groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2023-05-15 05:49 pm

the sunken | part i



THE SUNKEN






Welcome to the first log of Arc VI: the Sunken, which covers 15 May – 2 June and doubles as a test drive meme.

Back/forward date as needed! The calendar date suggestions are indicative.

The TDM is open to everyone! If you decide to apply to the game, you can get an invite from current players or the upcoming enabling meme — or participate in the test drive meme and get in touch @ [personal profile] groundrules to chat things over. We currently have 13 slots available for new players.

Test drivers can use this post for logs and network posts — old timers, please make your network posts at [community profile] eastbound.

LOST AT SEA | TEST DRIVE TOURISTS


You wake, gasping, in a stormy sea, your thoughts slowed to a confused trickle. Skill, floating wood or a kindly stranger — who you can’t understand — help you to reach shore.

Villagers discover you collapsed on sand and provide critical (if rickety) communication and translation devices. They say you are in Sunken Yancai, a fishing village progressively overtaken by waters and cursed by the secretive ‘ladies of the lake’ to transit through time.

■ Rescuers group newcomers and supply questionable village couture, warm meals and accommodations in abandoned, half-flooded homes or spare small boats anchored in Yancai’s waterways. Huddle up, recover your strength and don’t think too hard on why your memories are hazy over the next three days.

■ Come morning, you visit village leader Quanze Tsaymien, then the sorceress Karsa — who explains you are otherworlders summoned into Akhuras by undead lords who wish to weaponise you in their battle against humans and one another. Karsa is an associate of the Merchant, who leads otherworlders towards ancient transport beacons east.

■ One such beacon rests dormant in Yancai. The group must infiltrate the village and wait a few weeks until it shifts to a point back in time when the beacon was active.

■ Newcomers are handed passport papers with their new identities in Yancai, where they may be known as a bankrupt merchant, perpetually drunk sailor, whale hunter, raft surveyor, mermaid who has just gained their legs, crab collector... feel free to invent a dutifully hilarious apt role for their seaside sojourn.


OLD TIMERS | THE DRIFTING


You dragged yourself here in a haze. You arrived long ago, as if in a dream. You were born and bred in this village. In truth, your memories of reaching lively Yancai feel nebulous and alarmingly inconsequential.

Characters are facilitated new identities and dwellings by the Merchant, or believe they have had them all along.

■ A weary Karsa warns to say nothing to party members with altered memories, until the sorcery that affects them runs its course.

■ Memory-altered characters progressively regain their memories within three to five days (by 20 May). They have their memories partially or fully back at night ( midnight to 5 a.m.). Throughout the day, memory regains can trigger migraines, eerie confusion and paranoia.

Hauntings begin once characters have fully regained their memories.

■ Once everyone is ‘back to normal,’ Karsa explains that Yancai periodically transits through time. The memory alterations are a magical solution endorsed by the village council, which ensures locals mentally weather these shifts. Villagers continue to blithely accept you as part of the community.


(DON'T) HOLD YOUR BREATH


Karsa reunites the existing party and newcomers, issuing first assignments. The Merchants’s information suggests the beacon of Yancai will be online once the village travels in time within weeks. A dubious Karsa asks the party to check on the beacon, located in the former House of Commerce of the largely inundated merchants’ district. Reach it by rowing boat.

■ Villagers say the Master of Commerce, a famous musician, took precautions against intruders.

■ All ground and lower floor entryways of the palatial House were boarded to restrict flooding. To enter, pick locks or climb the putrid stairwell towards upper balconies.

Inside, the hissing of running water — and, in the lower levels, of thin, slippery leeches whose bite numbs your limbs, while they attempt to feed. You seem to experience pronounced vertigo when entering any decaying rooms covered in black mould.

■ The beacon is located on a dais in the basement vault room, where water rises near 1 meter. Only a few scattered scrolls and golden decorations remain among decorations, while a large ceiling carving writes, greed deafens man to the cries of his conscience; music sets him free.

■ Some tiles of the marbled floor stand out as you wade — step on one, and all doors abruptly slam shut, while dozens of obscured holes in the wall start to rapidly spill water, threatening to fill the room to the ceiling within the hour. You hear the tinny, waning sound of a village song played from a hidden source.

■ To stop the pouring water and open the doors, sing the song you hear, or find the music box that produces it amid debris on the water-covered floors. Wind it, and it plays its song in reverse, revealing the voice of a laughing elderly man who says, Depressingly, Anurr was right to worry.

■ Don’t forget to check the beacon — and report back to Karsa that it looks structurally untarnished.


THEY SLEEP


After surprising revelations at previous citadels, Karsa tasks you to investigate just how… permanent death is in Yancai. Villagers share that their dead are buried in a strange rite at sea — part of which will take place within days.

■ The dead are ‘entombed’ in one-man sarcophagi ships with carved and chained lids that depict their likeness. These burial boats are set at sea on the first day of each season and return three months later.

■ Join the harbours around 22 May, when mourners gather to receive the burial boats. Characters must pretend to be greatly anguished relatives, acquaintances or debt collectors to join the grieving.

■ The boats float towards you, seemingly of their own volition. Gaze afar and spot a boat carrying a man in black — the same who haunts some characters — who observes until the last burial ship has reached the piers, before he disappears.

■ Sailors draw up the boats and unpeel the untouched chains and lids, to reveal… no corpses. Peer closer and find neither biological signs (stench, liquids) of discomposure, nor the magical chillness of spaces where cadavers have lingered long. Scratch marks litter the inside of some boat lids.

■ Mourners seem grateful that the waters have ‘accepted’ the bodies. Some say that their relatives whose boats have yet to return must have been stolen by the ‘ladies of the lake,’ a villainous witch coven. Speak to mourners or sailors for clues.

■ Linger long near opened burial boats, and you feel tempted to throw yourself into the sea, slowly losing consciousness — until someone rescues you.


AMONG US


On 25 May, village leader Quanze Tsaymien drags the chained and half feral mistress Miang-si to households and Yancai’s largest market square.

The young woman, he says, was seduced by the ladies of the lake — the furtive witch coven that condemned Yancai to time travel. Luckily, the village elders have… coaxed Miang-si back onto the righteous path.

Miang-si is brought door-to-door to point out her 'accomplices.' Ill at ease, villagers whisper of similar witch hunts leading to false accusations and blood-curdling repercussions.

■ Both men and women are suspected and brought before Miang-si. Perhaps she takes an eerie interest in you, getting especially close to catch your scent, touch or remark on (in)visible hurts, or even dotingly kiss you. If you whisper quickly while she’s near, you might be able to ask one question.

■ If you are patient and kind to Miang-si, she briefly squeezes your hand as she withdraws. Within the hour, you find blood writ on your palm that warns, Our fat moon rises red.

■ If you are agitated, or if Quanze rushes her during your visit, Miang-si erupts into sudden, side-splitting cackling — while you find yourself croaking like a toad, or transforming into one and retaining human speech. The spell dissolves after eight hours.

Quanze’s long-suffering men say this sorcery breaks faster if you kiss one of the curmudgeonly emerald toads that hide in some of Yancai’s lakes. Catch one such delightful, slime-spitting creature or barter it from merchants at a costly premium.


ILL MET BY MOONLIGHT


A full moon is set to rise within days of Miang-si’s visit, on 27 May — just as Yancai shows signs of time shifting. Villagers are prone to stilling and staring askance, seeming lost or adrift.

The village itself evolves: one moment, the same house appears freshly new, then drowned, while waterways overfill with water, then seem barren. Overall, the village deteriorates.

■ That day, the sun suffers a midday eclipse, while droves of black birds circle the woods and village outskirts, attacking those who come close.

■ The waters increasingly thicken and darken, preventing boats from entering certain waterways.

■ An exceedingly bright moon and a diffuse lunar replica rise with nightfall. Come midnight, the village is alive with the sounds of ripping, structural collapse and shrieks. Tar-covered corpses emerge from the waters, clawing on and climbing up piers. They swarm, drawing passers-by into waters to drown them. Help them — and foremost, yourself.

■ Light and fire keep the dead at bay. On some waterways, wildfire now spells, WHAT IS WET WAS WRONGED

■ Weaker alone, fresh corpses climb into your rowing boat, pretending they are innocents who seek shelter. They betray themselves by speaking very slowly, struggling to keep track of the conversation or obliviously peppering it with details of their death. They stubbornly ask questions about you, repeating your answers, and become violent if you say they are dead. Push them into the water at first opportunity.

Quanze Tsaymien and other men of the village take arms, urging villagers to barricade in the nearest home, harbour or warehouse and weather the night. They advise to be silent and beware the dead who imitate living voices, warning not to touch any black mould or water that suddenly appear in your home — which alert the dead of your presence within.

■ Some dead try to tear you apart, while others seek to feed you a disgusting, tar-like black mould. A small taste of it makes you sluggish and feeble for two-three hours, while an entire fistful can kill.

■ If the undead infiltrate your house, hold your breath, do not move and keep from screaming. The dead have weak sight and olfactory senses and might pass you by, as long as you stay silent. It can be more efficient to fool than kill the dead.

■ By 5 a.m., houses start to replenish themselves, gaining a new appearance, while water and mould retreat. The dead withdraw into waterways. Outside doors have been marked with blood: vertical lines tell how many living people remain inside; horizontal ones count how many within died overnight.

■ You step to seize a brave new day — while Yancai enters a new time period (further details due in the next plot update).


NOTES

■ The game enabling meme goes up on 25 May.

Hit up available NPCs here or in their new inbox!

QUESTIONS.

starlingroad: (MCU - Neutral or lightly put out)

[personal profile] starlingroad 2023-06-07 05:00 pm (UTC)(link)
Train? [ America manages to get that word out somewhere in the middle of Nacho's clear shut down of the conversation. ]

[ She totally puts her foot in the door. ]
What train? I haven't seen a train go through here in...well, ever. I've never even been on a train!
starlingroad: (MCU - Lighter smile)

oh no, DW is so rude like that

[personal profile] starlingroad 2023-06-07 05:17 pm (UTC)(link)
"It's great to have more family," America says, softly. The more the better, no matter how they're claimed.

As for the house, America frowns when she gingerly places her feet, specifically in the places Kahl put his.

"But...you're a carpenter, right? Don't you have time to work on your own house? Or people to help you? You build so much for everyone else..." It baffles her that anyone would allow this.

America's face lights up when she sees the fish, though. "That's perfect. That's more than enough. In fact, if you come by the Dancing Seagull, ask for me. I'll make sure you get a bowl of free chowder." And she would make sure to make it herself.
weifinder: (jade | i'm taking the pain)

[personal profile] weifinder 2023-06-07 08:41 pm (UTC)(link)
"In the village," he begins, but what follows leaves him leaping back to the beacon's base, frowning. A glance toward where they entered tells him a tale he can't discount: it's been blocked off.

"Going back isn't an option," he says, and it's then that a tinny, tinkling melody reaches his trained ear; Wei Wuxian cocks his head, listening, fingers stroking down Chenqing as he follows what melody he can.

Meanwhile, the water continues pouring in, steady if not overwhelming, the water level rising in the slow, inevitable way of doom.
kahl_175: Kahl is exhausted and wounded, but fighting's done, and he thinks he's succeeded. (smile-condrix tired dr)

[personal profile] kahl_175 2023-06-07 09:28 pm (UTC)(link)
Kahl shrugs. "This floor, big project. Cost lots. Gathering stock for it though." It would need a lot of wood to get it done right, and besides--"Floor okay for brothers." Mostly. Kahl did listen carefully for which floorboards were making bad sounds. "Kahl just heavy," he taps one of his metal shins with his other boot.

Problems with the house aren't so bad though. Not when he can help other people get what they need. And when it comes back around to give him something nice, it's a good surprise. "That sound good. Kahl never miss hot meal." He didn't understand much about cooking, but he appreciated it a lot.
somebadnews: (268)

[personal profile] somebadnews 2023-06-07 11:56 pm (UTC)(link)
[ America doesn't realize she just saved them from having Five teleport directly into their home. Instead she manages to clear up what he already assumed about her, and what he now suspects about her friend here. ]

Are you sure? This one would have been memorable. They had a whole damn wedding on it.

[ He glances up at the man behind her, like he didn't just try to slam a door in his face. ]

You remember, don't you? I'm sure I saw you waiting tables.
somebadnews: (166)

[personal profile] somebadnews 2023-06-07 11:57 pm (UTC)(link)
With only the risk of destroying the entire world in the process. You give them more credit than they deserve.
westviews: (SLOUCH)

[personal profile] westviews 2023-06-08 12:46 am (UTC)(link)
The Doctor, some kid, some other guy I don't know.

[Helpful, Wanda.]

I like the Doctor. He's weird, but I don't think he's ever had a cruel thought in his head, ever. Who are you with?
westviews: (BRANCHES)

[personal profile] westviews 2023-06-08 01:00 am (UTC)(link)
I don't have a lot of experience with them [the ghosts], but they seem to always want something. A favor or... I don't know. Someone to listen.

[She tips her head to the side as if listening for some spirit coming up the stairs, but there's nothing. For now.]

I don't think they mean harm.

[Is this her attempt to not freak out this kid (sorry dude)?? Maybe.]
somebadnews: (297)

[personal profile] somebadnews 2023-06-08 11:01 am (UTC)(link)
[ Five's expression sours; he's almost positive she's saying that for his sake. He opens his mouth to refute any notion that he's afraid of ghosts — but the persistent tapping behind him tries to tear his attention away. It's all he can do to ball his fists and not turn around to see if Dolores is still watching. ]

Do they? [ But his quip is cut off and he shakes his head. ] I wouldn’t assume anything. They're listening too.
traumatology: (bucky-tfatws-00036)

[personal profile] traumatology 2023-06-08 02:25 pm (UTC)(link)
Uh, Clara. Adrienne. I think there's one more person but those are the two I know of.

( and met. )

Seen Clara before.
starlingroad: (MCU - Don't like the sound of that)

[personal profile] starlingroad 2023-06-08 03:39 pm (UTC)(link)
That's a good start. Is that person unable to do that to others, now? [America takes the easiest explanation at face value.]

Does that really work? That kind of atonement?

Are you learning from mortals?
starlingroad: (MCU - Lighter smile)

[personal profile] starlingroad 2023-06-08 03:42 pm (UTC)(link)
America takes in a deep breath, then gives Wen Ning a smile.

"Okay. Let's go make sure everyone else is good, then. I'm ready," she says with conviction. She isn't sure how long she can keep this up, but Wen Ning is impressive, indeed.

[awesome, thank you!]
starlingroad: (MCU - Don't like the sound of that)

[personal profile] starlingroad 2023-06-08 03:44 pm (UTC)(link)
I've never left anyone in another dimension. ( She took Wanda to the universe she was trying to take other hers children from, but that doesn't sound like the same thing Bucky is talking about. )

I'm still trying to get better control of my powers.
scrapgege: (Default)

[personal profile] scrapgege 2023-06-08 08:25 pm (UTC)(link)
He's been stopped permanently back home but it took a few centuries.

And I think it worked, yes. It ended up getting me back into heaven after a good few hundred years, so I must have done something right. I hope?

And yes, I did learn a lot.
starlingroad: (MCU - Lighter smile)

[personal profile] starlingroad 2023-06-08 10:47 pm (UTC)(link)
She looks around them. "If I get any wood, I'll share with you." After all, America got all sorts of goods in return for her services, and she was more than willing to share with someone who shares with her. Plus, Kahl just seems like such a good person.

"I'll make sure you get a hot, good meal," America assures him. "Just come by whenever you have a chance."
starlingroad: (MCU - Lighter smile)

[personal profile] starlingroad 2023-06-08 10:52 pm (UTC)(link)
Centuries! You get to live a long time then, huh?

[She spends some time in silence, thinking over atonement.]

I guess if it worked, then.

Why are you thinking about all of this now?
westviews: (SNACK)

[personal profile] westviews 2023-06-09 12:59 am (UTC)(link)
Yeah. She seems nice. Adrienne... I think I only spoke to her once, but she wasn't having an easy time of it here.

[But hey, neither is Bucky, so.]

It's probably a good thing you can't really get drunk.
clavesregni: (106 04 01)

[personal profile] clavesregni 2023-06-09 03:51 am (UTC)(link)
Better, thank you.

[She stretches her legs out, reaching for the floor. She'd really rather not be carried any more than strictly necessary.]

You can set me down now, thank you.
beitangmoran: (serious2)

[personal profile] beitangmoran 2023-06-09 04:05 pm (UTC)(link)
That has been the risk from the first day we got here. Why would it matter more now?

[Patience, Five. Patience is a virtue.]
scrapgege: (009-01)

[personal profile] scrapgege 2023-06-09 04:09 pm (UTC)(link)
Ah well... I'm not exactly... mortal, anymore.

[he gives a sigh at her question.]

it was a long time ago, but the ghost made it feel like I was back in that moment, where all I could feel was anger and despair.
scrapgege: (Default)

[personal profile] scrapgege 2023-06-09 04:15 pm (UTC)(link)
Alright.

[As soon as she starts moving, he carefully sets her down, making sure she gets her footing in the water before letting go.]

Let's cry and keep clear of that thing for now.

... Which way was it to the basement again?

[He opens his palm and the blue flame comes again obediently, flashing a bit brighter.]
starlingroad: (MCU - Don't like the sound of that)

[personal profile] starlingroad 2023-06-09 04:52 pm (UTC)(link)
So what are you?

[The sigh makes her consider that's enough, for now.]

You want some tea? [It wasn't something she did before, but during her brief brainwashing, she had tea regularly, and saw enough of the other adults do it when they were stressed, tired, sad, or just wanted something to go with a meal. It makes sense to make some, now.]

I'll boil the water for it.
scrapgege: (happy)

[personal profile] scrapgege 2023-06-09 05:13 pm (UTC)(link)
Hmmm... I guess you could call me a god? We say 'Heaven Official', but that's basically what it means.

[The offer brings a smile to his face again. What a warm, sweet child this young lady is.]

You know, tea would be really nice. Thank you.
starlingroad: (MCU - Lighter smile)

[personal profile] starlingroad 2023-06-09 05:41 pm (UTC)(link)
Heaven Official sounds so, well, official. Like you're all guards or something.

[And those lessons of paying attention do not fail her here.]

I'll get it started. Come on. Let's go to the kitchen area.
scrapgege: (Default)

[personal profile] scrapgege 2023-06-09 06:20 pm (UTC)(link)
Alright.

[He has to laugh at her remark, because, well...]

We kind of are. We are supposed to protect our believers and answer their prayers, and fight demons and ghosts.

... And there's a lot of paperwork.