(ooc: canon point is post-2x02 so there won't be any spoilers for anything past that)
i. the cart
[The water is a good excuse to move about the cage - as much as one can move in a cage - and assess her fellow captives. Mostly local farmers, it seems, but one or two who stand out from the rest.
Elayne kneels by one such captive, holding out a waterskin as she leans in just close enough for a whisper to be heard without looking too suspicious.]
Have you got anything that could be used to pick a lock?
[A subtle weave to test the strength of the lock was one of the first things she'd attempted when she woke up. But the Source had felt frustratingly out of reach, as though she hadn't quite got the strength to touch it. She's read the accounts of what it's like to be cut off from the One Power, the endless oppressive emptiness that drives most to end their own lives. And it doesn't feel like that at all. So, after a moment of subdued panic, she'd made up her mind that she couldn't possibly be stilled.
But stilled or no, she is incapable of channeling right now. And that means she'll need help to get this cage open.]
ii. the proscriptions
[It's quiet in the marketplace, perhaps eerily so, the first hints of dawn's light starting to spill over the roofs and cast deep shadows across the cobblestones. But quiet doesn't necessarily mean abandoned.
With the air of one who expects to be obeyed, Elayne holds up a hand to caution her companion.]
We mustn't draw any more attention to ourselves than strictly necessary.
[The large wooden cudgel she's carrying by her side is Plan B.]
iii. the quiet house
[Having wrested a torch from a wall sconce, Elayne is carefully making her way down a dark, steam-filled corridor. The torch is accomplishing nothing but making her feel a bit better, the flame reflecting uselessly off steam that parts for just a moment, allowing Elayne to catch herself - just barely - instead of toppling into a pit that was once a swimming pool, now devoid of water. The thick atmosphere muffles her cry of surprise.
But it doesn't muffle the sound of something behind her. She whirls around, squinting through the steam, trying to see if someone - or something - has followed her in here.]
Elayne Trakand | Wheel of Time (TV) | test driver
i. the cart
[The water is a good excuse to move about the cage - as much as one can move in a cage - and assess her fellow captives. Mostly local farmers, it seems, but one or two who stand out from the rest.
Elayne kneels by one such captive, holding out a waterskin as she leans in just close enough for a whisper to be heard without looking too suspicious.]
Have you got anything that could be used to pick a lock?
[A subtle weave to test the strength of the lock was one of the first things she'd attempted when she woke up. But the Source had felt frustratingly out of reach, as though she hadn't quite got the strength to touch it. She's read the accounts of what it's like to be cut off from the One Power, the endless oppressive emptiness that drives most to end their own lives. And it doesn't feel like that at all. So, after a moment of subdued panic, she'd made up her mind that she couldn't possibly be stilled.
But stilled or no, she is incapable of channeling right now. And that means she'll need help to get this cage open.]
ii. the proscriptions
[It's quiet in the marketplace, perhaps eerily so, the first hints of dawn's light starting to spill over the roofs and cast deep shadows across the cobblestones. But quiet doesn't necessarily mean abandoned.
With the air of one who expects to be obeyed, Elayne holds up a hand to caution her companion.]
We mustn't draw any more attention to ourselves than strictly necessary.
[The large wooden cudgel she's carrying by her side is Plan B.]
iii. the quiet house
[Having wrested a torch from a wall sconce, Elayne is carefully making her way down a dark, steam-filled corridor. The torch is accomplishing nothing but making her feel a bit better, the flame reflecting uselessly off steam that parts for just a moment, allowing Elayne to catch herself - just barely - instead of toppling into a pit that was once a swimming pool, now devoid of water. The thick atmosphere muffles her cry of surprise.
But it doesn't muffle the sound of something behind her. She whirls around, squinting through the steam, trying to see if someone - or something - has followed her in here.]
Hello?
iv. wildcard
[wildcard!]