let's set d o w n some (
groundrules) wrote in
westwhere2022-06-22 08:52 pm
the dissent

THE DISSENT
The winds of the Crossing dull down to a whisper, effectively lulling the two pirate vessels in place and stranding them, subject to supernatural occurrences. The hauntings of these strange, untrustworthy seas entail frequent nightmares, while mermaids coax you to walk the plank and voices in the wind accuse you of all your wicked faults or sins, true or imagines.
Quicksilver Sam’s newer crew aboard the Pariah weather this well, saying they were told the risks of traversing the Crossing when they accepted their assignment. But Caladan Kreil’s sailors of the Queen Zanyra grow increasingly restless, impatient and vocally accusing, questioning both Quicksilver’s wits and those of their own captain, who committed them to play escort to the Pariah in these dangerous seas. A brewing storm sequesters pirates with their dark thoughts.
Caladan Kreil attempts to pacify his people, first with reason, then by pinning hanging ropes to ships masts, and threatening to put them to fine use. More furtively, he asks characters to tame the spirits on his crew, promising handsome pay, better accommodations and a cut of the mysterious reward Quicksilver Sam has pledged him for completing the mission in the Crossing.
✘ OBJECTIVE: calm down the Queen Zanyra’s crew for the handful of days of poor weather.
■ Caladan Kreil offers characters a pouch of thinly ground opiates to share with the pirate crew — these powders are best licked off fingers alongside gulps of rum, or smoked in thin provisions by pipe. Careful not to consume them by accident or expose yourself too long to their scent: these strong narcotics trigger sluggishness in some, intense paranoia in others, and deep fondness in a handful. They often lead to hallucinations across the board.
■ Distract sailors with entertainment, performances, stories, song or spirited speeches. The crew is tragically fond of gambling and games of truth and dare, frequently challenging those who indulge them to perform some inane but publicly humiliating or slightly dangerous act. Indulge them.
■ Fish out pearls from the mermaid-infested waters, minding your limbs: pirates are financially sensitive souls, easily moved by bribes.
■ As pirates now congregate to chat and conspire among themselves, they leave behind their wares and personal belongings unsupervised more often than not — go on, do some looting, if you’re so inclined.
■ Weaponise existing superstitions or invent new ones to keep credulous pirates from pursuing bloodshed ( “I read your future in this scattering of fish scales, and you’ll die if you pick up a knife today. This complete stranger who is definitely not my associate can confirm.” )
■ In that vein, share scary stories or fake hauntings aboard the Queen Zanyra to keep pirates tucked in below deck and far away from mutinous thoughts.
■
■ Disarm, trick or talk down any pirate group that starts to speak of mutiny, particularly during the harder storm nights. If need be, lure them down into the brig, where Caladan Kreil can order them jailed.
■ Start figuring out ways to restart the sails, via magic, mechanics or, well, prayer.
■ While at it, try finding out why Caladan Kreil’s crew is so distrustful of their captain — and, particularly, of Quicksilver Sam.
PLOTTING

Yun Yifeng
[This was exactly what he is good at. So he finds himself at the middle of a group, looking comfortable and like he belonged despite his rather delicate features. He was holding a pirate's hand with a smile.][His Concerned Frown is quite convincing.] It seems something terrible is set to happen. Though if you stayed below deck it will probably not bother you.
[He nods at the first vaguely familiar face he spots. He may or may not actually know you but if he recognizes you from the group he assumes you are going to play along.] Oh, hello! I hadn't seen you since yesterday. Well? My prediction was really accurate, wasn't it?
II: Midnight Mischief
[He likes sleeping but he can function on only a little of it when necessary. And this is necessary because ghost hauntings don't work so well in the daytime.
He's perched on one of the yards of one of the main masts. He's stolen food from the ship's kitchen and has planted 'proof' of someone else doing it already. So he was snacking quite happily. Maybe you approach and he tilts his head with a faint smile.]
I'm not sharing.
[Or maybe you are there when a pirate comes up from below deck and Yun Yifeng wipes his hands on a piece of cloth.]
Finally. I was beginning to think no one was going to come up tonight.
iii: He stole your money!
[Stealing and pickpocketing were valuable skills for an information broker.
So, when a pirate leaves his things unsupervised of course, Yun Yifeng is going to rifle through it...and then he's going to cheerfully slide it into some other pirate's pocket. It's amazing, the sort of rift that is created between two people when one party is a thief (or was set up to be the scapegoat of a theft anyway).
First though, he's going to look through this pouch he'd taken.]
...hm. Not bad I suppose. [He pulls out a precious thing or two--maybe a coin, maybe a pearl.] I thought pirates would be more rich.
IV: Save Your Ears
[Naturally, he did try to offer some music, but uh. Well. Rather than entertain it would be more accurate to say that what his guqin playing accomplishes is probably closer to 'torture'.
And yet he settles down to play anyway, the the anger of the crew around them....stop him? Or maybe you find him after he had to deck a pirate for getting angry and physical with him.]
How rude.
iii.
But, all things considered, he swallows and tucks his hands in his sleeves. ]
Would it not depend on whether they have had fortune recently?
[ Not everyone in the world is bound by the rules of the Lan sect. This, he has learned well enough already. ]
no subject
[He doesn't pout but he doesn't sound happy about it. He had taken out five gold coins. He pockets three of them and slip the other two back in.
Then he pulls out a pearl from where he'd been keeping it and dropped it in as well. He does it all so naturally no one would suspect that none of what was in his hand at the moment wasn't his.]
I suppose if they were making good money they might be less inclined to mutiny.
[Maybe. Some people aren't happy no matter how much they have. He's speaking at his companion at the moment, seemingly not paying attention to anyone else around him. And yet, when a certain pirate (that he knows is in talks with the victim of his theft to form a group alongside the man whose pearls he'd stolen) passed by, he silently slipped the pouch into his pocket.]
no subject
But then, I think part of that is that they are frightened, or there may be something else affecting them.
Would something making them afraid or wary not make them hide their valuables, rather than carry them around? Even on as hip, there may be places to hide them.
[ Not that he is trying to get valuables! He merely wants to understand what is happening. ]
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Oh, we could probably root out those hiding places...once we find out who has something worth taking.
[Yes, it's we. Congratulations, Sizhui, he's offering you a spot on his bandit ship.]
Your clothes are rather familiar. I think I ran into someone else wearing something similar. He didn't seem very impressed with my guqin playing.
[To put it mildly.]
It is a uniform of some sort, no?
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A soft breath out, before he brightens slightly at the mention of Hanguang-jun. ]
They are our sect's colors, if you should mean Hanguang-jun. And as guqin is his spiritual weapon, it takes great skill to impress him.
[ He's reassuring. Really. (Sizhui, no. You don't know what that guqin playing was.) ]
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Looking at the sincerity of this young man, Yun Yifeng can't help but think....it would be fun to tease him a little.]
Well, I suppose if he's a master it can't be helped. Still, he could have been a little nicer about it...
[He heaves the most dramatic of long suffering sighs...but then brightens a little when he hears the beginning of an argument. The man he had planted the pouch on was speaking with the man who had that same pouch taken from him. Oh this should be fun.]
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It would not be proper for a junior to speak so of a senior.
[ But then he directs his attention where the senior here is focused, and the smile fades to an expression of concern. ]
Nothing will be well if they truly begin fighting, will it.
no subject
[There's no telling what he feels about it, beyond a very surface level amusement. There is no judgement or anything that makes it obvious whether he agrees or disagrees. He is merely curious for the answer.]
→ allison
( They've blasphemed against their women, aye, and sequestered them so often below the deck or in their cabins, like smuggled wares. He thinks, when he stumbles on the shapely silhouette of a dame, painted in brazier lights, cataracted, that she too might be a ghost of the Crossing — and he startles, from where he's posted by the railing, hands clutching metal and wood, righting himself back into composure thereafter.
Aboard the Pariah, Caladan Kreil is the guest, and the woman is the more natural inhabitant. He knows this. Knows, also, to be on his finer behaviour. Fair, then, when he brings two fingers to the lean rim of his hat, signalling but never executing a gentleman's salutation. Why waste effort, him? He be nothing of that. )
Careful, little friend. Your captain will think you a ghost and want you gone.
( And you would not wish yourself the subject of Samuel Vane's interest now, the edge of his smile betrays. For the better part of an hour, Quicksilver's cabin has housed wails and earnest screams, and inside it one priest or another has begged to silence the Pariah's captain, summoning him back to his senses.
Earlier, Quicksilver Sam still possessed his wits, when they shared the Pariah's finest dining. Now, Vane's meandered back to his merry, savage ways, and if Caladan Kreil is perturbed by the devolution of his ally's composure, he has the good grace not to speak the words aloud. )
no subject
Regardless, she needs fresh air if she's going to survive being on this boat. This particularly evening, however, she's engaged by someone, and it's not to tell her to get back below deck where she belongs.
She raises an eyebrow as she turns.]
The captain already wants me gone. He doesn't have to think I'm a ghost for that.
[She tips her head to the side.]
My captain but not yours?
no subject
( He corrects carefully, and remembers enough of his mimicked graces to shift, so the lady might seek warmth and shelter by the brazier's light. Small comfort, in a night so storm-brewed. Even the moon's a diffuse smear of dissolved chalks. )
You speak to a captain, lass. ( When he nods, it's towards a nebulous distance, where the fat and strong shape of the Queen Zanyra sways slowly, silently in dark waters. He knows the risks now, knew them in the coming — better he waits out dawns, than takes his chances of troubles seas on a small boat, to reach his ship again. ) That there, she my wife. Me, only here... to visit. Like gentlemen do. And I'm finding my good friend Quicksilver in sick tempers.
( Another scream, as if perhaps Samuel Vane times them for their pleasure. Caladan Kreil affords him a paternal nod. ) Now, what's a man to make of that?
no subject
[She straightens more, giving, a small curtsey of sorts. She doesn't know if pirates are the type to put on airs, but since he's making space to point it out to her, she'll acknowledge it. But she's still Allison so it's more out of courtesy than fear.
She does glance towards the sound of the scream, however. They are becoming more and more unsettling, and if her power were less unpredictable, she might have tried to intervene. Whatever is happening in there is making her skin crawl.]
Sick tempers? Is that what you call it?
[Seems a bit more than that.]
no subject
( And Caladan Kreil, nominal ally who has exerted himself and his crew of the good Queen Zanyra to play stalwart escort to the Pariah seems not at all startled by the thought of the alternative.
There's screaming, and then there's the animal sound that leaves Quicksilver's cabin, a whimpering not like ravenous birds in the sky. As if this man, this unfathomable pirate king who supposedly conquered the seas, needs protection.
Well enough, Caladan's bittersweet smile linger throughout. )
Only nightmares, that. And him, a man grown. What happens, when nightmares come? A man wakes with morning. And it's done. If he's got trouble in his heart or his head, won't be what kills him.
no subject
[It's simply a matter of who is wielding the nightmare and if they follow you to the waking world. But she's also learned not to take anything for granted in this place. That if someone is having nightmares, or anything is slightly off kilter, that means something is coming.
She just needs to figure out what.]
I take it the nightmares are a new element to your ... friendship?
no subject
( Funnier still, how his ship waits at tight distance, and yet he can barely glimpse her. )
Came back with'em after his little trouble at sea, and now, look at him. ( More of the screaming, this time seemingly accusing ghosts staring at Quicksilver from an unspecified corner of the cabin. One of the priests raises his voice, calling him to silence. ) Wouldn't think he made the law of every sea he sailed, now would you?
no subject
Do you know what it was that triggered the nightmares?
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( But it's a bitter endearment, something mutilated to offend. She's not the kind who preens at cheap, ill-gained affection. Expensive. Eyes sit in a man's sockets, so he can tell. )
Don't you? ( Pleasant, far too pleasant. As if he's about to explain her misfortune — as if he doesn't share it. ) He came here. And what it be he found, it sent'im scuttling back.
( But he's chuckling, meanly. ) Alone. They sent'im back like a dog. Marooned him on a boat. Think he starved'imself a little. Went a little more... off in his head. Sleep turned on him. What's it to us?
no subject
They don't exactly share much with us woman folk.
[If he knew her better, he might sense the danger in her tone.]
So what? This is some kind of revenge quest? Does he think that what broke him can fix him?
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( And the shrug, ambivalent, as if Caladan Kreil may suspect more truth and story to this enterprise, but has no business or interest digging deeper. What's it to him, in the end?
The job was taken. It'll be paid. Let Quicksilver Sam satisfy himself. Although, and his gaze trails back out in the pitch-black distance: )
Not much revenge in it. Least he survived. They say that ship of his, the Storm at Sea'n'her people, they're still there. In the Crossing. Drowned.
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[But that's not really the point is it. The point is that this is definitely a Captain Ahab situation and they're heading right for the white whale.]
Look, I'm not saying you have to save him from himself. But if you want to keep this business relationship or whatever it is you have intact, him getting himself killed isn't really going to help you.
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( There's ugliness in it, as if he'd just as well spit out the words. As if they both please and disgust him. )
You be taking care, little friend. Remember, is a captain who decides who's a righteous passenger, and who's a stowaway.
( If, when the Pariah enters his commission, then... that prerogative also becomes his own. )
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So she swallows it back, softening the grit of her teeth to a smile.]
You take care too. Never know what might be out there.
[Or what happens if you deem the wrong passenger a stowaway. You want to make threats? She can make them too.]
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( This, nodding in the dark horizon, where the Crossing roils and gathers itself, like a wounded animal. He's seen her like before a storm. )
Same dangers in any water. ( The wilderness, the cold, the drowning. ) We're men. And we've got pistols and fire and rope.
( Enough of it to win his moniker, to have hanged a man only days prior — to spare, if needed, for a woman more. )
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But that's a problem for another day. Instead, she smiles sweetly, hiding the knife within her smile.]
Well. As long as you big strong men have it handled, I'm sure we'll be perfectly fine.
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He grins hard and mean about it. )
You be wanting advice, little friend? ( Not girl, not lass. Matters of sex are insignificant before the state of a man's coin purse. ) When I take over that ship, don't be on it.
no subject
A bit of advice right back at you: I would be careful who you decide to threaten.
[But with that, she's going to walk away, because she's had enough of power plays for today.]
Lan Sizhui | The Untamed
Sizhui might not know the most effective ones like the Song of Lucidity, but he has learned at least two Songs of Clarity, and as it seems pretty important, he is infusing his music with a lot of spiritual energy to make sure it has its effects.
It might not be the most entertaining of songs, but it does bring a sweet calm to those who are within range.
He can keep this up... for some while, enjoy the respite while he does.
ii. Stories untold
"... and then the princess told her father than she would marry the man he chose, but only if the marriage could ease three misfortunes..."
Sizhui is earnest as he tells tales that he has heard, but whether he retains the interests of his audience, well. He tries.
iii. Speech unheard
"Master! Master! I think you forgot these beds where you were just sitting!"
It does not even occur to Sizhui to keep what the crew forget in their little spots of ... conversation. And while Sizhui actually remembers most of what he has heard, he gets distracted from considering it too deeply while people may be wanting their things, later!
iv. Sights unseen
Sizhui is staring up at the sails, frowning so very slightly.
"I... think I might be able to create some motion of the air, but trying to push the entire ship this way may not get us very far..."
But if even a little bit will help, he can try.
v. Wildcard
ooc: Anything else you might wish with him.
i!
But amid all the various efforts to keep the simmering frustrations just at a simmer, some quiet music manages to make its way to him. Kanesada follows the plucked notes until he finds a young man playing...well, that's not a koto, but he's not sure what it is. Some instrument, clearly.
The music quickly has an effect on him, gently brushing away his uneasiness. Maybe it's just really nice music. (Maybe being a tsukumogami has something to do with it.) But it draws him in and he moves to his knees in front of the musician, listening patiently until the song comes to an end. "That's really good."
aw!
"Thank you." His eyes move to seek out the effect it should have on others as well. "I am glad you liked it. And the longer we keep people from getting too upset, the higher the chance that they will not have cause to be upset anymore."
Yes, this one is an optimist.
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He points to the instrument, curiosity winning in this moment of peace. "What is this? I've never seen something like this before."
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"You are then among the non-humans brought here?"
He is not, in fact, asking what he is, but it is good to have confirmation.
"This is a qin, a kind of zither. It is a powerful spiritual instrument, for those who can master it, so it is oft used in our sect."
And, a smile.
"What instruments do you usually know?"
no subject
When all else fails, use distraction techniques! Assuming that works. It may not. Which is fine; he can probably get away with being more lax in this place than on any mission where history is actually at stake.
Kanesada looks at the instrument again, a qin, and wishes to touch. He doesn't, of course, because he knows better than to touch someone else's things and especially when it's a spiritual device. It could have its own soul, or one forming. "Oh, I don't play anything. I mean, I've played around on taiko before, but mostly for fun. I like to sing, though."
Ken Kaneki // OTA
Singing
Talk of Mutiny
story time
A boy and his dog, displaced by a wretched accounts of fiction. A poor, wretched, lost sight in the sea of dappled, diffuse candle light and below-deck clamour. Lan Wangji, so seldom drawn to the Queen Zanyra but for the recent revelation of prospective mutiny, does not dally with the sailors long. He walks among them, watches them — learns their weapons, their habits, the easy, loose thread of their interaction that can so gently unfold into chaos.
Then, he stumbles into the spectacle below, and he assumes Kaneki is first an unwilling captive, then a grudging participant, only for the reality of who is the master and who the mastered to finally, irrevocably dawn. To Lan Wangji's left, a veteran sailor who has lost a limb whimpers. Another seems petrified, lip forever northbound in a deep, unpleasant, curdled curl.
The first met steps forward, both hands palm outwards as if to beg Kaneki's peace — only, Lan Wangji intercedes first, a ruin of whites amid the cluster of gritty darks, and approaches the boy first.
"You have stolen their sleep," by way of greeting, whispered slow, once Lan Wangji's step stills at Kaneki's side.
no subject
When he spots a familiar face, Ken nods gently as a greeting. "If it will help them rethink their actions, I believe it's a good thing." he whispers back, watching the crew dissipate.
"Strangely enough, they will return after supper to hear another." perhaps because they may be bored or too frightened to be on their own. Who knows.
no subject
There is a place for stories, in the discipline of men as well as in their appeasement. They will return after supper to hear another, no doubt flasks of hard drink in hand and the look of silvered wonder ghosting their eyes. They will want to pretend there is worse that could curse them than the howls of a stormy sea, or the boom of their captain's voice, condemning them to hard, ugly toil.
Kaneki's cruelty is his mercy. There must be something in this game, just for him. A private, cautious gain.
"Lend them kindness. Many have suffered." A hand, raised bony and pale, so his palm might weather the near-physical advance of Kaneki's likely upcoming opposition. For, yes, Kaneki too has suffered. "Behold them: uneducated, orphans, weak-minded. Often stumbled into their ruin."
Few men wake each day choosing to wear their worst forms. More often, they simply grow into them.
no subject
"I am being kind." he explains softly. He doesn't expect most to understand. "Calladan will kill them if they dare to rise against him in any form. These stories, as petrifying as they are, work to keep them from doing anything stupid, for they fear they might happen to them."
by instilling fear, they do not fight their captain. It is a kindness. "They would never be able to actually take over this ship. They would die pointless deaths."
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"You think one man stands above dozens?" he asks it conversationally, empty. Not to contradict, but to inspect the root of fear's sickness. What can the captain do, past coax the allegiance of those handful still loyal? And even they appear few, far between, scattered.
It strikes Lan Wangji, as it should have from the start, "He commands powers past rank? A weapon?"
Surely, even if he did, a captain would not turn the sharp end of his blade against his followers — at times of peace. If this reddens into war, then... ah, but they are wretched things, poor strategists, prone only to speculation.
no subject
In the end, he doesn't think Calladan is the main issue, he seems to simply be following to get his hands in what he can. he will receive a boat too, but there is a chance he might receive more.
But he shakes his head and Kaneki adds a smile "I simply don't think bloodshed while travelling in the middle of a possibly cursed ocean is wise."