceit deepens, Hermione speaks of gold collected, and the paltry veneer of moral legitimacy that Lan Wangji had painted on their venture cracks and crumbles before his eyes.
Just how much of a fine, the guard asks. Can't be upsetting the fish folk, he says.
...at which point, Lan Wangji, awakened from stupor, politely says: )
We have no disagreement with fish. ( ...he does not, after all, consume meat. Ah, the precepts, so very flexible.
This seems to give the guard enough pause, because, Oh, they're in agreement, then? )
no subject
Hermione is going to take it. ]
Let's just say we're not in disagreement.
[ Let the guard assume whatever he wants to, that's the rule of a con, right? Apparently she's a conwoman now. ]
no subject
( Not... in disagreement. Once more, the peak of veracity. Truly, Hermione and he are masters of the diplomatic art and honesty, in foremost proof that men of politics choose and need not confine themselves to the base cunning of deception.
He nods. This part, he knows, commits to nothing. )
No fish would bar our path.
( ...because Lan Wangji would cut said scale-bearer down. The miracle of weaponised double entendres. No matter. The guard seems dutifully impressed, in a sign that intelligence was the last of his post's qualifications, slipping aside with only a word of caution, Keep your heads down, it's been tense since the games and the Senate troubles.
Yes. A large earthquake and the destruction of a colosseum will do that. Political trouble citadelwide can't help.
But they're moving, for which Lan Wangji extends his gratitude in the way of his people: by hastening on. To Hermione, muttered: )
You sense our path?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
It has been too long since these two have had shenanigans
He snaps his fan open, and waves it lazily, looking slightly bored by the whole proceedings.]
Quickly now, if you please. We have other things to do with our day and so do you.
We remedy this now
Fine, mutters the guard, who has decided it's not worth his trouble. Inspect.]
Thank you, very helpful. I'll include that in my report.
no subject
Can your magic help us find anything of significance more quickly?
no subject
[She shakes her head, with regret. Would that she could just summon clues randomly - but it seems she's forced to find things the hard way. Some warehouses have been dupes, while others have yielded results. She's already got something on Matthias, here, but what of the Hand? What of Messalina?]
Just look around and see if you can spot an office of sorts.
no subject
... This way. There's a door over there?
3. wealth whispers: casino royale edition
So when you say if I lose I share one of my memories with you, do you mean in the sense that I lose that memory to you or do I just tell you about it? Also, what use do you have for memories?
4. incense: incentive is that she's easy to betray
"Act natural, it's me," she says, to the person she's just siddled up to, a cloak covering her face for the most part. It's to shield her expression from view, because who would believe Hermione is a devout anything?
You're a poor actress. No idea what you've gotten yourself into, and now you're going to drag some poor bystander down with you. All for knowledge - pathetic.
"Shut it," she snaps, under her breath. In the silence immediately after she realises: no, her travel companion was not talking. The stupid, sweet and poisonous voices are at it again.
okay but what if he just runs away at the door, is that betrayal enough
You should have died when they did.
Only that's been so true, for so long, that he simply accepts it. There are few things he can hear that aren't part of what he already believes, no matter how twisted.
Your fear will be your undoing.
But it already has been. It already was.
"More fun with gags," he says, smile a beat late and crooked in a way that looks almost twitchy. They're not yet in the front of this line of begging for access, and he doesn't want to go down there, doesn't want to make it to that opening and the heaviness of magic and imbalance, yet that's exactly what they're meant to do.
Searing terrible plans, every Storming time.
"Have you ever worshiped a god?"
that's just licyn doing what he does best
You never will, though - who would want to try showing you any bit of fun, when you're nothing but a child in their eyes?
Her inner voices sound like a mix of hers, and Bellatrix Lestrange, and voices she doesn't recognise - but it doesn't mean they're wrong.
She presses her lips together firmly, and shakes off the sliver of self-doubt that wants to burrow in, like a knife in her side. They have to wait - entrance to these temples always come with a price, most often psychological.
"I don't worship," she murmurs, contrite. "It's a bit hard to have faith when you see all the injustice in the world - especially when said injustices are committed in the name of belief."
bravely running away
Like so many things in his experience, and so many more that he avoids to stay away from the troubles that inevitably followed. His gaze trails back to the front, watching the last few supplicants before them. The one who'd just spoken with the guardians of this place weeps, turned away; the ones to step in after shudder as leaves in an autumn gale.
"Faith is what you make of it." What you don't make of it, too. "Faith in self, or faith in people making strange decisions, or faith in inns having some sort of stew ready for the serving. Worship doesn't need faith. It just needs motivation."
The worship of bodies and lovers, the worship of concepts above all else: the adoration of power. He grimaces as the feel of this place buffets at his lacking defenses, and he wish he were not so aware of his own magic-leaking nature, wondering belatedly if appetites below may find it appealing.
Surely not?
They always are.
no subject
"That's very profound," she murmurs under her breath, not letting her gaze drift towards him. She is trying to appear contrite and penitent, a pilgrim making her way inside a temple over here. Not a cynic, muttering under her breath and all.
The guardians come into view and clear their throats, guiding them both to direct their attention to the chained gates behind them. Prove you are worthy of entering. The Chained God demands sacrifice, and proof of chaos.
And since she and Licyn have reached the front of the line together, she looks to him now, a little flicker of panic crossing her eyes at the thought of sacrifice. Hermione Granger is not killing people for knowledge.
no subject
"Such is our penance in devotion at the feet of the Chained One, that love is chaos, and chaos is love, beating with our hearts, in our blood." Pretty nonsense, but the way he says it, the downcast glance as if shy, before he drags his eyes up, holds the guardian priest's eyes with his own, letting his own desire to not be here shine through with a desperation that has them waved through with a murmur of acceptance and their promise to pay proper homage in their pilgrimage, as the others do.
Shuffled off to a door that he near balks at, for the way it feels worse, almost a force to walk against, a current in a river they didn't know they waded. Hermione might feel him attempting to turn away, then turning back, grimace impossible to hide from her, hidden from those behind them by the fixed nature of his staring down through the open archway.
"Do we have to?"
(no subject)
(no subject)