groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2022-06-03 07:06 pm

no man's sea


Avast ye — sprawling til 18 June is part I of the Storm at Sea travel arc, which doubles as a test drive. Participants don’t need an invite to reserve or apply over 10-17 June.

Try to label if you’re a test drive tourist or an old timer — and don’t hesitate to leave an OOC note to opt out of random NPC piraaaaaaaargh interaction. Test drivers can post both log and network prompts. Have fun!




NO MAN’S SEA




DEEP WATERS | SON OF A BISCUIT EATER | MOLLYWICK | | THE CROSSING | NOTES




AHOY! SCALLYWAGS

Departing Ke-Waihu, the existing party joins paranoid pirate king, turned stalwart saint Samuel Vane — the feared Quicksilver Sam — aboard the Pariah.

Test drivers awaken anguishing at sea, floating on rafts, or on minuscule patches of deserted land. They are collected by two pirates and the recalcitrant sorceress Karsa — who supplies translation and communication devices. She explains the newcomers were summoned into the land of Akhuras by warring undead factions. Karsa’s master, the elusive Merchant, ferries newcomers east to beacons hoped to return them home. He has secured them passage on the pirate vessel Queen Zanyra of ’Wet Rope’ Caladan Kreil, an associate of Quicksilver Sam.

The Pariah and Zanyra meet at sea, a day’s travel away from Ke-Waihu:

■ Characters overhear that Quicksilver Sam seeks to reach the haunted Crossing Seas and ‘settle an old score.’ Long-term ally Caladan Kreil supports his cause.

■ The two vessels make daily supply and crew exchanges by rowboat. The Pariah’s passengers must give the passcode: flaunted like gold to board the Queen Zanyra. Staff of the Queen Zanyra must speak the words before the blind man to access the Pariah. Forget your passcode and fall at the mercy of whoever patrols the decks!

■ Tasks await all passengers: diligently clean and polish decks, climb tall masts to sew torn sails, banish a preposterous number of seagulls, fish, read post or… dubious novels to sailors, count loot, guard the decks, clean cannons or serve as boat lure for shark fishing. Medics and cooks can practise their natural trades, while musicians and entertainers should amuse the crew.

■ By all means, grab thematic garments from crew coffers. Also available: daggers, swords and rare pistols.

■ Characters may notice both ship crews are spirited, but grow weary when Quicksilver Sam fitfully orders his five on-call priests to carry out protection rites, or to ‘exorcise’ evil from random staff — through ineffective bitter potions, shrill chants and requests to sit in unusual luck-incurring poses, or to commit some mundane, repetitive task. Let’s bore the devil away.

■ Treat senior crew with respect: some pirates are equally drunk on rum and fleetingly authority and reward perceived slights with a 24h-stay in the brig. These fine accommodations fit two and annul powers while there. No dinner.


■ Sleep where you can: hammocks and rotting mattresses can be found in great common halls beneath decks. The sick and women (naturally, ill omens at sea) can share the four private cabins of each ship. Sumeragi Subaru has his own cabin aboard the Pariah.

■ Each night, expect drinking beneath the halls and a pirate’s greatest hobby: gambling. Conmen might lure you into an ‘innocent game’ that sinks you deep into debt, winning your valuables, favours, or kidney!

■ Ladies are afforded a wide, begrudging berth and some authority over the crew.

Accommodations: fresh potions are readily available to ward off sea sickness, and magically resilient oranges are on hand to counter scurvy. As woe would have it, the long-serving Mr. Ishmael has passed, and his earthly remains have been retained aboard the Pariah for Kaneki Ken. Viktor receives a leashed emotional support albatross — a large, loud but docile bird that flies above him counter-current to balance him, whenever the ship’s sway threatens his footing.


OBJECTIVES

■ Discover why good Quicksilver Sam is intent on his haunted travels. The captain declines audiences, but try to get information from the two crews.

■ Please share the information gained via network…!





THAT SON OF A BISCUIT EATER

Trouble starts to brew, within days at sea:

■ Be on the lookout while on watch duty: on a handful of occasions, new faces appear aboard. They fail to offer the passcode — and attempt to injure characters, throw them overboard, or to enter the captains’ lodgings. Sound the alarm or seize intruders!

■ After interrogating an infiltrator, Caladan Kreil sends word that the assailants hail from the Concord, a war vessel of the Dawns’ Reach Trade Company that is pursuing the pirate ships at distance under the command of Maximilian Hawk. A credit to his name, Wet Rope Caladan has the spy hanged.

■ Prepare to get drafted for double watch duty, as both Caladan Kreil and Quicksilver Sam bolster defences. Tensions escalate, with pirate crew questioning the loyalties of newer recruits.

■ A few days later, at dawns, the silent, swift and massive Concord approaches close enough to fire its cannons at both ships and send vicious militia to climb aboard. Defend your ship!

■ The Concord withdraws by midday, after lightly damaging its opponents. Help with repairs and enjoy some rum — you’ve survived your first sea scuffle!




MOLLYWICK

Just short of entering the Crossing, where the seas are dark and highly opaque, the Queen Zanyra and Pariah encounter a stretch of vibrant, lushly forested land.

■ Both vessels send crew over for a few hours, with captains urging quick incursions. Pair up to collect berries, scant mushrooms and sweet water. Curiously, no animals are found.

■ Veteran sailors say this is the Neverflight isle of myth, where sea kings have buried their treasures. Pirates share legendary coordinates of long lost loot, archived as riddles or poems. Grab a shovel and a-digging you go!

■ …ah, but don’t linger too long. What pranksters your sailor friends are. Within hours of the island’s appearance, the earth beneath your feet crumbles and quakes, and the land starts to sink. Evacuate or call for help to get out of here — as the great white whale Mollywick submerges in the waters with the Neverflight island it carries on its back. Hopefully, you don’t go under with them.

■ If you’ve threaded out a treasure dig, drop a line to receive some especially deplorable loot. You deserve it.




THE CROSSING

The Pariah and Queen Zanyrafrequently chained together to avoid separation — creep into the Crossing : a stretch of eerily silent waters, dark and volatile.

■ Slowly, a thick, nearly impregnable fog dawns during the day, covering the sun and leaving the skies a desolate slate. Dreadful storms spark at night.

■ Strange, talking carps jump on board, offering to tell you your future. Caution: they only make bad luck readings (request yours) that turn true. They appear wherever their target flees and are exceptionally annoying, until either the moon rises, or you apply the superstitious cure of throwing salt on them.

■ Nightmares haunt you — your own, or glimpsed memories of ships crashing, sinking, falling to storm. Note: only your character suffers these memories/nightmares, but everyone else can experience their exhausted grumpiness, come morning.

■ Be wary, when pairing to cross over to the other pirate ship: you may find another rowboat beside yours, its sailor begging for an oar or ladle. If you give him one, he shovels water into your boat with inhuman speed — desert your vessel and swim quickly to a pirate ship, before undead hands pull you into the sea.

■ While alone on deck, characters might hear sweet, coaxing voices that urge them to walk the plank into the water. Break your brethren from this spell, or watch them fall into the arms of man-eating mermaids.

■ Now and then, the ships are shaken by long, whips of something lashing from the depths.

■ Pirates become increasingly skittish and on edge. Priests perform countless protection rites and exorcisms on both ships.

■ At night, a handful of undead men climb aboard. They lack awareness and are in a clear state of discomposure, looking to catch the living and drown them. With toothless, rotting mouths, some rasp, This is kinder.

■ As you officially enter the Crossing, beams of light erupt in the horizon, showing the distant silhouettes of several ghost ships.




NOTES

TEST DRIVE QUESTIONS

OLD-TIMER QUESTIONS

blackscales: Commission, Do Not Take! (8)

[personal profile] blackscales 2022-07-02 01:21 am (UTC)(link)
Wrathion glances down at the hand that catches his, then warily around them.

They're alone.

Would it matter if they were not?

Some people know, is secrecy preferable?

Usually he'd say yes. Wrathion is private, protective of anything that might be used against him. Weak points, vulnerabilities. Anduin is that, something he knows could be used against him. Does he trust this group enough to be open with this? Or, at least, more open?

"Nothing would take me willingly from your side," Wrathion assures him. "Although I fear peace is a long way from us yet."
rumorate: (Default)

[personal profile] rumorate 2022-07-02 02:11 am (UTC)(link)
[Allison looks over and shakes her head. It's not that Allison wants them all to be stuck here, but there are side effects to being stuck alone.]

No, not at all. Nobody wants to turn into Five.

[It's a joke, but a half-hearted one because it's so true. She wouldn't want to be stuck in an apocalypse alone.]

Besides, we're more likely to figure things out if we stick together.
enucleation: DEFAULT - DEFAULT (Normal - pic#9158113)

[personal profile] enucleation 2022-07-02 03:38 pm (UTC)(link)
Trusting...? [ Kaneki glances back at Jim and smiles a little ] I think it's best to have a healthy amount of doubt. We do not know the man and we have never seen him face to face.

And wherever he takes us... something always happens. [ kaneki shrugs after, smile softening ] or maybe we are all just cursed with terrible luck. I would not doubt that either.

[ but he nods ] I suppose it's not very accurate, whatever power that brings us here. But perhaps you have more to offer, you just don't see it yet.
enucleation: (Normal - 4 - Q1ikaSE)

Re: AHOY! SCALLYWAGS

[personal profile] enucleation 2022-07-02 03:44 pm (UTC)(link)
[ Kaneki nods at the woman, offering her a smile as well, before he glances back at the stew - or perhaps it's a soup - he has been preparing. A bigger smile forms on his lips ]

Caladan-san said to avoid salt. So now I'm doubting myself. [ he sounds amused ]

Ah- you are also one of the travellers, right? [ like Kaneki himself ] I'm Kaneki. It's nice to meet you.
chosenbylight: do not take (162)

[personal profile] chosenbylight 2022-07-02 05:07 pm (UTC)(link)
Anduin cannot help but notice the way that Wrathion glances around, following with his own gaze before recognizing just what it is that Wrathion is looking for.

He squeezes Wrathion's fingers in his own once more, a soft gesture of reassurance. He had intended this to be a private conversation, just between the pair of them. No one should be around. Although... Would it be such a terrible thing if they were? They are only holding hands. Does Wrathion wish for -- whatever it is between them to be a secret from others? In truth, Anduin does not know if he is capable of holding himself back in such a way. Not when they have already come this far.

"Peace..." Anduin says, glancing down to their joined hands before back up at Wrathion himself. "I do not know whether there will ever be peace for either of us, in this land or back at home. However... I find it all much easier to endure with you here with me."
inferus: (🗡️ 0 5 1)

[personal profile] inferus 2022-07-02 08:33 pm (UTC)(link)
( Wrath is ordinarily untouchable, unmoved, but as her hand settles over her heart, she will briefly feel the way the beat of it stutters against her touch and her closeness. His dark black eyes shine brighter with gold as she touches him. Their bodies have pressed so close together. Every inch of him awakens with awareness of it, of her - his strega, his witch, his queen, his wife.

He holds his breath, captivated by her and her words, surprised by them in a sense.

He remembers telling her as such. He remembers, also, goading her into promising herself to the devil before she realized what that meant and who the devil truly was. Wrath wished to protect her. )


It was a figure of speech. ( His hand traces the curve of her body. ) A blood bargain does not equate possession.
valeas: (☾ 2 5 9)

[personal profile] valeas 2022-07-02 11:50 pm (UTC)(link)
( It's really nice to get asked questions she actually knows the answer to! Her family has kept her in the dark all along, and Emilia has been reminded of that enough, as of late. Her lack of training being deliberate does not make her any less determined to learn, even as she returns to simple spells like this one. )

I believe I said this to you before in our previous discussion, but witches in my world share a special connection to the earth and its elements. We can harness its powers into our own. ( She lifts up one of the candles for appraisal. )

Melted wax, water. Solid wax, earth. The fire of the flame, and the air to feed it.

( The elements present for her to make her offerings. )
blackscales: Commission, Do Not Take! (13)

[personal profile] blackscales 2022-07-02 11:54 pm (UTC)(link)
Wrathion takes a slow step closer, his free hand lifting gloved fingers to brush a strand of blond hair out of Anduin's face. The action is excessively slow, some balance of consideration going into it that is drawn out unnecessarily to the point of dramatics.

"Both this world and Azeroth face many threats, that is true. Yet between us, we have done more than endure. We have risen and thrived. There may be a darkness here, but there is little fear to be had of that for wielders of the Light I should think. Strife may keep us from rest, but I know we will succeed. There is no other option."
valeas: (☾ 2 5 9)

[personal profile] valeas 2022-07-03 12:00 am (UTC)(link)
( She holds her tongue. Looks away and into the darkened waters, briefly.

Exhales. Sometimes she half-expects flame and smoke to follow her breath, but it does not. And still. This ancient, rumbling power awoke inside of her in Taravast. Grows more ravenous the more it feeds. She holds it at bay, and worries for the day she is not able to. It serves well like a blast of cold water.

Discipline, then. And silence. Perhaps too much silence, until she thinks to speak again.
)

I tire as well, Lan Wangji.

( Not often, but she does. )
valeas: (☾ 3 0 0)

[personal profile] valeas 2022-07-03 12:06 am (UTC)(link)
Yes. I like to be prepared.

( The fresh waves of grief made her reckless at the start of this all, long before Sa-Hareth. Backed into several corners, she played what clumsy hand she could and assumed responsibility for the risk. But her preference, always, is to consider every angle. To amass as many weapons in her arsenal as she can.

Even those that don't look deadly.

Emilia looks up from her cauldron at him, not without unspoken understanding.
)

You only need ask, Five. ( She can spare one candle. Yes, even for him. )
somebadnews: (79)

[personal profile] somebadnews 2022-07-03 01:55 am (UTC)(link)
[ That offer is unexpected, even with all of his obvious interest, and his expression says as much. He was fairly sure she only tolerates him, so he'd at least expected her to want something in return.

Still. Asking is hard, he has to work up to it. He's more curious what she's preparing for. ]


You've noticed, haven't you?
chosenbylight: do not take (161)

[personal profile] chosenbylight 2022-07-03 03:32 pm (UTC)(link)
Anduin finds himself leaning into the brush of Wrathion's fingers against his skin, warm even through the leather of his gloves.

"The Light is everywhere, in all places, in all things," Anduin agrees, a soft smile playing at his lips as he does. "Even here, in this place of mystery and -- so often, death."

Anduin pauses, searching Wrathion's face for a long moment.

"Sometimes, I do find it difficult to have faith that the Light will guide me toward the right path, when there never seems to be one." Anduin's eyes sadden, slightly for a moment, before he visibly finds his resolve. "I do not think that either of us has ever known what it is to have an easy life. But -- we will continue to thrive. And I know that I for one am strengthened by your presence here, more than I could ever put into words."
blackscales: Commission, Do Not Take! (8)

[personal profile] blackscales 2022-07-03 05:21 pm (UTC)(link)
Anduin's praise is -- awkward to accept, the open emotion in it and the easy display of affection. Wrathion offers a hesitant smile, letting his hand drop away once more.

"Does this mean we are not treasure hunting after all?"

Since that was, apparently, just a reason to come out here -- does he not intend to follow through? If so, he supposes they can just explore a little and return when they are ready.
chosenbylight: do not take (045)

[personal profile] chosenbylight 2022-07-03 06:22 pm (UTC)(link)
That question brings the quirk of a smile to Anduin's lips in reply, and he cannot help but raise his eyebrows at his companion in an expression of mock innocence.

"Do you mean," he replies, "that you do not want to spend the day together searching for mysterious buried treasure, which may or may not, in fact, be there at all?"

He lets the question linger between them for a moment, before shaking his head with the breath of a laugh.

"If it is the same to you," he offers, "I think we may as well simply enjoy the fresh air -- off of the ship and away from the rest of our companions -- for what time we are allowed, before we must return. Although..."

Self-consciously, he raises a hand to press to his chest, feeling for his pocket and the items resting within. Still there, still safe. His face flushes slightly as he raises his eyes to meet Wrathion's again. "Before that, I. Have something for you."
blackscales: Commission, Do Not Take! (25)

[personal profile] blackscales 2022-07-03 06:29 pm (UTC)(link)
Something for him?

Hopefully not another treasure map -- although the indication that actually he'd simply like to enjoy the fresh air suggests otherwise. Wrathion lofts an eyebrow in answer, watching Anduin pat at his chest curiously.

"Very well," he allows.

Should he say anything else? He's not well practised at receiving gifts -- is there some etiquette for this?
downswing: (seep)

[personal profile] downswing 2022-07-03 07:18 pm (UTC)(link)
Have I offended?

( No. He breathes. He is. He has, through the fetters and binds that wrap leathery to shape his body, waged insult, if not war. There is a scratch to his movements, the steel of his sharp edges ever stabbing, when he means to embrace. He knows this, of himself — that the qualities that create warm kindness in others coagulate glacially around his core.

Dusk swallowed the ship, like the angry, mean mouth of an elder, absorbing spoonfuls of congee — bitterly, with grudging stubbornness, knowing they live and thrive against reason, at the expense of their caretakers' patience — but refusing to let go.

She has tired, Emilia says. What right have they to fatigue? He has born this conversation with so many, and at each turn waits the death of a thousand cuts of strategic, self-preserving indifference.

He watches her — too tense. Too lone. Too strong. Strain is the destroyer of form. Misplaced pressure, turning surfaces round beneath weight, brittle. He hesitates. )


My presence angers you. I may extricate it.
chosenbylight: do not take (092)

[personal profile] chosenbylight 2022-07-03 07:45 pm (UTC)(link)
Anduin cannot help but smile slightly at that response, even as he feels a flutter of nerves in his chest as he steps back and reaches inside his jacket. From within the innermost pocket of his jacket, he reaches in and pulls out a small pouch, where he usually keeps his fathers' compass. It is still inside of course, but it is not the only item there.

"It... Is not much," Anduin says, his face flushing slightly as he speaks. "The truth is that... After you gave me this cuff, I -- had looked for something for you in return, as a way of thanking you. I am not a craftsman myself, and I am conscious of your... Discerning eye." He flicks Wrathion a little twist of a smile -- it's the nicest way of saying that he thinks he is fancy, after all, with fancy tastes.

"Between one thing and another, with you out there in the forest and everything else going on... The timing did not seem right. But now that we find ourselves on the other side of the worst of the danger..."

He feels awkward, and he knows he is stumbling over his words far more than he would otherwise. Perhaps the better thing is just to end the suspense for them both. Tugging off his gloves so that he may handle the item more easily, Anduin reaches into the pouch and pulls it out. Reaching for Wrathion's hand so that he might lay it in his palm: a thin silver coin, with the etching of a lion's head on its face, strung on a silver chain.

"I had this commissioned from the jeweler I rescued. I had shown him the cuff, and let him know it was a gift in return. I think -- he was quite taken by the design..."
blackscales: (28)

[personal profile] blackscales 2022-07-03 08:44 pm (UTC)(link)
Ah!

Wrathion blinks down at the coin, studying the lion's head on its face. It is a well carved piece, small but finely made. Did Anduin ask for this design, or did the jeweller simply make it to match the piece Anduin made? He supposes that he could not have known the significance of the lion symbol, unless Anduin told him. He doesn't think Anduin would have explained, but he might have asked for something to match?

How would it feel to wear a symbol of the Alliance? He's uncertain, in truth, but when he thinks of it as a symbol of his bond to Anduin the feeling is much clearer.

His other hand moves, one finger rubbing over the surface of the coin thoughtfully.

"Was the design your idea or his?"

Just curious. He doesn't want to say something out of turn about it, so best to know.
chosenbylight: do not take (093)

[personal profile] chosenbylight 2022-07-03 09:12 pm (UTC)(link)
Anduin watches Wrathion's fingers tracing over the face of the lion on the coin, feeling -- oddly possessive, for having given him such a thing. That wasn't entirely the idea, when he had commissioned it, of course. Wrathion isn't the sort of person to wear Stormwind colors, or regalia. But for him to wear one single item with the design, a gift from Anduin himself.

It does make him feel a certain way...

"I suppose it might have been a little bit of both," Anduin replies, with a somewhat self-conscious smile. "I showed him what you had made for me, and requested... Well. That whatever he made be not exactly the same, of course. In retrospect, I do not think I gave much further direction than that, but. It is quite a fine little piece."

He hesitates for a moment, before feeling self-consciously compelled to point out, "If you do not care for the design then you do not need to wear it, of course."
blackscales: Commission, Do Not Take! (25)

[personal profile] blackscales 2022-07-03 11:00 pm (UTC)(link)
Wrathion lifts his eyes from the pendant at that, closing his fingers around it.

"Unless you've explained it, I doubt the design means anything to anyone but the two of us."

He tilts his head, thoughtful.

"It might cause a stir were I to wear it in Azeroth, but here I think I might do so without incident."

He thinks about making a joke here about about being recruited, but that doesn't seem quite right. Anduin's self-consciousness is already too visible. He's given a gift, and Wrathion thinks he should be clear that it has been well received. He slides it in his fingers, lets it drop to hang from the chain left hooked around his fingers.

"Should I wear it now?"

He imagines Anduin might like to put it on him. A little more than he'd normally allow, but he can indulge it for the sake of the moment.
gladiokinesis: (N2_48squarebox)

[personal profile] gladiokinesis 2022-07-03 11:23 pm (UTC)(link)

My dad didn't really like me spending time in there -- so as I got older I stopped doing it as much.

(the distinct bitterness as diego mentions his father is a stark contrast to the warmth he talks about his mother with. grace may have been a robot but she cared far more than reginald ever did.)

valeas: (☾ v e r a m e n t e)

[personal profile] valeas 2022-07-04 01:54 am (UTC)(link)
( A hint of mirth touches her lips before her expression shifts to one of consideration. )

How is he?

( Five, that is. Emilia knows Allison has been worried, and with great reason. )
Edited 2022-07-04 01:54 (UTC)
valeas: (☾ i n a t t e s a)

[personal profile] valeas 2022-07-04 02:40 am (UTC)(link)
( Her mouth curves upward.

They both know that is not what she meant: Wrath does not want to own her any more than Emilia wants to be owned. She made her intentions clear long ago, but the spectre of her twin lingers between them. A bond so powerful death has not diminished it. She knows this, too.

Until she has her answers, there is no putting it to bed. No moving forward.

And she wants him still, independent of anything and anyone else. This is also a truth.
)

If what you said stands, then I would tell you there is no one else I want beside me. I would tell you what is mine is mine, as well. ( The tip of her finger slides under his chin, drawing his mouth closer to hers. ) Samael, haven't we waited long enough?
valeas: (☾ p a z i e n t e)

[personal profile] valeas 2022-07-04 02:54 am (UTC)(link)
( His question is met with tenseness. It gathers at her shoulders, nestles in the space between her ribs. A strange relief his question is so vague as to allow for some ambiguity in return, even as she gives him an unequivocal nod. She made the mistake of closing her eyes, and seeing.

The nightmare took hold before she could do anything but yield.
)

It only grows worse the closer we are to it.

( To the Crossing. )
chosenbylight: do not take (045)

[personal profile] chosenbylight 2022-07-04 01:11 pm (UTC)(link)
[Anduin does know of constellations, but he has never heard of anyone drawing power from them before.

Although he supposes that it is not an unfamiliar concept, if he compares it to other principles he knows.]


I think that I understand. Where I am from, we have... Aspects, we call them. Of Earth, Time, Magic, Life.

[Anduin deliberately neglects to add that the aspects are all dragons. He... Still isn't certain how the great majority feels about dragons, even if Wrathion has been edging towards outing himself to them.]

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