bravelyrunsaway: (Default)
Licyn Mansbane ([personal profile] bravelyrunsaway) wrote in [community profile] westwhere2022-10-06 12:25 pm

open | oh it's a mad, mad world, i'm drowning in

WHO: Anyone wanting to find lamp oil, other oils, and the Remembrance's new hideout.
WHEN: After the TDM event! Before the next game event.
WHERE: In the Mouse House.
WHAT: In the spirit of adventurers the worlds wide, people go hunting for more lamp oil, only to find... dark water barrels, and the Remembrance's attempts to establish itself again.
WARNINGS: They're trying to make those womb walls again at the base; there's a potential at all times for violence; language potentially explicit.

You can find plot information or ask questions here! Keeping it simple, but here's a vague timeline of some possibilities:
  • Meeting outside the orphanage and searching through abandoned homes and businesses for lamp oil. Or sneaking into not so abandoned places and making off with some supplies.

  • Discovering a series of seemingly abandoned warehouses, and finding a means inside, with light. Much of what's there is junk. Be amazed by what you find.

  • In at least one warehouse there's large barrels! Which might be oil! These turn out to be dark water when opened.

  • Within minutes of the dark water barrel discovery, members of the Remembrance enter from an underground walkway, and confront the people by the barrels. Playact as part of the movement ("wake up!"), or else prepare to run.

  • If you played like you were part of the movement, be drafted into helping cart the black water barrels to the new safe-house, where it's apparent the black water's being used to recreate the womb walls of the former Remembrance headquarters. Or you might be tasked with chasing after one of your fellows who failed their acting chops.

  • If you failed to play along with the Remembrance, run, run, as fast as you can, and try not to get lost in the warren of paths. Or end up meeting a Rodent Of Unusual Size, which may or may not be wearing a paper crown.

  • Find a way back to the orphanage with whatever spoils of the day you managed to keep your hands on. Share information. The Remembrance is rebuilding, just as weird womb wally as before.
blackscales: Commission, Do Not Take! (8)

[personal profile] blackscales 2022-10-12 12:09 pm (UTC)(link)
"Fear isn't the concern," Wrathion offers mildly. "I simply wouldn't want to fall upon their new nest only to startle them out of it. We need to know what they're doing."

He flips a dagger into his hand, scanning the room, then after any lack of initial movement pads in softly. He moves across to a sheet covering some containers and lifts it, begins tapping the barrels to check for any that might contain their prize.
fushichou: (30)

[personal profile] fushichou 2022-10-16 11:10 pm (UTC)(link)
After Wrathion moves in, Kanesada closes the door behind them, so as not to make it obvious that they're breaking and entering. You know. Just in case. "Okay, fair point." If what he's gathered about this Remembrance movement is correct, then the fact that they've been found out once already but haven't been scared off their own mission means they're liable to be a thorn in anyone else's side. Which also means they really do believe in...whatever it is they believe in. Wonderful.

But in the meantime, they're not here to uncover some wacky cult or whatever, just find some oil to make their lives a little easier. But where would old oil be hiding in a place like this... It's got to be in a solid container, or else that stuff will ooze out all over the place. He moves past Wrathion to some shelves and carefully pokes around for any boxes or buckets that look promising.