groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2023-01-27 08:34 pm

the scattering


And now, hard siege during Alem’s first log event, covering 27 January to 12 February.

This Arc relies on information sharing and troubleshooting solutions, whether to keep the watch towers standing, find the Reaper, hold back Rathakku or evacuate civilians. Don’t be shy!

As a refresher, character have individual assignment & notes — but rest easily, they can largely go anywhere in Alem and play out any prompt below.

Click each header for scenarios!

THE SCATTERING




Alem’s chilly welcome includes a gift of weapons, clothes and meagre food provisions. You are quickly given your posts and grudgingly tolerated by fortress natives, many of whom accuse you of collusion with Rathakku or the merchant guilds. Expect unkind tests or teasing from soldiers who want you to prove your worth.

SLEEPING ARRANGEMENTS: rare beds and hard pallets in the Keep barracks, sharing broad rooms infantrymen. Alternatively, sleep in the Wards, with refugees or the sick.

ARSENAL: you receive serviceable weapons or inherited clothes — ragged, over/undersized and perhaps livened by fleas.

FOOD: scant, dry, hard and prioritised for the weak, young, sickly or actively fighting. Scarce additional resources, such as berries and deer meat, can be procured from the nearby forests on the lower half of the mountain.

ACCESS: characters can go to anywhere, except the Room of Seals. Entering the Watch Towers will be discouraged during attacks, unless you were assigned these posts.

■ Between 7-10 February, Rathakku will Claw — meaning necromancers, the dead and those who are incredibly sensitive to life and death are vulnerable to his thrall. They could be conscripted into his armies, if they exit the fortress or linger long outside. Ghosts might woo them to enter the mountain forests, and they will itch with wanderlust and a sense of incompletion. Comment here with an idea of what you'd like you character to do/a> if they are lured to Rathakku’s side.

NPCs: each fortress level has a designated NPC you can reach out to. Deimar will additionally be visiting the Watch Tower, following Stephen Strange’s taunts.


THE WATCH TOWERS

The first and most war-torn line of defence. The watch towers keep Alem standing — fend off their attackers.

       EASTERN TOWER



■ Assigned to the Eastern Tower: Jinx, Vi, Hermione and Chu Wanning. Medic: Leonard ‘Bones’ McCoy.

■ Harpies frequently charge here, using their blade-sharp claws and deep fangs. They are humanoid but carnivorous and expressly prey on tower watchers. The scent of blood lures them — so Bones should quickly bandage wounds.
■ Bad weather hides their attacks. Beware the mists of 29 January and the blizzards of 3-6 February.

■ Cut the harpies’ legs if they fly away with you — better to risk a hard fall into the mountain’s snowy than being dragged into their nests.

■ They are vulnerable to loud sounds and vibrations. Set off the great, rusted tower bells to sound the alarm and repel them.


       WESTERN TOWER



■ Assigned to the Western Tower: Eleven, Xie Yun, Kahl and Eda. Medic: Sarah Bishop.

■ Flurries of arrows frequently rain down, plain, fire or poison-tipped. They are shot in two broad attacks (morning and evening) by orc archers.

Sarah receives a kit of local ointment antidotes, but must make haste — the sickness spreads quickly and paralyses limbs. (Effects disappear over 1-6 hours, once the antidote is applied).

■ A rare few arrows are tipped with hallucinogen substances that trigger paranoid visions.

■ Orcs may try to scale this tower, using climbing hooks. Push them down.


       SOUTHERN TOWER



■ Assigned to the Southern Tower: Jon Snow, Stephen Strange, Red and Finn. Medic: Wen Qing.

Irenia, Frost’s Scourge, an ancient, extremely large but slow dragon stops first at the Southern Tower before proceeding to other watch posts. She will turn back, if she is stopped here.

■ The dragon breathes down frost that can paralyse you in place, or freeze limbs. Wen Qing must prioritise warming the affected.

■ A few anti-frost shields have been supplied, but their magic wanes after a few hours. Use them as a last resort.

Irenia’s hide is tough and leathery, but she can be deflected by continuous attack. She no longer seems to hear or see as sharply.

■ She largely flies by, breathes ice and tries to pick up watchers in her great maws, then crack their bones or throw them down on hard stone.

■ Repel her for three consecutive days and she will not return for a week.


       NORTHERN TOWER



■ Assigned to the Northern Tower: Kamala Khan, Wanda Maximoff, Merrin and Jiang Cheng. Medic: Anduin.

■ Demons draw large catapults near the fortress walls and throw strong projectiles at this tower — stone, large steel balls or even human or demonic.

■ The worst missiles comprise stones alight with ‘living fire’ — an extraordinarily hot blaze that can quickly incinerate tissue. Anduin should immediately attend to burns.

■ The tower is exceptionally weathered and structurally unsound, marked by large, destabilising holes. Kerasstone asks you to fix the infrastructure or guard his repairmen.

■ The ongoing damage sometimes triggers quakes in the fragile tower — hold on and don’t fall crumbling to your deaths.

■ Use the one-man crossbows and range weapons available, or the fixed large tower crossbows to shoot back and destroy the catapults.


THE KEEP


Life at court, when the knives come out: barracks, royal halls and Crown Prince Haiva’s medical quarters await.

KINGDOM COME

The court of Alem bustles with rival proposals: the supporters of Crown Prince Haiva want to surrender the citadel, while proponents of former Regent Thyvault seek to raise the remaining armed forces in a desperate last stand against Rathakku. King Deimar, mere months in his rule, has opted to evacuate convoys and resettle them, after sealing away any last chance of Rathakku accessing hell’s gates.

■ The supporters of Haiva, Thyvault and Deimar wage frequent wars of words that accuse Thyvault of Deimar of usurpring rule, and Haiva of being too weak to lead.

Thyvault’s men slyly wonder if Deimar killed the beautiful woman he was seen wooing mere months ago in the fortress grounds. Proof of her death or continued survival would benefit the three causes.

■ The woman was last seen chased by a fair-haired rider into the frosted forests that Rathakku has peopled with monstrous wolves and undead Alem huntsmen. Interrogate hunters & commoners or track her down.

■ Tempers boil over Jan. 29-Feb. 5, with arguments frequently devolving into fights and shallow stabbing. As ‘supporters’ of the three gentlemen, you should defend their cause — but do pull back blows before you kill each other.

Deimar punished brawlers with a few days of penitent confinement in the barracks, where you are expected to reflect on your sins and attitude, and certainly not join the cliques of heavily drinking men playing dares and cards. Hold your liquor, survive the exceptionally spicy Alem meals and take advantage of the general inebriation to ask your questions of the brass — without showing your horror when you hear them boast that Thyvault’s men drove the local ice mermaid population extinct.


IS THERE A DOCTOR IN THE HOUSE?

The Haiva’s medics ( Bones, Sarah Bishop, Anduin and Wen Qing) are repeatedly called in to inspect his fits of sudden and elusive sickness. He exhibits a varied multitude of bizarre symptoms when his healers visit him:

Bones finds Haiva is a haemophiliac, his skin brittle like paper.

■ For Sarah Bishop, Haiva is overwhelmingly feverish, battling an unseen infection.

Wen Qing sees patches on Haiva’s skin that resemble decaying, moulding or gangrene.

Anduin notices Haiva’s skin feels clammy, his breathing stalled, as if his body were entering rigor mortis. He is very much alive.


Haiva is always weak, but gratefully and mysteriously cured of his symptoms within hours of his consultation. You can start a thread with him!

Info sharing with the medics’ club is caring!


THE CROSSING



The bustling, stifling and overheated Crossing reunites the main ground-level gates and corridors of Alem’s castle. Merchants traverse the halls, volunteering their wares at exorbitant prices, while former Regent Thyvault leads the departing troops.

HAGGLE GAGGLE

■ Colluding merchants offer their less-than-stellar goods at heinous rates. You get 100 coins to haggle long, hard and to the bone for food, cloth and maps, amid war inflation. Offer your hair, your virtue, the ugly side of your fist as needed. No one will mind if you liberate a few wares.

■ Two of the most prominent merchants — boastful Batthour of the grains and stern Eles, vendor of maps, silks and steel — openly despise each other. Their apprentices frequently start brawling — stay out of their way or stoke the clashes…

Batthour and Eles are both open to trade, but seem distinctly disdainful of Alem, expressing pleasure from profiteering in its downfall. Group up to raise coin or other goods to trade, then put in your best offer. The next few Alem convoys require 500kg of wheat and at least three maps of eastward provinces to resettle.


THE WAR IN WORDS

WHEN IT GRAINS, RED POURS: Under Thyvault’s leadership, Alem’s scouts and infantry gather in the Crossing for final instructions then advance into Rathakku’s territory. You can join them on a mission to the Ivory plains at the bottom of the mountain, where a few frozen storage houses still have summer grains. Steal back the supplies, bypassing snow-buried traps and Rathakku’s lingering feral creatures.

■ King Deimar has prepared new missives for Rathakku. Multiple envoys can group up to ensure delivery down the mountain and into the warlord’s encampment in the Tattered Highlands. Your white flag buys limited patience from Rathakku’s demonic armies. Only two characters can directly interact with the warlord — Sign up for one of two spots by 23:55 GMT on 30 January. Note: Rathakku should be approached lightly.


THE WARDS



The ill-lit Wards house the wounded, young, crippled or vulnerable of Alem, alongside those preparing to evacuate the fortress in upcoming convoys. Where there is sickness and overcrowding, expect poor provisions, the astringent scent of antiseptic, and a sense of residual decay. The lucky few sleep on pallets — while most dwellers take the hard ground and share dry bread. Soft-spoken Crown Prince Haiva visits regularly.

THINK OF THE CHILDREN

■ Weak civilians are often targeted by soldiers, who are frustrated by sharing their resources with ‘leeches’ who do not defend the citadel. Intervene to protect the vulnerable and redistribute any food that is unfairly confiscated. Prince Haiva will lend his scarce authority to correct any reported wrongdoings.

■ Learn to supply first aid, console orphaned children or widow(er)s and ease the spirits of those petrified by the recent murders.

■ A convoy prepares to leave on 9 Feb, with another due on 15 Feb. Pack the scant effects of the weak and plead for the gold or charity of the Keep’s gentry. Whatever resources you gain will greatly help the survival odds of those who resettle.

■ Inevitably, death visits some of the wounded. Professional grievers and coarse embalmers perform cleansing and mourning rites for survivors. Help them, or participate in the local habit of sharing tales of your most tragic sorrows, to distract them from their own.


WATSON ON DUTY

■ The investigative summary, as civilians can share them: five unrelated deaths took place over the past 11 weeks. Some speak superstitiously of a Reaper, who punishes the people of Alem for abandoning their fortress and sacred duty to protect the gate to hell.

■ The victims were all men aged 22-35 of diverse appearances and backgrounds. Some had minor injuries. They were all found without marks of wounding or sickness, bearing a white string bound to their wrists. One of the men was a foreign merchant.

■ Senior sorceress Althea searched the site and cleansed bodies, finding no evidence of magical interference.

Haiva has reinforced guards, but Deimar seems indifferent. Thyvault believes this is only an inevitably level of mundane crime.

■ Some nights, you might wake to the haunting song of a plangent woman. You enter a state of dreamy, confused hypnosis, drawn to a narrow, steep staircase you had not glimpsed before. You fumble towards the lake caves of the Gut’s Bind. Even the intrusive voices of Alem tell you to snap out of it and awaken — but your best bet is a companion’s help.

■ The staircase cannot be found again, come morning. The call is fainter for women, and does not affect the same person more than one-two nights.

■ Guards, sorcerers and civilians can answer your questions — but prepare your bribes and wooing.


THE GUT’S BIND



It’s nice, dark and quiet in here, barring the comforting thrum of the forges. Paladins and sorcerers are hard at their elusive work, reinforcing the Room of Seals. Access to the Forges, mines and glacier lake caves remains liberal.

LAKES, MINES, MAYHEM

THE MINES: Characters deployed to find new escape routes find a series of corridors leading into the previously bustling gold mines, where ore resources remain well supplied. The territory is overwhelmingly shaky, with mine shafts and structures prone to collapse. They appear dusty, brittle, husked and far older than their actual age. Go deep enough and you can find sheets haphazardly strewn about and the remains of partly devoured demons.

THE LAKES: Saunter into a series of four interconnected ice lake caves, where the brutal cold is viciously wounding and pervasive. The first three caves give you no trouble, beyond ridiculously sharp icicles waiting to drop down. As you enter the fourth cave, you find gleaming stretches of golden, gleaming… scales that float on the lake waters. Grab one to study — but beware the starved creature that guards them.

THE FORGES: some entirely abandoned, some functional, all well-equipped at this time. Settle down alone, or in the company of Kerasstone’s people — the old blood that preceded even Alem’s settlement and holy seal in the mountains.

■ Keep an ear out for sudden sounds or unexpected steps behind you, as you travel the tighter and tighter passageways to find or shovel new exit routes through the mountain: some of Rathakku’s creatures appear to have… wandered in. They camouflage as stone and lay perfectly still in wait of their prey, before descending. They’re vulnerable to strong light and a jolly smiting.


LOCK YOUR DOORS

■ Paladins and sorcerers enter the heavily warded and barricaded Room of Seals every few hours. They emerge exhausted, their resources drained. Some also bear heavy gashes.

■ Characters are barred from entering and incarcerated for a day in one of the Keep’s jails or brought before Galatea’s judgement, if they attempt to sneak in.

■ Groans and screams can be occasionally heard from within, followed by spikes in the sense of deathliness of the place. Some paladins are never seen exiting.

■ You have one chance to enter, at midnight on 1 February, when the Gut’s Bind erupts into calls for healers to attend an emergency. Collapsed paladins are urgently pulled out, while sorcerers attempt to ward the room before ultimately fleeing to help their brethren. You can infiltrate and stay inside for 20 minutes before the stoked anger of the room completely overwhelms you, and you begin to bodily attack everyone and everything around you. This is a dangerous route: check in for one of three findings scenarios.



QUESTIONS

chosenbylight: do not take (schematise-003)

[personal profile] chosenbylight 2023-02-04 10:45 pm (UTC)(link)
Roger that! Thanks so much!
chosenbylight: do not take (068)

[personal profile] chosenbylight 2023-02-04 10:46 pm (UTC)(link)
"Sometimes to my detriment," Anduin replies. Although he supposes Wrathion is right, in that. How could he live with himself in attempting anything less?

He lets Wrathion keep walking him on, until the crowds around them thin out further, enough for him to feel comfortable enough turning to Wrathion to speak at least a little more freely.

"I have not been able to do anything for Haiva either," he says, keeping his voice soft just in case there may be ears listening in even so. "Whatever it is that's affecting his health, it's unlike anything I've ever seen."
blackscales: Commission, Do Not Take! (8)

[personal profile] blackscales 2023-02-04 10:48 pm (UTC)(link)
[ An intriguing statement, given the rumours. Wrathion just smiles amiably, as if this is good news. Less distraction for him, after all, surely is good news. Unfortunate news for any future line of succession, however. ]

Of course.

[ He moves to stand, collects Haiva's empty tea cup. Wrathion won't object to being dismissed ]

I'll be just outside. Let me know if you require my presence.
downswing: (solvent)

[personal profile] downswing 2023-02-04 10:57 pm (UTC)(link)


( She toils with the babe at her chesat, unnatural in her care. Too young for motherhood. Then again, many are the women lent to war who do not choose child bearing.

...of little consequence. Here, now, Lan Wangji may assist, carefully displaying the art of extricating the barnacle: the child flattened against his own chest has now slapped his limbs each way of Lan Wangji's flanks, gripping viciously and unyielding.

Lan Wangji's lips drift to pepper trinkets of touch on the crown of his head, soothing the boy, who whimpers in exhausted appreciation. When was he last kissed, shown affection? Months of war waged. Who is to say when he was orphaned?

Then, Lan Wangji's large hand cups the bow of the child's back, spreading syrupy circles of warmth until — the boy eases back, prey to gravity and saccharine contentment.

And Lan Wangji murmurs, towards Hermione: )


Easiest, when they drift asleep. ( But no. There is more. Kindness does not sting him. ) You have done well.

dog_eat_dog: <user name=funguy> (my eyes are black and red)

[personal profile] dog_eat_dog 2023-02-04 11:06 pm (UTC)(link)
[A ghost of surprise passes over Tess's face before she laughs in disbelief, just a single sharp ha. She genuinely can't remember the last time someone called her cruel out loud, and the more-frequent looks are easier to sublimate into something more pleasant: they're jealous. They're bitter. They're taking it personally.

That's harder to do here. This motherfucker doesn't even know her.]


Jesus Christ.

[Her expression hardens into something mean, and it tugs at the barely-scabbed-over road rash stretched across one cheek. She feels like hell but sure, she'll argue with a total stranger over something that doesn't matter, just on principle.]

If they ran off, they'd be on their own out there. At least here they're with their people. What's it to you, either way?
nachocheese: (witness)

[personal profile] nachocheese 2023-02-04 11:06 pm (UTC)(link)
[ What-does-this-do? Nacho asks without caring about the answer. And, How-much-no-that's-too-much-what-about-this-one without intending to buy any of it. The whole time, his heart thuds wildly in his chest. It almost jumps into his throat when he thinks they're about to be caught, until he sees her duck down, evading suspicion.

They're almost off scot-free until he hears it. The shouts of "thief!" Nacho catches Clara's gaze, and sees her pleading eyes, beseeching him to run. He makes a split second decision.

He grabs for some small trinket, then waves it in the air and yells, "Hey, assholes!" before taking off in the opposite direction from where it looked like she was going to go. It's an impulsive decision, but hopefully one that will pay off. She has the map after all, which is more important. ]
blackscales: Commission, Do Not Take! (8)

[personal profile] blackscales 2023-02-04 11:14 pm (UTC)(link)
"The Titans themselves."

Wrathion's tone suggests this has meaning to him, in the manner of something obvious. He flits his own gaze out the window, following where she is looking.

"They gave a portion of their power to make the dragons guardians of our planet."

Although that guardianship has not always... succeeded. Still, that is something he strives to rectify once he returns. It's also not relevant currently. He turns back from the window, considers Red again.

"Irenia is wild, whatever control our undead lord may have. Her purpose is survival, and destruction of any threat. We, it seems, are the current threat."
downswing: (dandelion)

[personal profile] downswing 2023-02-04 11:15 pm (UTC)(link)


"Perhaps lost to the forest." Rathakku's forces sleep and take root there, waiting on their prey. He has been warned to forage only during bright day's time, to supplement the morning meals of the withered wounded and their sickly children.

But Wrathion stitches sense from scraps of distorted memories and malicious fabrications. They know nothing of this woman — not her allegiance, not her post. Perhaps she fled towards the forests because...

"Envoys dare the woods. She may have hastened with missives." They have seen once already what fate has awaited the less fortunate among Rathakku's... honoured guests. The king Deimar took his care to alert them.

It may well be the woman never returned, her life's blood shed — at the feet of a beastly creature that absents a human face completely.

somebadnews: (78)

[personal profile] somebadnews 2023-02-04 11:18 pm (UTC)(link)
[ If Five noticed anyone tracking his movements, he's too distracted to pay it any mind. Not in the least because he's rapidly approaching his limits, judging by the sweat dripping down his neck, and soon he won't have a choice but to rest until his powers recover. Still, even as tired as he is — possibly still feverish, it's rare that anyone is quick enough to grab him.

He looks down at the hand gripping his arm and his mouth twists to a smile. If he thinks that's going to stop him. ]


Sorry, I'm not taking any passengers right now. [ He meets his gaze and studies him, noting his unfamiliar appearance, and gives him one chance. ] If you'd kindly get your hands off of me, I'll be on my way.


( ooc: It's perfect! If you want a visual: Five's powers are exactly this obnoxious. )
somebadnews: (300)

[personal profile] somebadnews 2023-02-04 11:19 pm (UTC)(link)
[ He turns at Wrath standing in the shadows and raises an eyebrow. A subdued reaction, all things considered. Five wasn't expecting it to be so obvious, but far be it for him to question his authority on Hell. He's been fairly convinced that it exists in the time he's known Wrath, so it isn't that unbelievable.

He's less convinced that it's all that different from what he's already experienced, but there's probably a few nuances he's missing. ]


That explains a few things. [ He watches as another weary body emerges, looking like death warmed over. ] So the only thing keeping Hell back is whatever they're doing inside that room.

[ He's tempted to teleport in to see for himself, but he resists, if only because he's been possessed one too many times lately. ]

How bad is this?
somebadnews: (305)

[personal profile] somebadnews 2023-02-04 11:19 pm (UTC)(link)
[ Five raises an eyebrow at her, like he has no idea why someone who knows him wouldn't expect him to appear out of thin air at any given moment, but his gaze immediately goes back to the dead body she's examining.

To his credit, he tries to make something happen with his expression that doesn't imply that he's completely desensitized to the sight of corpses. In any state. It doesn't quite work, but the effort is there.

She might have known him, for all he knows. ]


Did I catch you at a bad time?
somebadnews: (202)

[personal profile] somebadnews 2023-02-04 11:19 pm (UTC)(link)
[ Five has a good reason for appearing where he did, to get a good vantage point and see for himself what they're dealing with. Wei Wuxian seemed weirdly intent on freeing Irenia, and while Five disagrees on principle, he can at least go to the towers to see if what they're dealing with up here is as bad as what they've found below.

Of course the first thing he's greeted with is the bright light of a spell being directed at him. He takes one look before he rapidly blinks again, appearing at his other side in another flash. ]


Watch it, asshole. [ If he sounds done with magic, it's because he is. ] I'm not a dragon.
somebadnews: (237)

[personal profile] somebadnews 2023-02-04 11:19 pm (UTC)(link)
[ Five doesn't recognize the face, but he can appreciate the attitude he's greeted with. Somedays it's hard to get out of bed for anything short of the apocalypse, but it happens that he's got a reason to think they're barreling towards one. ]

Is that all?

[ He frowns and tries to squint his way through the fog in his head. He feels dead on his feet, like he's been running all night and not sound asleep despite everything happening around them.

The blood most definitely is real, as unsure as Five is until he gets a look at his back. It's wet and dripping, and it hurts like it did in the dream, but it doesn't make any sense. He isn't a heavy sleeper, if he sleeps at all. Something like that really should have woken him up.

Then again, it's not the first time he's had his dreams interrupted. At this point he's starting to feel picked on. ]


What about inside? Any ghost sightings?
somebadnews: (248)

[personal profile] somebadnews 2023-02-04 11:20 pm (UTC)(link)
[ Five scowls back at him. He wants details, but he gathers that Moran isn't talking about a demon attacking people in their sleep. His back aches and he feels like he's swaying, so he tries concentrating on standing still. ]

I know that. [ The siege, he means. He as more or less dead to the world when he was asleep, which is disturbing on its own. ] I'm more concerned about what's inside. Have you been underground?
somebadnews: (273)

[personal profile] somebadnews 2023-02-04 11:20 pm (UTC)(link)
[ Five has yet to get a good look at his back, but judging by Allison's reaction, it isn't all in his head. Worse, his energy is too sapped to do more than frown at her grip on him. ]

I... [ He'd really love to say he's fine, but he has the same question. ] I don't know.
somebadnews: (156)

[personal profile] somebadnews 2023-02-04 11:20 pm (UTC)(link)
Five continues to move with a purpose that seems entirely foreign to him. There's a longing to find someone that resonates with the madness he confronted throughout his long life, but this time he knows exactly where to go. Even when the song only echos in his mind, he makes his way through corridors and down the narrow steps like he's coming home.

Maybe it should be less surprising that no one is there to greet him. Instead a growing chorus of voices call out when he reaches the bottom, telling him to stop, until there's one that rings above the rest.

Wei Wuxian is wise not to grab for him. From the way he stiffens, it's easy to see the exact volatile moment reality returns to him. At first he stands so still that he might lash out at the barest hint of movement as he takes in his surroundings. By the time he turns around, there's something raw and horrified clinging to his expression, before it hardens into an incredulously stare.

His mouth moves silently a few times before he can get words out. It still feels like he's in a fog, but for once he doesn't suspect he was drugged.

"...Again?" He deflates with a sigh and rubs his eyes. How many possessions has this been now? Wei Wuxian would be the one to ask. When he drops his hand he looks too exhausted for having slept. "Where are we?"
somebadnews: (106)

[personal profile] somebadnews 2023-02-04 11:20 pm (UTC)(link)
[ After every instance of exploring the Gut's Bind has gone awry, Five is starting to question how wise it is to keep trying to find other paths out of it. As much as he'd like to claim otherwise, he's consciously or unconsciously drawn out by a wolf that appeared once he started down the tunnels. Not one of Diego's — larger — but oddly familiar.

The further he goes the colder it gets, and the tunnel tighter, but nothing that impedes someone of his small stature. Just when it starts to open up again, the wolf steps in front of him to block his path.

It's hard not to see it as looking out for him. His family never had any connections to wolves in their history for them to be so attached to them here. Maybe it has something to do with how unnaturally friendly the wolves who adopted Diego were compared to the others they've run across. For all he knows, his brother entered into some magical pact with them without knowing.

Five is less trusting, but despite himself, he doesn't try to push past it. He stands with his arms folded and watches the animal carefully as it smells the air to see which way it goes. ]
westviews: (HOME)

[personal profile] westviews 2023-02-04 11:25 pm (UTC)(link)
[You and her both, pal. Wanda makes the executive decision that the rest of the message is unnecessary, and the scroll disappears from her hands in a wisp of red.]

Expecting a surrender?
blackscales: Commission, Do Not Take! (8)

[personal profile] blackscales 2023-02-04 11:28 pm (UTC)(link)
Wrathion glances sideways to Anduin, studying him. The priest is, of course, an excellent healer. There are some things a priest cannot cure, but even so he would at least recognise symptoms. Alem, however, is not their home. Sicknesses, natural or not, could grow here that were unique.

"No signs of magical interference?"

He hadn't immediately sensed anything malign in the room himself, but he hadn't been examining Haiva as a patient. His role had been that of a guard, and he has been trying to... keep to that, as much as he can.
downswing: (五)

'this motherfucker,' stop the presses

[personal profile] downswing 2023-02-04 11:36 pm (UTC)(link)


( A longer convoy would have made the return a farce. The last come the bodies — more numerous, Lan Wangji admits, than he anticipated. Then, his grip rounds tight and clean on his sword's hilt, and he remembers: of course they would collect their dead. That which is relinquished becomes Rathakku's to weaponise.

More than funerary rites, than respect and honour and worship of the dead, what snares the man of Alem is blood-curdling fear for how cadavers might be turned against them. Lan Wangji's lips feel dry, tongue slack. Limbs clammy. There is a sickliness that comes with the realisation that a world so cruel repels him on a visceral, physical level. )


I served two wars.

( Questioned, underestimated, alien. Wrathful, strong. Injured, collapsed. A victor. A wraith. What is it other men do, when they no longer wear the known faces of their youth?

...no matter. He pulls back three steps to make way for the rickety, slow-wheeled carts of the dead. )


Some did not survive their first.

starscollapse: (❖ 15)

iii.

[personal profile] starscollapse 2023-02-04 11:41 pm (UTC)(link)
[ Having only just arrived in the middle of the desert, Merrin barely knows anything at all about this group she's meant to be allied with, of course. Cautious in her observations and yet willing to assist and attend to her duties, she has mostly kept to her post in the northern tower. Yet, during the lulls, she explores and takes in her surroundings. Employing her own method of teleportation, she may be seen intermittently disappearing in a green mist, only to reappear moments later in another place entirely.

It's in the middle of acquiring meager provisions that Merrin catches sight of someone else who seems to possess a similar ability. Of a sort. Curious, she watches and waits, eventually interrupting when he seems to have paused to take notes.

Then, bluntly, she speaks— ]


Tell me of your power.
jatharin: (Default)

[personal profile] jatharin 2023-02-04 11:46 pm (UTC)(link)


( He... watches. Waits. Appears, to all intents and purposes, still uneasy with the conclusion of no more information to come. The woman burns the missive. A witch.

...interesting. If she were to die, here and now... )


Expecting... coherence. ( But his leer is long, content. Cat who's licked the cream off the bones of a canary. ) Dozens, then. So be it. Tell Deimar... he may keep half.

dog_eat_dog: (me and my superiority complex)

HAHAHAH love him

[personal profile] dog_eat_dog 2023-02-04 11:50 pm (UTC)(link)
[The carts come in with the dead and Tess barely looks at them. Her attention snaps tightly to his grip on his sword, an action that has her standing up taller, ready to reach for the gun in her waistband. When he relaxes, she doesn't, her shoulders tight, her hands at her sides.

When he moves, she follows anyway.]


Two wars? Really? Well, if you think I'm "cruel" [complete with jaunty little finger quotes] then you must be the expert. I'm just twenty years into a war with the undead.
topoiran: (A Beauty)

[personal profile] topoiran 2023-02-05 12:18 am (UTC)(link)
A small shrug. "I have not been here long enough to know much of how dangerous this place usually was, before the siege changed things."

Because, surely, it did.