groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2023-05-15 05:49 pm

the sunken | part i



THE SUNKEN






Welcome to the first log of Arc VI: the Sunken, which covers 15 May – 2 June and doubles as a test drive meme.

Back/forward date as needed! The calendar date suggestions are indicative.

The TDM is open to everyone! If you decide to apply to the game, you can get an invite from current players or the upcoming enabling meme — or participate in the test drive meme and get in touch @ [personal profile] groundrules to chat things over. We currently have 13 slots available for new players.

Test drivers can use this post for logs and network posts — old timers, please make your network posts at [community profile] eastbound.

LOST AT SEA | TEST DRIVE TOURISTS


You wake, gasping, in a stormy sea, your thoughts slowed to a confused trickle. Skill, floating wood or a kindly stranger — who you can’t understand — help you to reach shore.

Villagers discover you collapsed on sand and provide critical (if rickety) communication and translation devices. They say you are in Sunken Yancai, a fishing village progressively overtaken by waters and cursed by the secretive ‘ladies of the lake’ to transit through time.

■ Rescuers group newcomers and supply questionable village couture, warm meals and accommodations in abandoned, half-flooded homes or spare small boats anchored in Yancai’s waterways. Huddle up, recover your strength and don’t think too hard on why your memories are hazy over the next three days.

■ Come morning, you visit village leader Quanze Tsaymien, then the sorceress Karsa — who explains you are otherworlders summoned into Akhuras by undead lords who wish to weaponise you in their battle against humans and one another. Karsa is an associate of the Merchant, who leads otherworlders towards ancient transport beacons east.

■ One such beacon rests dormant in Yancai. The group must infiltrate the village and wait a few weeks until it shifts to a point back in time when the beacon was active.

■ Newcomers are handed passport papers with their new identities in Yancai, where they may be known as a bankrupt merchant, perpetually drunk sailor, whale hunter, raft surveyor, mermaid who has just gained their legs, crab collector... feel free to invent a dutifully hilarious apt role for their seaside sojourn.


OLD TIMERS | THE DRIFTING


You dragged yourself here in a haze. You arrived long ago, as if in a dream. You were born and bred in this village. In truth, your memories of reaching lively Yancai feel nebulous and alarmingly inconsequential.

Characters are facilitated new identities and dwellings by the Merchant, or believe they have had them all along.

■ A weary Karsa warns to say nothing to party members with altered memories, until the sorcery that affects them runs its course.

■ Memory-altered characters progressively regain their memories within three to five days (by 20 May). They have their memories partially or fully back at night ( midnight to 5 a.m.). Throughout the day, memory regains can trigger migraines, eerie confusion and paranoia.

Hauntings begin once characters have fully regained their memories.

■ Once everyone is ‘back to normal,’ Karsa explains that Yancai periodically transits through time. The memory alterations are a magical solution endorsed by the village council, which ensures locals mentally weather these shifts. Villagers continue to blithely accept you as part of the community.


(DON'T) HOLD YOUR BREATH


Karsa reunites the existing party and newcomers, issuing first assignments. The Merchants’s information suggests the beacon of Yancai will be online once the village travels in time within weeks. A dubious Karsa asks the party to check on the beacon, located in the former House of Commerce of the largely inundated merchants’ district. Reach it by rowing boat.

■ Villagers say the Master of Commerce, a famous musician, took precautions against intruders.

■ All ground and lower floor entryways of the palatial House were boarded to restrict flooding. To enter, pick locks or climb the putrid stairwell towards upper balconies.

Inside, the hissing of running water — and, in the lower levels, of thin, slippery leeches whose bite numbs your limbs, while they attempt to feed. You seem to experience pronounced vertigo when entering any decaying rooms covered in black mould.

■ The beacon is located on a dais in the basement vault room, where water rises near 1 meter. Only a few scattered scrolls and golden decorations remain among decorations, while a large ceiling carving writes, greed deafens man to the cries of his conscience; music sets him free.

■ Some tiles of the marbled floor stand out as you wade — step on one, and all doors abruptly slam shut, while dozens of obscured holes in the wall start to rapidly spill water, threatening to fill the room to the ceiling within the hour. You hear the tinny, waning sound of a village song played from a hidden source.

■ To stop the pouring water and open the doors, sing the song you hear, or find the music box that produces it amid debris on the water-covered floors. Wind it, and it plays its song in reverse, revealing the voice of a laughing elderly man who says, Depressingly, Anurr was right to worry.

■ Don’t forget to check the beacon — and report back to Karsa that it looks structurally untarnished.


THEY SLEEP


After surprising revelations at previous citadels, Karsa tasks you to investigate just how… permanent death is in Yancai. Villagers share that their dead are buried in a strange rite at sea — part of which will take place within days.

■ The dead are ‘entombed’ in one-man sarcophagi ships with carved and chained lids that depict their likeness. These burial boats are set at sea on the first day of each season and return three months later.

■ Join the harbours around 22 May, when mourners gather to receive the burial boats. Characters must pretend to be greatly anguished relatives, acquaintances or debt collectors to join the grieving.

■ The boats float towards you, seemingly of their own volition. Gaze afar and spot a boat carrying a man in black — the same who haunts some characters — who observes until the last burial ship has reached the piers, before he disappears.

■ Sailors draw up the boats and unpeel the untouched chains and lids, to reveal… no corpses. Peer closer and find neither biological signs (stench, liquids) of discomposure, nor the magical chillness of spaces where cadavers have lingered long. Scratch marks litter the inside of some boat lids.

■ Mourners seem grateful that the waters have ‘accepted’ the bodies. Some say that their relatives whose boats have yet to return must have been stolen by the ‘ladies of the lake,’ a villainous witch coven. Speak to mourners or sailors for clues.

■ Linger long near opened burial boats, and you feel tempted to throw yourself into the sea, slowly losing consciousness — until someone rescues you.


AMONG US


On 25 May, village leader Quanze Tsaymien drags the chained and half feral mistress Miang-si to households and Yancai’s largest market square.

The young woman, he says, was seduced by the ladies of the lake — the furtive witch coven that condemned Yancai to time travel. Luckily, the village elders have… coaxed Miang-si back onto the righteous path.

Miang-si is brought door-to-door to point out her 'accomplices.' Ill at ease, villagers whisper of similar witch hunts leading to false accusations and blood-curdling repercussions.

■ Both men and women are suspected and brought before Miang-si. Perhaps she takes an eerie interest in you, getting especially close to catch your scent, touch or remark on (in)visible hurts, or even dotingly kiss you. If you whisper quickly while she’s near, you might be able to ask one question.

■ If you are patient and kind to Miang-si, she briefly squeezes your hand as she withdraws. Within the hour, you find blood writ on your palm that warns, Our fat moon rises red.

■ If you are agitated, or if Quanze rushes her during your visit, Miang-si erupts into sudden, side-splitting cackling — while you find yourself croaking like a toad, or transforming into one and retaining human speech. The spell dissolves after eight hours.

Quanze’s long-suffering men say this sorcery breaks faster if you kiss one of the curmudgeonly emerald toads that hide in some of Yancai’s lakes. Catch one such delightful, slime-spitting creature or barter it from merchants at a costly premium.


ILL MET BY MOONLIGHT


A full moon is set to rise within days of Miang-si’s visit, on 27 May — just as Yancai shows signs of time shifting. Villagers are prone to stilling and staring askance, seeming lost or adrift.

The village itself evolves: one moment, the same house appears freshly new, then drowned, while waterways overfill with water, then seem barren. Overall, the village deteriorates.

■ That day, the sun suffers a midday eclipse, while droves of black birds circle the woods and village outskirts, attacking those who come close.

■ The waters increasingly thicken and darken, preventing boats from entering certain waterways.

■ An exceedingly bright moon and a diffuse lunar replica rise with nightfall. Come midnight, the village is alive with the sounds of ripping, structural collapse and shrieks. Tar-covered corpses emerge from the waters, clawing on and climbing up piers. They swarm, drawing passers-by into waters to drown them. Help them — and foremost, yourself.

■ Light and fire keep the dead at bay. On some waterways, wildfire now spells, WHAT IS WET WAS WRONGED

■ Weaker alone, fresh corpses climb into your rowing boat, pretending they are innocents who seek shelter. They betray themselves by speaking very slowly, struggling to keep track of the conversation or obliviously peppering it with details of their death. They stubbornly ask questions about you, repeating your answers, and become violent if you say they are dead. Push them into the water at first opportunity.

Quanze Tsaymien and other men of the village take arms, urging villagers to barricade in the nearest home, harbour or warehouse and weather the night. They advise to be silent and beware the dead who imitate living voices, warning not to touch any black mould or water that suddenly appear in your home — which alert the dead of your presence within.

■ Some dead try to tear you apart, while others seek to feed you a disgusting, tar-like black mould. A small taste of it makes you sluggish and feeble for two-three hours, while an entire fistful can kill.

■ If the undead infiltrate your house, hold your breath, do not move and keep from screaming. The dead have weak sight and olfactory senses and might pass you by, as long as you stay silent. It can be more efficient to fool than kill the dead.

■ By 5 a.m., houses start to replenish themselves, gaining a new appearance, while water and mould retreat. The dead withdraw into waterways. Outside doors have been marked with blood: vertical lines tell how many living people remain inside; horizontal ones count how many within died overnight.

■ You step to seize a brave new day — while Yancai enters a new time period (further details due in the next plot update).


NOTES

■ The game enabling meme goes up on 25 May.

Hit up available NPCs here or in their new inbox!

QUESTIONS.

somebadnews: (201)

[personal profile] somebadnews 2023-05-28 09:40 pm (UTC)(link)
[ Five has been caught enough times that he shouldn't be startled to run into one of his roommates. He's clearly distracted when he turns, and it takes him a while to be present enough to recognize concern. Maybe it's valid to worry about something that might not be there, but he's still rattled. Dolores never really felt like she left him until she appeared.

After a moment, he looks pained and shakes his head. ]


That's not entirely reassuring.
somebadnews: (204)

[personal profile] somebadnews 2023-05-28 09:40 pm (UTC)(link)
[ He squints for a moment, not quite coming to a complete conclusion from her answer, and completely ignores the question. This is why he has so much trouble keeping a cover. ]

Kathoo'lul. [ Doesn't matter, he just likes to correct people. Just not about the cult part, because it probably is one. ] What brought you to town?
somebadnews: (176)

[personal profile] somebadnews 2023-05-28 09:40 pm (UTC)(link)
[ Five stares for a very judgmental moment of silence, but only because what she just said sounds insane. He's sure it makes sense in context. (You literally had a talking fish in your organization, Five.) ]

Well, as long as nobody asks, you don't need to worry about it. [ He looks a the tool box, mildly sizing up what might be used as a weapon just out of habit, then back at her. ] Do you remember where we met?
somebadnews: (195)

[personal profile] somebadnews 2023-05-28 09:40 pm (UTC)(link)
[ It's all in the wording. If he'd said he commands animals and... insects... there are some more practical aspects! ]

Sounds comfortable. [ Aside from the crabs. He's fairly sure Moran hasn't forgotten who he is, but it's worth asking. ] You remember the train. Have you ever been here before?
traumatology: (o9SkMO5)

[personal profile] traumatology 2023-05-28 10:30 pm (UTC)(link)
I breed carp.

( what the heck kind of job is that? )

That's my job.

( is that really a job? )
song_of_fire: ([Daenerys] Stares Across The Horizon)

[personal profile] song_of_fire 2023-05-28 10:37 pm (UTC)(link)
"I did not think anyone else was behind me," which isn't a wise assumption in this world. There has been an ongoing threat since her arrival, yet she allowed herself to get distracted while surrounded by traps and possibly ghosts. This would be the place they exist.

She picks up one of the discarded scrolls, the paper damp and fragile in her hands. The writing is hard to make out. Pulling at one corner, trying to get a better idea of what is there, the parchment crumbles between her fingers. "So it seems. He did not leave very much behind that he could not sacrifice." Decorations, instruments, those are easy to replace.

"This must have been beautiful when he once lived here." Long, long ago. It's a large home and the balconies were quite luxurious. It's not been served well by the mold, water stains and ruin.
song_of_fire: ([Daenerys] Huh?)

[personal profile] song_of_fire 2023-05-28 10:37 pm (UTC)(link)
Even if she's wrong, it would be the better idea to prepare. Weapons, magic, it allows them some opportunity to ready for any eventuality. It's better than to sit idly and wonder what the message might mean, instead bracing for the worst.

"I agree." She rubs at her hand again, scratching at the words. Sorceresses could set her on edge and this one really made her blood freeze.

"Do we prepare for battle or a siege?"
weifinder: (ask | oh this)

[personal profile] weifinder 2023-05-28 11:07 pm (UTC)(link)
Someone has been feeling up this here beacon dias...!

Thank you!
weifinder: (mm | i am a sad boy)

[personal profile] weifinder 2023-05-28 11:11 pm (UTC)(link)
"Battle," he says after consideration. The whole of the village isn't designed to provide shelter while besieged; let that remain for now in Alem behind them. "We don't yet know the manner of the dead threat here. Ensuring people have doors and shutters to hold up under direct, uncreative attack might be best we can do short notice. Cover the lacks ourselves by staging supplies around the islands between now and then. We haven't much time, but enough to make progress."
rumorate: (141)

[personal profile] rumorate 2023-05-28 11:51 pm (UTC)(link)
Oh, right. You guys never met.

[She offers a small smile, before pointing to the man next to her.]

This is Ray. Ray, this is my brother, Five.
wooden_one: (surprise | !?)

[personal profile] wooden_one 2023-05-28 11:57 pm (UTC)(link)
Is it not?

[What he's seeing is deeply upsetting so he assumed...]

What are you seeing?
somebadnews: (278)

[personal profile] somebadnews 2023-05-29 12:50 am (UTC)(link)
[ That about floors him the moment he pieces it together, and his mouth hangs open as he stands in front of both of them. How... and why would it take her so long to tell him? It doesn't feel right. ]

...Ray. Ray Chestnut. [ He looks between him and Allison for confirmation, sympathetic and worried in equal measure. Carefully, he takes a step forward. ] When did you get here?
somebadnews: (237)

[personal profile] somebadnews 2023-05-29 12:50 am (UTC)(link)
[ He's spent a long time fending off insanity, but she's never appeared like this before. His instinct is to deny seeing anything. The lighthouse is haunted, so why assume it's anything but that?

Because no one would know to show him Dolores. It doesn't even fully look like her, it looks like... ]


Why? Did you see something?
rumorate: (129)

[personal profile] rumorate 2023-05-29 01:01 am (UTC)(link)
[Ray winces, looking back over at his wife. "I'm not exactly here, in the way that you're here."

From the look on Allison's face, it seems as though she knew it already. He disappears after a few minutes - it's pretty obvious that he's not real. But it's not the first time she's seen Ray in a moment of stress.

She just didn't realize other people could see him too.]


He's not real. Though I guess he's slightly more real than I thought he was previously.
somebadnews: (273)

[personal profile] somebadnews 2023-05-29 01:13 am (UTC)(link)
[ The man disappears before Five can so much as shake his hand, and once he vanishes it leaves him with an unresolved feeling in his chest. Ray Chestnut would have most likely been dead by 2019, so it's not out of the realm of possibility that his ghost followed her back. That might have been as close as he ever gets to meeting him.

Allison is taking it too well, and somehow that worries him more. He chews on the side of his cheek and his eye flit briefly to the window. ]


You thought you were hallucinating. He's been showing up since we got here?
datapoint: (pic#11947730)

[personal profile] datapoint 2023-05-29 01:20 am (UTC)(link)
[Aloy is used to being a fish out of water, so to speak, but once an outcast, always an outcast, she supposes. She scoffs.]

Is it that obvious?

[Water flows down the stairs like a tiny multitude of waterfalls, and Aloy glances back every now and then to make sure her companion has his footing.]

I'm Aloy.
datapoint: (Default)

[personal profile] datapoint 2023-05-29 01:44 am (UTC)(link)
hi i hope i'm allowed to comment even tho i'm not in game yet :')

1) Who prepares the bodies for the funeral boats?

2) Did the black mold start appearing recently? Say, around 4–5 years ago coinciding with the disappearing bodies? 🤔🤔🤔
datapoint: (pic#11947748)

[personal profile] datapoint 2023-05-29 01:55 am (UTC)(link)
[Delicately. Right. Okay.

Aloy sighs in barely-smothered exasperation. These people are convinced some 'evil witches' are responsible for the disappearance of corpses—or that they vanished wholesale from locked, chained coffins at the pleasure of the sea itself. Superstitious nonsense that doesn't give her great confidence that she'll get answers that aren't more superstitious nonsense.

But still, they are in mourning. Perhaps a more gentle touch is warranted. She sighs again, acquiescing.]
Alright.

[She motions for him to come with her, and then they go ask questions, I assume, which we can handwave because I just asked you lmao.]
datapoint: (pic#11947748)

[personal profile] datapoint 2023-05-29 02:29 am (UTC)(link)
Okay. She understands now, even though none of those names mean anything to her. But they don't need to: freedom and slavery are basic enough concepts that she gets the broad strokes of what Kahl's (version?) of Earth is like.

"Black mold," she repeats, glancing around for it so her Focus can glean whatever information it can. "You've seen it before?"

She ignores the 'undead' comment because she still refuses to believe in that whole detail of this whole thing, but if it's something dangerous in close proximity... it's something she wants to know about as much as she can.
starlingroad: (MCU - Lighter smile)

[personal profile] starlingroad 2023-05-29 03:01 am (UTC)(link)
[If only America knew....]

There are three others that live with us.

And yes. We like it here. [ America smiles, at first. She's very happy here, in fact. It's...home. She tilts her head at him, and of course, can't keep the question to herself. ] Why? Does it affect anything if we leave?
starlingroad: (MCU - Concerned side-eye)

[personal profile] starlingroad 2023-05-29 03:01 am (UTC)(link)
[America bites her bottom lip, then frowns.] I haven't seen anything, but I felt someone playing with my hair. [She sits right next to Xie Lian, and offers him an arm.]

I know you're not. At least, you're not that person, not anymore.

[She has truly barely known him all of 2 days, but that time spent as a family with fake memories might be coloring her outlook, for sure. But the person she knew was full of good intentions, even if he was terrible at cooking - and he never gave up.]

What is a Ghost King, exactly?
starlingroad: (MCU - Side-eye)

[personal profile] starlingroad 2023-05-29 03:01 am (UTC)(link)
Two people is usually better than one.

She looks at the chains, then looks at Wen Ning.

"How long can you do this for?" Because...now that she's had help, she's not just running off without the other person.
starlingroad: (MCU - Lighter smile)

[personal profile] starlingroad 2023-05-29 03:01 am (UTC)(link)
"Hi! I'm America," she cheerfully explains with a bright smile. Most people seem to like knowing the Blessed Child is visiting them, it doesn't occur to her everyone might not feel the same.

"I was wondering if you have any openings for someone to learn how to be a pirate. Like, maybe I can do little things here and there for you. Mop the deck. Run some errands."