groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2023-03-08 06:47 pm

stage iii


THE ASHES







Rathakku’s forces deepen their siege, with sharp-clawed harpies, fire-bearing catapults and archers raining hell upon Alem. The last two watch towers collapse, along with half the roof of the Keep. Several structural pillars dissolve and most windows shatter.

The Lord Who Waits has tired of patience.

HIGH CASTLE



■ Attack is vicious and perpetual: Rathakku’s creatures descend from above, harpies make lairs in dark corners, and the fallen rise as undead enemies. Rathakku now necromances even the recently deceased, who retain a sense of personhood. Characters with mind control and necromantic abilities can take over these units. The recently resurrected have yet to decay substantially and hide they perished in order to infiltrate.

■ The dragon Irenia dips in to breathe frost onto Rathakku’s forces, but never lingers long. She disappears on March 20 but will return post-Arc.

■ Aware of his native Ellethia’s implicit role in raising Rathakku, Zenobius offers to teach you how to use the rare metals and saltpetre of Alem to create generous explosives — a set that triggers a very high blast, and a smaller shipment that can annihilate any magic — including death and summoning sorcery — in a 20-metre radius for two hours. Zenobius is a hard, curmudgeony taskmaster: expect to be worked and criticised to the bone.

■ Expect frequent quakes in the fortress, as catapults strike and the roof and pillars wobble. A hard winter is no longer contained by shattered doors and windows. Fire kindle and other supplies run scarce. Huddle together.

■ Paladins fall into zealotry, calling to sacrifice young princess Cle-Florens to ensure their success in battle. Deimar does not dissuade them, but lowers the number of guards protecting Cle-Florens’ quarters.

■ The voices that haunted Alem now multiply, increasingly likely to drag you into a dream-like state to descend into the glacier lakes underground. Spy thereabout at night, and you spot demonic fire sirens of golden scales, who gather in the fourth glacier lake’s cave to urgently complete their task before Alem falls. Their leader produces a purse of dark glass shards. A siren painfully transforms her tail into human legs by consuming such glass — she intends to infiltrate the fortress as a refugee. Sign up for a RNG thread to interrogate this mermaid.

■ With a few more shard crumbs, the sirens summon a ‘Jatharin’ — a fast dispersing silhouette that floats ethereally. They give it a white-silver string punish Prince Haiva for wronging a sister.

■ The Jatharin survives only two hours in the human realm. It lacks human consciousness and memory, remembering little of its target’s description and pursuing what ‘young men (with pale hair)’ it finds in the Wards. It is invisible to all who did not witness its birth — so keep your companions out of its way. It approaches a target and chains itself to them with a shadowy ‘umbilical chord,’ before sucking dry their life force. It can also deplete energy through... mouth-on-mouth action. Clean executions: Victims make no sound and barely shudder throughout their entrapment. Some say, these are painless deaths.

■ Sirens summon a Jatharin for three nights.

HARPIES
Fast, perpetually furious, prone to consuming human flesh. Deterred by loud noise and vibrations. Imbue their claws with poisons that prevent blood coagulation, extending bleed-outs.
CATAPULTS
Deliver projectiles of stone, fire and minor explosives. Rathakku’s most ferocious instrument, taking down Alem’s foundations. Manned by four undead apiece. Sturdy but slow, best targeted aerially.
FIRE SIRENS
Native to Hell. Deeply bound to ‘sisters’ and ‘family.’ Possess golden scales and shards of the previously encountered dark water mirrors. Their song is tinny but compelling. Their speaking voices are crackling and gravelly. Survive the glacier lakes’ cold by exuding flame. Skin burns to touch.
JATHARIN
Smokey, dispersing silhouette. Invisible to those who did not witness its birth. Kills by consuming life energy. Descended from the Motherless of Hell. Cannot be outright stopped, only avoided, enslaved or consumed. Can be distracted if you take an aspect similar to Haiva. Leaves a golden string on unintended victims.


THE DEPARTING



■ King Deimar orders caravans to urgently evacuate, carrying refugees and provisions through mountain routes into a new settlement. Able men, guards, healers and merchants make preparations around the clock and will gladly accept, command or guilt your assistance. Help them.

■ Courtesy of Jimmy and Nacho, merchants Batthour and Eles provide some last-minute wagons and resources. An Alison-coached Deimar strikes a tenuous agreement for supplies.

■ Having received ‘healing’ flowers, Prince Haiva seems entirely recovered — far more confident, he menaces guards to assist the caravans. Deimar watches uneasily. Haiva asks the party to lead the refugees through the icy mountain passageways, where Rathakku’s immense bat demons loom.

■ The caravans journey to a well-warded settlement near the base of the mountain — former paladin monastery Hassir. Those who wish to avoid conflict can remain here. Prepare to kill any wandering pursuers, before they may alert Rathakku of the settlement's location.

MOUNTAIN BATS
Monstrous, blood-thirsting. To the size of 1.5-3 metres. Bulky, quicker to use their brawns than their speed. Stalk together, but compete for food and want to drag their prey to some great distance before consuming it, for privacy. Use that time to escape.
HUNTSMEN
Undead forces, typically old resurrections of Rathakku. Once human natives of Alem. Excellent knowledge of hiding spots and the mountain. Hostile, take perverse pleasure in the game. Will prolong a chase for sport and give their hungering hounds the chance to catch you. Unusual kinship with local animals, who sometimes obey them. Some scent blood.


COME HELL, THEN DARK WATER



Hell is ruthless, but pragmatic — and must be sealed, before Rathakku controls Alem and weaponises it.

The growing cracks in Alem’s underground Room of Seals widen to reveal full-fledged stairs. More and more demons emerge as the rifts broaden. You have mere days to close Hell, ICly starting on 18 March.

■ Back/forward date your posts and logs as needed. Network access is spottier in Hell. Deimar’s paladins accompany the group.

■ To prevent the outpour of Hell, you must reach Level III and record disrupting at least three Motherless.

■ Each level of Hell shows shallow stains or streams of the familiar ‘dark water.’

LEVEL I

■ The Room of Seal leads into an underground stone passageway. Demons and skeletons are chained to stones or pillars, begging water. The dead are fickle: some offer directions, others answers to your questions. Most lie for their own gain.

■ The stairwell to Level II is behind locked gates, on a stone dais framed by a wall of flames. To reach it, cross a threadbare walkway of bones in a large hall room that has largely submerged into lava.

■ If the bridge ruptures, jump onto the nearby talking floating skeleton heads. Skeletal hands reach out to destabilise or drag you into the fire waters, as do demonic lava mermaids.

■ As you near the dais, the wall of flames might depict either the time when Thyvault’s people slaughtered the lava sirens, or your worst memory of betraying or failing someone. That same person is found shackled with long chains on the dais. If you never wronged anyone, this is someone to whom you are dearly indebted. At times plaintive, at others incensed, they appeal to your guilt or goodwill, bartering the gate key for their release. Their chains will only open if someone agrees to take their place in imprisonment.

■ You can steal their key, kill them — at which point, they return to their true form as a reptilian shapeshifter, or offer to take their place. Do so, and your character is stuck in Hell, suffering the intense heat and occasional clawing of mermaids, until Hell closes.

■ Up to you if anyone else can see your character’s memory in the flame wall. Please trigger warn adequately if you are describing sensitive memories.


LEVEL II

You descend deeper, into an underground urbanscape infested with flesh-like structures. Some stretches of land and stone are covered in membranous, dense, thick surfaces, letting you feel the faint, distant heartbeat of Hell. Other landmarks — lairs, adornments — are made of the remains of fallen demons.
■ Step lightly and rapidly. Flesh-eating demons roam these lands, as do hungering hell hounds and golems that chase you for parts to patch their limbs.

■ The next stairwell is guarded by a deathly groom or bride, their tentacles barring your path.

■ To proceed, you must gain the ring they are safe-keeping for a future ‘intended.’ You’ll need to persuade a local demon, assemble a passing corpse bride, sell a companion or offer yourself to betroth them — and negotiate a dowry.

■ The groom is crafty, cunning, eager to manipulate you into offering your soul as a dowry; the bride is cruel but irresistible, stirring you and your companion to violently compete for her hand.


LEVEL III

Behold true hell, an endless wasteland, its horizon fathomless and grey. Your mouth tastes of perpetual ash, bone dust scattered at your feet. You walk aimlessly for hours in fields of gravel, haunted by stone snakes and shapeless bone creations.

Demonic creatures rally as armies, fighting each other for crumbling territory or for overground dominion, as they prepare to invade Alem. Some drag rows of sullen, depressed or bellicose dead men behind them, whose souls you can liberate furtively when the demons make camp, or are assaulted by Deimar’s paladins. These captives did not all originate from Alem.

■ Some of the lesser demons may part with information, if you give them memories, important trinkets or a taste of your soul.

■ Most paladins are on this level and will shield you. You hear from them or from passing demons that Hell is now able to seep into Alem because of the Motherless — dark and flickering silhouettes, two-three times the size of a man, who float high above ground. They send down thick ropes like umbilical cords that consume the energy of whatever they attach to. They redeliver this energy as tectonic blows against Alem above.

■ Beyond a hatred of the Room of Seals, the Motherless lack conscience, speech or allegiance. They are drawn to the warmth of living things, or the purity of their spirit. Their ropes are broken easily — but the presence of a Motherless can quickly drain you.

■ The Motherless are briefly visible when they fling their ropes down, but otherwise roam invisibly and can only be recognised by the trails of barren land and aridity in their wake. You know a Motherless has stopped above you when you are suddenly paralysed by chilling fear — run, at all costs.

■ The Motherless swarm when endangered. They cannot be killed.

Deimar’s paladins share that, hundreds of years ago, their brethren committed ritual suicide, so their spirits could perpetually hunt the Motherless in Hell. You find ghostly paladins walking listlessly in lakes of dark water, seeming to remember nothing of their mission or their former selves. Try to remind them of their duties without entering the water and stranding yourself.


NOTES

■ Hell demons can recognise if your character is canonically connected to hell. Up to you if that’s a (dis)advantage!

■ Everyone should eventually make their way to the Hassir monastery.

Sign up for a RNG thread with an unexpected travel companion on the trek to Hassir.


NPC THREADS

QUESTIONS

vdovy: (HAWKEYE 127)

[personal profile] vdovy 2023-03-28 07:39 pm (UTC)(link)
[ His evasion does not go unnoticed. Yelena chooses not to pry, not immediately. She is subdued by the obvious care with which Wangji has wrapped and arranged the remains he carries. They don't look exactly human, and with that comes relief and acceptance. Whatever happened, she can afford not to know for now.

More pressing is their escape from hell and the regrouping of lava mermaids now taking place on either side of the ruinous bridge. Fortunately the forges have supplied ammunition for Yelena's handgun, which she fires again into the head of the nearest approaching mermaid. The shot reverberates through the cavernous space. ]


Okay, I won't ask you to run, but can we at least do a speed walk?
fushichou: (55)

[personal profile] fushichou 2023-03-28 10:20 pm (UTC)(link)
[Every slash of his blade brings Kanesada more and more satisfaction. This is what he was made to do, not be an ornament like Hachisuka Kotetsu - though he is definitely a pretty enough blade - but to cut, to bite, to taste an enemy's blood. He is a sword forged in the middle of conflict, intended to kill.

It is easy to let this bloodlust overtake him whenever he faces a formidable foe. He may not physically taste blood or whatever the enemy has in place of blood, but his hands grip his sword tighter and he throws more strength behind each attack. Again and again and again until finally he feels the blade tear its way through and he falls to his knees.

Kanesada stares ahead and sees nothing while catching his breath. Just takes this moment after victory to exist before he pushes himself to his feet before he undoubtedly has to jump right back into the fight -

Until Lan Wangji speaks. Settle, he says, and Kanesada remembers. He is the weapon, but he is also the warrior. He has to be human, too, as much as he can be, despite his soul being anything but. He looks at Lan Wangji and blinks, then shakes his head clear of his thoughts.]


Right. Right, yeah...

[Lifting his blade, he settles it in the crook of his elbow and swipes it against his sleeve, clearing it of whatever viscera may still cling to it. He sheathes the sword and takes a new breath.]

Thanks. For the assist.
bravelyrunsaway: (Default)

[personal profile] bravelyrunsaway 2023-03-29 09:42 am (UTC)(link)

Excellent, got it! Licyn will head to the monastery once Deimar's pulled out of Hell, in that case.

beitangmoran: (Default)

[personal profile] beitangmoran 2023-03-29 04:49 pm (UTC)(link)
Three wagons, about a 50 people on foot and count 30 in the wagons as well.

The first wagon contains supplies that can't be easily replaced. In an emergency, abandon the other two but keep that one safe.
growlies: (arms folded)

[personal profile] growlies 2023-03-29 10:21 pm (UTC)(link)
Think it's symbolic - you do it like you'd ordinarily kill someone.

( red grimaces, but there's really no making any of this any better than what it is.

it's a shitty situation, because that is what hell requires. that is what the afterlife requires: tests and punishment. )


There's probably something else there behind the mask like one of the demons roaming around here.
bravelyrunsaway: (ha; your arrogance astounds)

[personal profile] bravelyrunsaway 2023-03-30 12:10 am (UTC)(link)

( first greedy, then cautious. licyn appreciates the second reaction more. )

Is that so? You speak in a stately murmur that some might mistake as mumbling.

( you mumble. )
weifinder: (mask | the day that i quit)

[personal profile] weifinder 2023-03-30 12:19 am (UTC)(link)
Resentful energies, dead creatures, yes, but not like they are here. I had to learn the differences. Still am, but!

( he spins his flute around, indicating the direction they're walking. )

These dead paladins in their endless hunt? Are my kind of dead. ... Hahaha, ah, that's too say they're the sort I'm best equipped to handle!
valeas: (☾ c a u t e l a)

[personal profile] valeas 2023-03-30 01:15 am (UTC)(link)
"It is testing us," Emilia answers. "It will continue to test us. It will turn itself inside out to torture us, that we may confuse its taunting with reality. Do your best to not reveal your true fears to it."

She doesn't forget the first time she braved through her own Sin Corridor.

Wrath gave her a familiar warning then, and though she'd met it with a sardonic temper, he'd been right. Now she helps usher others past the gates the way she once was, and the irony isn't lost on her.

Her own gaze follows Wrath's, the rattling of the chains growing louder. She doesn't recognize the man on the dais, and it isn't her he pleads with, but his agony makes her stomach churn.
valeas: (☾ c a u t a)

[personal profile] valeas 2023-03-30 01:21 am (UTC)(link)
It's no longer strange to her, to stand in a world like this one. Not only for the trials she'd faced upon first bargaining her soul away, either. No, she keeps remembering a time the underworld is all she'd known.

A time where the great goddesses of death and fury had played their vengeance games, the Motherless paling in comparison to the judgment they unleashed. Long before the angels fell, she was wicked.

Emilia nods in response to his certainty, her eyes lifting to meet his. She swallows past the fear that'd taken hold, aware of how vulnerable it leaves her. Every lesson he gave her is one she learned well.

Valeas, she tells herself.

With her hand in his, and teeth gritted, she plunges deeper into Hell still.
valeas: (☾ 3 0 9)

[personal profile] valeas 2023-03-30 01:26 am (UTC)(link)
This is not his mother, and he is not to blame.

Emilia suspects she could say this until she's blue in the face, and he'd not listen. Moreover, they don't have the time. Hell needs to be sealed, and in this moment, she can prioritise nothing else.

She gathers the key as Lan Wangji gathers his bones, during which he'll find no more objections. Instead, she walks ahead of him to unlock the gates, to plunge them deeper into the abyss.

She will choose hell every time over a false heaven.

Every time.
valeas: (☾ f u r i o s a)

[personal profile] valeas 2023-03-30 02:07 am (UTC)(link)
Emilia files the details away for later, wondering what it means to be a widow in this context. Wondering what it means for Yelena. She's been here before, she has. In corridors like this one where every fear and vulnerability — and vice — can be used against you. You learn control, or the seven circles eat you alive. If not the realm, then the demons that crowd it. She's refused to choose fear since.

"A shapeshifter," is meant to further clarify, not correct. The shifter demonic in nature, and will not cease until Yelena gives it what it wants. "It will turn itself inside out to torture you."

To make her doubt her own reality.

"Whatever you do, don't free her. You'll take her place. But we do need the key."
traumatology: (064)

[personal profile] traumatology 2023-03-30 11:44 am (UTC)(link)
Right.

( okay, he can do this. it's not steve. he tells himself that over and over again. that it's not steve, it's not fucking steve up there and what he's going to do is going to kill a demon or whatever.

he makes a face and pulls out a knife in his boot. )


If this thing's anything like my friend, it'll fight back so keep your distance.
traumatology: (1212)

[personal profile] traumatology 2023-03-30 11:53 am (UTC)(link)
Hahaha.

( he doesn't know if that's really worth laughing but he's going to do it because sure yeah, he can get with this. he makes a face and glances at the paladins. )

Whatever you're gonna do isn't gonna piss them off, is it?
downswing: (cheap)

[personal profile] downswing 2023-03-30 08:38 pm (UTC)(link)


( Excuse Lan Wangji, brows perched, a man perpetually consigned to the gentle nudging of others — as if he must trot and gallop and cover excruciating ground within blinks and heartbeats.

Wei Ying has asked him to go faster. Countless delegations have... intimated that they would appreciate expediency. Yet the Gusu Lan precepts would scratch the eyes out of the mere presumption of speed, and so, gently, he only.

Keeps.

His own pace.

And nods once at that which he carries. )


My burden will bruise.

( For once, a long way of saying something: no. )

rumorate: (Default)

[personal profile] rumorate 2023-03-31 01:10 am (UTC)(link)
[She laughs.]

He certainly is determined enough, even if I'm not sure he has the knowledge base.
rumorate: (022)

[personal profile] rumorate 2023-03-31 01:41 am (UTC)(link)
[She nods, before stepping forward, trying her best to focus her power on the approaching undead. Here goes nothing:]

Fight for me.

[Her eyes glow yellow, and the command reverberates out towards them, and it doesn't seem to slow the ones that have been dead longer. They keep advancing, regardless. But before they get too far, the two more recently undead turn on their teammates, slicing them down before they can get to Allison and Bucky.]
inferus: (🗡️ 3 4 3)

[personal profile] inferus 2023-03-31 01:55 am (UTC)(link)
This test is meant for Five.

Wrath knows it as soon as he sees the man on the dais even though he does not recognize him (will recognize the name if it's spoken out loud). He hasn't met all of Five's siblings, but he doesn't need to to understand that this is one of them.

He should have anticipated this (and some part of him had wondered). Hell itself can feel the agony within his friend's curse, which is at dangerous levels of intensity at present. Now it seeks to test him as well as it once tested Emilia (as if it was her first time in the Sin Corridor, and in some ways, it was), and the test will be far more dangerous and effective than it ordinarily would be.

And Hell never refrains from utilizing its full power.

When Wrath speaks, it is with a firmness, a command to the words that will not outweigh the sight of his brother: "It is not real."
weifinder: (caught | the safest place to be)

[personal profile] weifinder 2023-03-31 06:40 am (UTC)(link)
The living? No. The dead?

( he shrugs, and smiles, and it's beyond the point of asking, as he begins to play.

the frozen spirit floating over the black pool of water doesn't move at first. it's the music that eventually stirs the still form of a ghostly paladin in armour. the coaxing, the reminding, the calling to a task of faith and endlessness.

it's not easy, to do this. to not seek what would be granting final freedoms, but that isn't what they wish. what this one wishes, as it stirs, slowly turning, turning, shifting over the black pool, towards the two of them.

remember your calling, he plays, he calls to emotion, remember.
)
traumatology: (048)

[personal profile] traumatology 2023-03-31 01:04 pm (UTC)(link)
( when she says the words, he thinks to ask her what the hell she's talking about but then he notices the two undead that actually...listen.

his eyes widen and he looks at her, watching her and stepping closer just in case any of these things get too close to her. he can protect her, at least. )
traumatology: (086)

[personal profile] traumatology 2023-03-31 01:23 pm (UTC)(link)
( he doesn't trust that smile but it's not like he can really stop what's happening. so, he just stays close to wei wuxian and make sure that no one tries to sneak up on him while he's doing what he's doing.

he swallows, watching the paladin coming to life. it feels unnatural but what isn't about this place? they're in literal hell. )


Looks like it's working.
vdovy: (BLACK WIDOW 046)

[personal profile] vdovy 2023-03-31 01:32 pm (UTC)(link)
[ Under better circumstances, Yelena might have rolled her eyes at his royal entitlement, but in this case the king has every reason to expect things done for him. She fetches the shirt without remark. ]

That can be organized after evacuation. Are you about ready to go?
paperbutterflies: (Concern)

[personal profile] paperbutterflies 2023-03-31 03:15 pm (UTC)(link)
[ Sizhui's face falls slightly, at the reaction. But he understands that there is little time now to explain, to argue or persuade. ]

Please, go. We can talk later. There will be a later.

[ His determination is steady, and the look he returns to Hanguang-jun is clear and bright still. ]

I will pretend, and then I will leave as quickly as I am able. [ He slips his sword where it would not be easy to see from the door, but easy to reach all the same. ] I will fly, if I need to.
weifinder: (bros | his hands they shake)

[personal profile] weifinder 2023-03-31 04:26 pm (UTC)(link)
( he inclines his head, something like a nod as he continues playing, taking a step back away from the dark water pool. it's infiltrated even down here, insidious, but he does nothing but play for the driven soul that slowly, oh so slowly, follows him off the dark water.

once it fully floats free, the paladin seems no more present in any physical way than before, but the listlessness, the slack expression, curls away like burning kindling. what's left exposed is a brighter intimation of eyes that once were, the lifting of a sword, and a more ancient salute aimed their way.

then the paladin is off, striding above ground it doesn't touch, prowling for the childless mothers with their inability to be destroyed. wei wuxian lowers his flute, wiping a touch of blood away from the corner of his mouth with the back of his hand as he watches the paladin leave.
)

There's tragedy somewhere in all this, greater than they'll ever know. So! ( looking to bucky. ) On to the next one?
paperbutterflies: (Smile)

Re: high castle

[personal profile] paperbutterflies 2023-03-31 04:57 pm (UTC)(link)
[ Despite everything, and that is a lot of everything, she gets a smile, bright and true, if tired and a little worried, as he cups his hands in greeting towards her... before returning the to the person he was helping to move faster out of the way in the first place.. ]

Thank you. That is impressive, and none can promise anything for tomorrow. Today is appreciated all the same.

[ He tilts his head. ]

I... think what you do is very useful. If you need energy, I can share some. [ Spiritual energy, qi, life force... it should help, if a little, shouldn't it? She has better use for it, probably. . ]
traumatology: (194)

[personal profile] traumatology 2023-03-31 06:35 pm (UTC)(link)
How many are we gonna...wake up?

( bucky hates that he's starting to get a little comfortable with the undead considering that's really all he's been around since he showed up here.

it makes his stomach turn a bit. he winces. )


An army?

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