groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2023-10-06 07:00 pm

blood & sand


Hi folks! Welcome to Eastbound’s last test drive meme and the second event of the Ephes Arc, stretching until 25 October. Applications next open over 20-25 October, with invitations required for new players (but not returning ones). Individual cast and game caps are off.

Test driving characters can use this space for both network and log prompts, as well as play both the newcomer and shared prompts. Enjoy!


BLOOD & SAND







NEWCOMERS-ONLY PROMPTS
You wake to the creaky swaying of a large wooden cage, in the back of a cart. Balmy sun pinches your cracked, dried skin. Haziness and nausea assail you, your legs weak. Your supernatural powers are muted, due to recover within 48 hours. Several other carts trot by. You share your cage with a dozen others — largely farmers — and sacks of freshly harvested wheat, their bottoms stained dark.

The farmers point you towards a heap of rusted pendants that allow you to speak and glean local tongues, and access a network. They say you were recovered following an earthquake at a Hive — one of the agricultural clusters feeding the extravagant Senate-led city of Ephes. The Ephes army, the elite Hand, was patrolling nearby and is taking you to the citadel for healing.

■ Gather your bearings and distribute the scant water that Hand soldiers dole out — the earthquake, you hear, has dried the Hive wells.

■ You quickly learn why the Hand encaged all of you, as one of the Hive farmers starts to jerk, growl and shake, weeping black water as he strikes at anyone around him. Fend for yourself, before the Hand soldiers come to remove him!




You arrive at the main gate of Ephes, where crowds vie for passage. Your carts are inspected, and an irritable woman enters each cage, checking each passenger — before taking you and a handful of others for ‘further customs investigations.’

In the back of an alley, she introduces herself as the sorceress Karsa — and says you are otherworlders brought into the realm of Akhuras by undead lieges of the Brotherhood, who seek to weaponise you in their wars. Her patron, the Merchant, leads otherworlders to ancient transport beacons that can deliver you home.

One beacon sleeps in Ephes, where the rest of Karsa’s party is scattered. The citadel has mysteriously accrued an elite, nearly supernaturally strong army that the undead lady Messalina seeks to borrow from the Senate, in her quest to free her undead companions from the Brotherhood. The Senate is yet to vote on her request.

The black water that has touched you, Karsa says, has previously been found where the undead rally. For now, Karsa gives you a little coin, passport papers identifying you under various civilian roles (player’s choice, but keep it Ancient Rome-themed) and an iron pin of an eye with a sun for a pupil to identify other party members.


SHARED PROMPTS

Decadent Ephes is overrun by rumours, after several Senators who intended to support undead lady Messalina were mysteriously assassinated at the banquet of prominent Senator Maximus Faustus — who, Karsa informs, is one of Messalina’s shapeshifting creatures. Messalina offers her protegees demonic hound escorts.

Hand army recruits protect official buildings, while the rich hire gladiators to watch their homes. Both move freely.

The Senate fears further retaliation against those who champion the dead. Senate leader Caius Justus distantly mourns the Senatorial murders from seclusion at the temple of the Chained God.

Civilians face increased tensions and whispers of curfews in the market. Crowds frequently quarrel over undead allegiances

Following an exercise in divination, priests of the city’s patron, the Chained God, spread word that the deity holds strong despite his Chaining, and he still wishes to destroy and rebirth the world.

Karsa informs the existing party that more otherworlders joined Ephes and wear iron pins depicting an eye with a sun for a pupil. She gives the party similar pins for identification purposes. Newcomers and old timers can recognise each other by their pins or engage over the network!




THE PROSCRIPTIONS
OBJECTIVE: procure proscription lists.

You hear from the city crowds that partial target lists are circulating with the names of politicians targeted for bounties. Karsa tasks the team to recover the lists, which can be used as political currency. Find them by either:

■ Infiltrating a tavern run by the ruthless city gang of Livius Decimus and packed with unscrupulous bounty hunters, thugs and professional assassins.
A local ‘delicacy’ drink of wine and pickle juice is often inflicted on strangers. Brawls erupt randomly. Coax shady patrons to share target lists.

■ Visit the empty marketplaces just before dawns and raid the chained wooden submission boxes of news shouters, who receive anonymous tip-offs about fresh bounty lists. The boxes are pinned to the ground and tightly locked, but rusty from the cold seasons — allowing you to break them or pick their locks, while someone keeps watch. Tampering with a news shouter’s box is a jailable offence.

Turn in a finished thread to receive a clue!




AT SEA
OBJECTIVE:
investigate abandoned ships and rescue sailors.

One early morning (OOCly: Oct. 13), as you entertain sailors for gossip on the docks or fish breakfast, you witness the port authorities screaming for help as several small merchant ships appear abandoned at nearby sea for reasons unknown.

Lookouts spot no activity on board, while sailors organise rescues.

■ Row a small boat some 15-20 minutes to one of the merchant vessels. All merchant ships have roughly three hours afloat, as they slowly sink from numerous small erosion holes in their sides.

■ You find no crew on deck, and doorways to the cabins below are locked from within. Below deck, you find numerous sacks of wheat from the Ephes agricultural clusters, the Hives. A black liquid, thick and tar-like, is seeping out of the sacks — corroding the ship’s wood and creating leaking holes.

■ You find a handful of dazed sailors who claim a dark, slithering creature knocked them out. They were selected by Narula, leader of the elite Ephes army of the Hand, to transfer grain onto the vessels of the ‘merchant’ Matthias, much farther at sea. If you mention Matthias to Karsa later, she reveals he is a man (?) who potentially created the undead Brotherhood.

Seven sailors who did not know each other were chosen to man the ship. Eight men are in the room, meaning one ‘man’ is the assailing creature. You must decide who to release upstairs for evacuation.

■ Tips: the creature, disguised as a human sailor, has no pain receptors and isn’t afraid of typical dangers (fire, drowning). It does not bleed if hurt. It sometimes forgets to blink and increasingly, unwillingly, slowly morphs its features into yours, the longer it speaks with you. Lastly, the creature has a tattoo on its forearm identifying it as a soldier of the Hand.

■ Once found, the creature turns violent, dissolving into wisps of shadow and materialising once more to strike from behind you. The shadow creature cannot be outright killed — but you can lock it inside the ship.

■ Leave by small boat before the vessel sinks & claim a question if you saved sailors. Merchant vessels can be patched up, if successfully returned to port.




THE RATTLING
OBJECTIVE: survive & explore the arena.

To stoke her popularity in Ephes, undead mistress Messalina organises a sumptuous gladiator game at the Colosseum (OOCly around Oct. 20), inviting plebes, patricians, politicians, soldiers — and you.

Gladiators may be hired (or coerced) to perform, while servants supply copious amounts of wines, oysters and honey pastries. A tiny mechanical golden mouse, passing by each seat, drops folded pieces of parchment with fortunes and riddles, ranging from teasing to morbid to philosophical or sweet. Pick up yours and make sense of it with your neighbour!

Politicians often interrupt the games to announce donations or make elaborate speeches. Toss peanuts to signal your discontent — or join in with your own speech.

■ The games start with matches between humans, but are building up to face-offs with reptilian demons, mounted rhinoceros and flying gargolyes whose voices thrall you frozen put.

■ During the games, you feel slight vibrations, and — if supernaturally sensitive — an undefined magical tension. By 15:00, this ramps up into earth tremors that worsen over 12 minutes — as columns and seats topple over, and the ground breaks in deep rifts, releasing black, chilled, tar-like water.

■ Crazed mobs rush for the exit, stampeding carelessly, while columns and decorations tumble down.

■ Dozens of the monsters brought to gladiate free themselves and hunt down spectators. Soldiers of the army of the Hand — disturbingly fast, strong and disciplined — intervene but it’s best you look after yourselves. Some spectators shout these Hand recruits practise some of the techniques performed by a recently missing gladiator — the Beast of Brenne.

■ Passing by the earthquake rifts, you see wisps of the tar-like liquid that gushes from them is gradually assuming the shadowy shape of humans. Stalking after you, they do not speak or bring you harm, but slowly steal your likeness and drain you of vigour and stamina. You get the sense that all they want is a shape. Encountering shadow creatures leaves you with a sense of bitter loneliness that only living company can soothe.

■ If you study the arena, you see the same black liquid is gathering around freshly downed corpses, slowly reanimating them. These newly-crafted undead struggle to walk and speak naturally and remember their lives, often unaware they died. Anguished, they beg help to escape, before inevitably succumbing to the instinct to harm you. Remind or convince them they are dead, and they withdraw.

■ The largest earthquake rift in the arena is overrun by the black liquid and by nearby undead. Within it, you notice a bloodless hand that seems to never sink — Enter a RNG draw to collect it and its clue.

■ As you gather your wits outside, you see followers of the Chained God rallying in the streets, comforting the traumatised crowd that all will be well now — for the Chained God’s destruction will be mercifully swift.




THE QUIET HOUSE
OBJECTIVE: Explore the abandoned gladiator barracks.

NOTE: a Halloween special, this area is entirely opt-in and features several frights. Mind the warnings!

As chaos consumes the Colosseum, you notice the earthquake has destroyed a previously locked arena gate, revealing a decayed tunnel. The corridor leads inside a closed-off barrack whose doors and windows have been barred from the outside with wood planks and chains. Touch these restraints, and your unhurt hand leaves behind a fading blood print.

The barracks building is withered and clearly abandoned, with scarce furniture and a few weapons in a training room.

Several discarded torches stay alight on wall fixtures. Pre-prepared braziers have been filled with spirit-fending incense of sandalwood and sage. Explore for clues.

THE HALLWAYS ( cw: guilt haunting ): corridors flow into each other, often leading back where you started. You run into shifting wall engravings, some listing the name and ranks of Hand soldiers, or precepts such as GODS OF THE ARENA and BECOME AS STRONG / AS FAST, AS NIMBLE / AS GLADIATORS. A large portrait of Hand leader Narula is increasingly more scratched, every time you encounter it, while the painted man looks healthier, younger and stronger. Inevitably, you hear heavy steps — a deep-shadowed spectre, the Drillmaster, who starts to stalk you with slow persistence. Visible to you and your companions, the Drillmaster fluctuates between assuming the appearance of Narula and the distorted, monstrous figure of someone from your past, who heavily criticised or intimidated you. The corridor lighting changes depending on your proximity to the Drillmaster: green for safe passage, white to tread lightly, red to stop. You can make the Drillmaster disappear out of your way by facing or acknowledging whatever weakness (true or self-perceived) you have that has caused extensive criticism or self-doubt.

THE BATHS ( cw: doppelgangers): a long marble hall featuring a large swimming pool, now drained and filled with mould and debris. Steam overwhelms the room, except for a wall-length black mirror at the end of the hall. The more you look into the mirror, the more the black substance that covers it slips down, flooding the floors and also dripping from walls and the ceiling. As the mirror clears, you see your black-eyed reflection that suddenly screams out verbal abuse or plunges at you. Once you subdue the doppelganger (claim a clue), it dissolves into more black water, while the mirror shows scratched inscriptions of A RIGHTEOUS HAND SHAPES EACH OF ITS FINGERS.

THE DORMITORIES ( cw: membranous cocoons): hollow, empty, quiet, the dormitories sport strange membranous cocoons in the walls, from which shadowy hands reach out. You hear young wo/men, whimpering and murmuring that they aren’t afraid and want to change to make Brother Narula proud, before erupting into screams or laughter. Break the cocoons without getting trapped into their webs — only to find nothing inside, except stone dog tags, engraved with the names of Hand soldiers. On the floor, you find primitive tattoo needles and ink.


Luck strikes at sunset, when a previously barred door opens to release you from the house — back into Ephes.

NOTES:

QUESTIONS

NPC inbox (for test drivers)

■ Event title shamelessly pilfered from a gory gladiator show!

daughterheir: (09)

[personal profile] daughterheir 2023-10-30 04:02 pm (UTC)(link)
It's called channeling in my world. Channelers can weave together threads of the One Power to create specific effects. [Though there's nothing stilted about the way she speaks, it does sound a bit like she's reciting a passage of a book from memory.] Not many people are able to channel at all - perhaps one in a hundred - and many of them are fairly weak in the Power.

[She raises her free hand to the torch, holding it up beside the flame. To a non-channeler, it won't look like anything at all happens before the fire snuffs out and then flares back to life; to someone able to see weaves, the fine threads of light curling around the torch would glow brighter than the fire.]

Lighting a torch is quite basic, really. Those who are skilled in the One Power can do all sorts of fantastical things. I've only just begun my formal training, but I've been experimenting with a few weaves of my own.
bigsmile: (13)

[personal profile] bigsmile 2023-10-30 04:03 pm (UTC)(link)
(That is an exceedingly good point; any devil fruit eater would do anything to avoid the ocean. Whatever had been on that ship hadn't seemed to give it a thought. But then if they weren't a devil fruit eater then what were they?

Luffy can't deny he's curious, but he also can't deny a small feeling of concern that lingers. What is going on in this place?
)

Huh? Changing like expressions? (Please say expressions....) If they weren't human then what were they?
xiaodu: (27)

[personal profile] xiaodu 2023-10-30 05:27 pm (UTC)(link)
In present times, nothing wrong, no.

Back then, the Window of Heaven had caught him again and you took exception to that.

... So did I, to be honest, but then if he'd asked for help earlier, that probably wouldn't have happened.

[Wu Xi does wonder though, how far in the past this one is.]

... has he told you about the nails yet?
somebadnews: (179)

[personal profile] somebadnews 2023-10-30 06:24 pm (UTC)(link)
[ That's politics for you. They don't have the luxury of doing whatever they want if this is going to work. Calling him Messalina's righthand man is giving him a little too much credit, but it's nice to know he gives that impression. ]

When I have something to say. Working out a strategy where the living will back the undead isn't easy. If I show up empty-handed, it hurts my credibility. [ He's already alive, so that's one strike against him. ]

I may have waited too long to have this one. Now I need to see if Alir was exaggerating or not.
mustact: (→26)

[personal profile] mustact 2023-10-30 08:52 pm (UTC)(link)
[ For a moment, he looks up at the sky. Maybe rolling his eyes a little. ]

Really.

[ He would never have guessed.

Crouching down in front of one of the boxes, he gets to work. It should be a while before the guards come back, and he makes quick work of the lock now that there are no interruptions. ]
mustact: (→66)

[personal profile] mustact 2023-10-30 09:11 pm (UTC)(link)
I do not.

[ He's also making no move to either encourage or discourage her further. Not like he knows for certain what Messalina would think about it if she knew, but she very well might notice and might care. ]
matermali: (269)

[personal profile] matermali 2023-10-31 12:01 am (UTC)(link)
[ Vanessa's quick to catch her wrist, staring with narrowed eyes. ]

Do not touch it.

[ Black water is rarely a sign of good things ahead, but she will release the woman's wrist with a cautious nod for her to continue. Samples are well enough if she's careful not to touch it. Nothing may happen, but it's never worth the risk. ]
cartographie: (pic#16797291)

[personal profile] cartographie 2023-10-31 02:35 am (UTC)(link)
[ Nami blinks, shocked by the insult, and left sorely tempted to raise her foot and kick him while he fights pointlessly with the wooden door. By the time Zoro relents to the cage door, Nami has been seething long enough that he's met with a hissed out– ] Weren't you tied up in the yard when Luffy found you? [ Before she goes quiet, squinting in the bright sunlight as she glares ahead.

With her head aching like it is, it's easy not to say or do anything else until Zoro moves his sword between her and the man with the canteen. She scowls at him but reaches for it, taking a drink before offering it to Zoro, and finally passing it back to the owner with a muttered thanks. After turning the strange pendant around in her hands a few times Nami puts it on and sits back, her arms moving to cross over her chest before she catches sight of what Zoro's doing in her periphery.

She hasn't forgiven him for saying that before, which explains why she doesn't bother to explain herself when she takes hold of his wrist and pulls his hand into her lap, resting it palm up on her knee so she can set about doing a better job getting those splinters out, using her nails to do it.
] Stay still asshole.
theflashyfool: (pic#16751774)

[personal profile] theflashyfool 2023-10-31 03:40 am (UTC)(link)
I mean his features. He started to look like-- me. [Sorry, buddy. He really wishes he could. It was creepy and Buggy doesn't regret leaving that thing behind at all.] How should I know?

[He shifts a little bit, looking back at the sinking ship, brows furrowed.]

Those sailors, when I talked to them... they said something about a monster doing the damage. I thought they were just freaked out or drunk. Something.

[But no, maybe they had a point.]

Look at it this way, Straw Hat... practice for the Grand Line.
theflashyfool: (pic#16751770)

[personal profile] theflashyfool 2023-10-31 05:30 am (UTC)(link)
Tell me about it.

[Then again, if this thing's sick, do they want it bleeding everywhere? He has no clue, but he does slash at the farmer regardless, giving it a shove back afterwards.]

You could always aim one of those kicks right at his heads, buddy. Maybe if we knock'em out, it'll stop.
wifedup: (xlvi..)

[personal profile] wifedup 2023-10-31 01:24 pm (UTC)(link)
"Mm, you know I take these things very seriously."

Said, like a man who does not actually take anything seriously. But it's a role he's very good at playing, and it certainly fools men like the brutes currently surrounding them. The parchment is slipped inside his sleeve easily, the handkerchief he takes his time to fold, fussily, putting on a show.

"I'll be in touch, mm?" The list is Jacob's after all, he's just helping. And then, louder, "And you too, Livius! If he doesn't pass muster I'll be sure to make it up to you. They'll be a new shipment in by next week!"

There's a general noise of ascent and Wen Kexing allows the man in charge a shallow bow before he's straightening himself out.

"Have fun!"
wifedup: (lvii.)

[personal profile] wifedup 2023-10-31 01:36 pm (UTC)(link)
( It's a lot to take in at once, the furrow between his brows deepening, a muscle clenching in the meat of his jaw. Anxiety rises like a tide, the prospect that he might fail to keep Zhou Zishu safe sitting awfully in the hollow of his throat. Of course he would have been beside himself, it's hard to contain it even now. )

I know about them.

( Cautiously. )

Though I thought Ah-Xu didn't want them known by the wider world.

( Is it mean? It's probably mean. He doesn't know this man, however, he could be a spy from Tian Chuang. This could all be a trick. )
stomacles: (04)

[personal profile] stomacles 2023-10-31 06:12 pm (UTC)(link)
The tentacles are, indeed, very unruly, but they get the job done and have never hurt his siblings, yet. Still, a far smoother means of attack can be appreciated here, heavily.

He studies Wrath for a second, like he's not sure about his siblings making friends with demons, but, well, so far, he seems okay.

"You don't make deals or pacts, do you?" Because Ben is all for his siblings getting what they want and deserve, but the idea of them owing someone sinister worries him. They aren't the best at looking out for themselves.

"Hopefully, you won't have to see it." Of course, that is still out for debate. There are more mirrors in the room.

"I almost forgot - we came in here to look around, didn't we?"
stomacles: (08)

[personal profile] stomacles 2023-10-31 06:15 pm (UTC)(link)
[ Even if Dolores is, well, a mannequin, if she kept Five from going utterly insane, Ben can appreciate that situation just as much can call it what it is. Klaus, also, had Ben, after all. And Ben was pretty sure Klaus was near madness, often. ]

[ Five answers, and Ben's jaw remains set, clearly worried anyway. ]


A lot happens with us in ten days. That's like two years for normal people.
legsbenedict: (pic#16786792)

[personal profile] legsbenedict 2023-10-31 10:18 pm (UTC)(link)
I'd consider myself a cook first and a pirate second, but yes. [ He wiggles his hand back and forth in a so-so hand gesture. ]

More like 'sails around in a ship and liberates an island from a gang of fishmen'. The crew I'm on is a different kind of pirate.

[ He holds out his hand for a shake if Ben is so inclined. ]

Just Sanji. Don't worry, you're in good hands.
companionsgrasp: (023)

[personal profile] companionsgrasp 2023-10-31 11:40 pm (UTC)(link)
[Well, that's not something Benedict has ever had to deal with before. And, thankfully, he didn't have to now either. It did mean his doppelganger had trouble with the ice as well. It slowed down considerably as it tried to keep up with Benedict who saw an opportunity to strike when it appeared.

"Benedict..."

He heard the warning before the moment arrived but it wasn't meant to alert him to any danger. Rather, Benedict understood the softly intoned word as soon as he saw the inky darkness gather at the doppelganger's feet. It rose like tentacles to shield the apparition from the attack from behind. It's focused stayed on Benedict as it pressed an attack on the annoyed detective.]


You've got to be kidding me.

[He groused as he parried the attack.

"It does not have an entity of it's own," his Companion reassured him, "it is simply copying abilities."

Which, Benedict had to admit, was actually comforting to hear. He knew it had to be such but the mere idea of another entity being created to perfectly mirror his unique situation was troubling. As it were, this thing was already annoying him for everything that it stood for.]


That's going to be the worst of it.
inferus: (🗡️ 0 1 5)

[personal profile] inferus 2023-11-01 01:09 am (UTC)(link)
Wrath answer the question with a question of his own as demons are prone to do.

"Are you concerned that one of your siblings have made a pact?"

He can only imagine that is why Ben would be asking. There was no interest in the tone of his voice, which is interesting. He would imagine being dead within his own world might spark the desperate kind of interest that would tempt most demons to pull apart, to utilize, to form a deal of one kind or another.

"That was the intent." To search. "There are words on the mirror."

A RIGHTEOUS HAND SHAPES EACH OF ITS FINGERS.

"...likely in reference to the army in this particular city."
blackscales: Commission, Do Not Take! (3)

[personal profile] blackscales 2023-11-01 01:56 am (UTC)(link)
This certainly seems like a time to leave. Wrathion backs them both up a little further, struggling to look away. The whispers call to him, tempting, offering him things, and it's familiar in an unsettling way. One that sends cold shivers down his spine, have his senses pricking into high alert.

He rips his gaze away, reaches for Anduin and tries to pull him along. It's a little more physical than he'd usually be, but the occasion calls for it.

"Out," he says. "I don't want to be trapped down here with whatever this is. One of you is quite enough."

Wrathion is incredibly aware that they are underground, and he may be an earth dragon but that doesn't mean he wants to test these things. Especially not with Anduin here at risk.
rumorate: (30)

[personal profile] rumorate 2023-11-01 02:22 am (UTC)(link)
Allison nods and is about to ask something else when one of her escorts makes a grumble. She glances back over her shoulder before turning back to him.

"Walk with me? I need to get back to the coliseum before the next bought."

And because that needs context: "I'm a gladiator. I don't have a fight today but they get testy if we stay out for too long."
rumorate: (117)

[personal profile] rumorate 2023-11-01 02:34 am (UTC)(link)
She nods, as she straightens, shaking off her shock and glancing back to see if there are any of the civilians she was trying to get out left. They are gone, because they saw a winged warrior come down and murder a rhinoceros. Fair.

"Yeah, I'm good." Her eyes dart back to him. "That was incredible."

She can appreciate the deadliness of her friends.
daughterheir: (06)

[personal profile] daughterheir 2023-11-01 05:19 am (UTC)(link)
[Elayne pauses. Waits. Eyes the woman who has laid a hand on her. People don't really do that. This is... new.

In a way, it's an odd sort of liberating. The same unexpected feeling that had taken hold when she'd arrived at the White Tower and realized that not only was she to be living in the novice quarters with the other novices, to do all the same chores as the other novices, make friends with the other novices, but that they'd gotten rid of all the fancy bedding and furnishings that her mother had sent along with her. The feeling of being just a regular girl.

She almost smiles.

Almost.

When the woman releases her, she returns to her task, careful not to let the water touch her as she collects a few drops in the vial.]


We haven't been properly introduced yet, have we? I'm Elayne Trakand.
serio: commissioned. dnt. (122.)

[personal profile] serio 2023-11-01 06:25 am (UTC)(link)
( since he started out on his journey to become the world's greatest swordsman, and after teaming up with luffy, zoro's had nonstop encounters with stuff he wouldn't have known about had he stayed put in his village. it seems like not knowing shit and being surprised by the existence of the unthinkable and unimaginable is just par for the course.

as they're getting closer to the galley, zoro puts his hand out to stop ben from moving forward any further before he shoves him back against the wall. a large crate sweeps past, barely missing them as some kind of a loud commotion can be heard coming from upstairs. interrogation gone wrong, maybe?
)

Let's keep moving... ( no point going back up there now. not much time left until the whole damn ship sinks. ) So, what's a car? Is it some kinda of an animal or something? ( there are more crates blocking their path now and they'll have to climb over it to get to where the rum's at. the sailor just beckons for them to go ahead, mumbling something about how they'll be able to find what they're looking for inside one of the steel cabinets by the counter. )
matermali: (309)

[personal profile] matermali 2023-11-01 06:59 am (UTC)(link)
[ Whatever quizzical reaction this young lady has to her grip is of no consequence to her, though every micro-expression is caught before she turns her attention back to the mirror and what it's covered in. Which is...moving.

Whatever has been captured will have to be enough, because soon Vanessa is thrusting an arm in front of Elayne to motion her away, keeping in front of her as she attempts to back up a few feet. The dark water, if this black sludge can indeed be that, seems to be melting away and revealing a mirror for true.

While trying to keep Elayne from being overcome by the inky threat, she ends up captivated by her own gaze. More than that, she's staring as though she expects someone to come through. She's known other women who can quite easily. ]


Something is here.
serio: commissioned. dnt. (044.)

[personal profile] serio 2023-11-01 07:05 am (UTC)(link)
( hard to do the work of a first mate when they don't even have a ship anymore. which is why he's wondering why they're not trying to get hold of one instead of blondie here waiting tables again. )

People talk? Hm. I see that woman's got you doing her bidding already. ( what's that lady's name? karsa? clearly, he's got trust issues and he's not gonna go to work for anyone but his captain. but the cook here probably has a hard time resisting the charm of any woman, which isn't at all surprising. is zoro judging him right now? is sanji feeling it? )

How do you even know if those beacons are real? All I remember is waking up in that cage. Luffy said this could be the West Blue. ( okay, maybe that's a far stretch and wouldn't nami have figured that out, but the point is... ) Or maybe part of the North Blue. Or even the All Blue. ( he raises his eyebrows slightly. sanji's never actually been there. maybe this is all there is to it. how the hell would he know? )

We could be wasting our time here when we should be out there heading towards the Grand Line. ( obviously, he's having a hard time believing they're in some other world entirely. as far as he knows, there is just one world, big enough that surely anything can happen. )
serio: commissioned. dnt. (235.)

[personal profile] serio 2023-11-01 04:00 pm (UTC)(link)
( he's not the type to trust another easily, but considering buggy did hold up his end of the bargain, leading them to the conomi islands... )

I'm no boy. But fine. Deal. Now if I'm gonna need the use of your eyeball, is that thing detachable?

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