groundrules: (Default)
let's set d o w n some ([personal profile] groundrules) wrote in [community profile] westwhere2023-07-26 05:56 pm

the house of manouk | test drive meme


Hello, hello! Our latest event — doubling as a test drive meme and stretching until 12 August — is a one-off incursion in an uncharted time pocket dimension — the House of Manouk.

Anyone can hit up the test drive meme, but you will need an invite from an existing player to apply on 5 August. Have fun!


THE HOUSE OF MANOUK







THE TERRACE

Old or new, you wake up on a white-stone terrace dominated by a twisting hedge maze that houses great columns, tattered statues, ponds, rivers, gazebos and pergolas — and high looming walls of thickly bound ivy, bloomed roses or thorny vines. Walking the Terrace somehow always brings you deeper into the maze, while a flushed, sunless sky stares down, unblinking.

You experience no thirst, hunger or language barriers here. Old translation & communication pendants can nevertheless be found scattered across the Terrace and Grounds.

New arrivals encounter the sorceress Karsa, who explains you were likely summoned by one of the undead lords who seeks control of Akhuras — and reached, along with the party she leads, a pocket dimension outside of time. Karsa’s associate, the Merchant, instructed to exit the time dimension by finding Ellethian waypoints — typically stone tokens engraved with the carvings of an eye with a sun for a pupil. Karsa may activate them for you to leave this place.

Your mission is to search the House and find the waypoints of Ellethia or of the rival Dawn’s Reach Trade Company without attracting the ire of the local exiled overlord(s).

■ Some of the statues you discover on the Terrace seem crudely carved, gaining the features of your loved ones, the longer you stare at them. Some seek to throttle. Escape them by having someone else stare at them, becoming their new target, or by leading them in a crowd of other statues.

■ Beware getting pricked by thorns: covetous vines can quickly ensnare and pull you into the maze’s green walls, or bind your hand to that of your companion.

■ The maze’s weather often mimics your mood: nice and balmy for contentment, cold for fear, torrential rain for sadness and a heatwave to answer anger. Smile.

■ Every now and then, you hear screams from other parts of the maze. Run, and you might find pairs of steel manacles or rusted chain on bloodied grounds, from where fresh rose bushes quickly rise up. Investigate.

■ Go deeper in the maze, and you find a heap of small stone tablets. Most list names, ages, occupations and include loving remarks, such as the finest husband or she smiled ever bright. Alarmingly, when your companion’s back is turned, you find tablets engraved with your handwriting, saying, don’t turn your back to them, blood reeks strong on them and that’s not their name. There are no waypoint tokens here.

■ Spend enough time in the maze, and you discover an old, red-eyed, white-haired and hunchbacked man with two chainless shackles on his wrists. He ignores you, muttering to himself about how the House must keep moving, moving. The House doesn’t like you. The House is awake. The House should sleep. The old man hits or trips you with his cane, or you might wake to find him hovering very closely over you. Engage him.

■ Now and then, he seems suddenly alert, if not outright fearful, shrieking that he comes and rushing to tinker with pulleys and stone mechanisms hidden within the maze vine walls. The maze’s architecture abruptly changes, with the ground quaking, walls shifting, while old plants wilt and fresh ones rise up within heartbeats. As the House changes, you might spot a long, spiralling staircase at short distance. Go down into…




THE GROUNDS

The ground level of the House is splintered in dozens of decaying rooms, many locked. There are no windows here, dust thick in every corner, while faint scratches and canine footprints mar the floors — the marks of dozens of great skeletal hounds that haunt the corridors.

The dogs lead, chase or drag you towards a shuttered hall room, where a middle-aged, red-eyed and white-haired man furiously searches through haphazard mounds of tousled tomes. He too wears shackles. His manner is perfunctorily polite, as he calls back his dogs.

…not from around here, are you? Must have broken time. Hooligan. Well, you’ve travelled centuries to be disappointed. There are no mysteries here, no epiphanies. All the great wells of myth and magic? Some other pigs have drunk them dry. Blame your luck, for bringing you to the shambling hut of — …the fine House of Manouk. Taravast’s greatest necromancer, til his mind turned to slaughter.

I was his disciple. Lisanther. Must’ve come from high on, did you? These cursed shackles… he senses everyone in his House through them. If he feels us on his scent, he works his little screws and wheels and moves the House stairs. Impressed? Don’t be. He’s a wreck, who feasts on time echoes of the anguished. That’s him. Paints a picture, doesn’t he? Stay out of his sights, or you’ll wear his chains soon too. Same as me, same as the dog he keeps in the dungeons. Dragged back every time he wanders.

If you want to make yourself useful, help me. I traded fairly with a caravan of the Dawn’s Reach Trade Company. They say they left behind scrolls in these grounds, with the words to free me. They overcharge, but they don’t lie. Help me find them. Break my chains, and I’ll break us out. I can. I swear it.


Deeper into the claustrophobic Grounds, you find specters of men and women, chained just like Lisanther — their skin translucent, their gazes lethargic. They feel neither dead nor alive to the magically sensitive. They are either very present in the moment or barely recall their whereabouts. If asked about tokens, they say the Dawn’s Reach Trade Company left scrolls in the Grounds main quarters:

Bathing quarters

At times pristine and delightful, at others blood-marked and torn. The waters abruptly run very hot, cold or silty. The spectre of a wo/man might appear in the tub, staring unblinkingly or murmuring that people do all sorts of wickedness in this bathroom: they have even witnessed stabbings, treasures being hidden beneath tile boards, and even a birthing!

Kitchens

Sprawling and soot-laden, bursting with supplies of stale wheat, eccentric cakes, exotic fruit and spice jars, these kitchens were built for long service. A heavy cauldron bubbles and boils a green broth in a cold fireplace, where ash and stone drown wood. A circle of spectres troubleshoots how to improve the meal — just as the kitchens’ doors slam shut, and they cordially invite you to do the legwork for their recipe. They instruct you to chop, clean and prepare the most unusual ingredients: hair of a dog, salt, moulded thyme, arsenic, one of your finest love stories… they’ll tire of their creation and release you within the hour. Don’t dine, dash.

Sleeping chambers

There’s rest for the wicked in these deserted sleeping quarters, which boast exceptionally well-stuffed cushions and pillows, blankets and ‘reading materials’ — torn pages from books of history and magic. Some speak of the desperate attempts of the rulers of Taravast to flee death. Others talk of using spells, the elements and even mass sacrifice to achieve immortality. Enjoy your rest, only perturbed by occasional distant screams

…or perhaps by a large, feral white bear that bursts in to briefly chase you, before disappearing. Veteran travellers may recognise him as the creature of Anurr.

Some of the chain-breaking scrolls of the Dawn’s Reach Trade Company can be found in each of the main rooms, along with some of the Company’s talismans, marked as waypoints, which should be brought to Karsa. See what your character finds.

Finish up here, or meander down a final stairwell to —



THE DUNGEONS

Cold, deteriorating, crumbling — difficult to say if this is a tightly bound knot of underground tunnels, or a torturous weave of lost dungeons. Parts of the floor crumble to reveal abyssal depths below — or suddenly appear beneath your feet, to help your progress. Emptied, creaking bookcases abound. Here and there, you see your reflection in shattered wall-length mirrors, moving differently than you, or just slightly older or younger than you are.

Revived skeletons patrol the corridors, scantily armed with base blades, stones and torches. They largely ignore you, only blocking your path if you near a magically-locked stone door in the back of the Dungeons, from where you hear… human pleas.

■ Door engravings instruct to speak out the three truths of each day. Nearby, you find a mound of crumbled stone tablets, along with three golden ones raised on pedestals that read:

with morning, my body is a weapon, sun-seeking, righteousness-bound

by midday, my flesh has bent and battered, a shield of justice for young life to come

come evening, I am blood and bone, a humble house to hope eternal

■ Tip bookcases into the narrow corridors to prevent the skeletal guards from reaching you, as you search diligently through the stone debris beneath the golden pedestals. You might even find Ellethian waypoint tokens: palm-wide, marked with a sun pupil. Take them to Karsa immediately… or open the now unlocked dungeon door as a man calls out.

Enter, and you discover an dimly lit dungeon alcove, with animate skeletal heads hanging on each wall. They cackle, Mind your step. Heed them and look for holes in the floor tiles — needle-thin spikes emerge from there periodically.

■ Go deeper, and you discover a large bare stone room, scantly livened by torches bearing green fire. A small hole — barely enough to fit a grown man standing and lying down — has been dug into one of the walls and secured. This inhumane prison’s bars crackle and sizzle with magical electricity. A skeletal hound waits by, with a set of keys fastened to its collar.

■ A white-haired, red-eyed twenty-something young man sprawls haphazardly in the prison: battered, swathed in rags, shackled and wild. He holds out his blood-tipped hand between the bars, but fails to lure the dog close — and calls out to you, instead:

You must be mad to come to me. The old man sent you? Finally? Good. How wonderful. I’ll spit on you, and I’ll spit on his grave. He left me here to die. And now he’s remembered me? What does he want? …no. It doesn’t matter. Rip the keys off that mutt and get me out of here.


You can engage or release him, if you coax the key from the recalcitrant dog. Or leave him be and see Karsa with your waypoint token.



NOTES:

■ There are multiple waypoint tokens to leave the time dimension: the Dawn’s Reach Trade Company talismans, hidden in the Ground rooms, and the Ellethian tokens, found in the dungeons. Bring whichever one you discover to Karsa.

■ You can optionally solve the mystery of Lisanther, the prisoner, Manouk and the spectres.

■ The House’s layout changes periodically, but characters can find the stairs to travel across the three levels every few hours.

■ Mention in your top level if you play an old timer or a test driving tourist. TDMers can make both logs and network prompts here!

QUESTIONS & NPC INBOX!

brightestmoon: (Default)

[personal profile] brightestmoon 2023-08-03 09:53 am (UTC)(link)
[ Xiao Xingchen backs up further, until he feels a wall against him. Just hearing that voice again is absolutely terrifying, like something out of his worst nightmares. He has Shuanghua strapped to his back, but even now he can't bring himself to touch his once beloved sword. ]

What do you want!?
curtains: (12)

[personal profile] curtains 2023-08-03 09:59 am (UTC)(link)
What ... do I want?

[ An unhinged giggle leaves him though his smile wavers immediately, blinking through the tears that track free from the corners of his eyes. Since when has he been asked what he wants? (For you to live.) This is surreal. ]

Xiao Xingchen.

[ Never mind what he said, Xue Yang starts walking closer anyway. He can't not, he needs to get a closer look, stumbling over debris with his focus on the other man entirely. ]

Are you really him? You aren't a ghost like the others?
brightestmoon: (Default)

[personal profile] brightestmoon 2023-08-03 10:06 am (UTC)(link)
[ Blood is leaking from Xiao Xingchen's eyes, staining the blindfold through and running down his cheeks. He's tense, angry, terrified. And Xue Yang is not making things better by coming closer. With a body-wide shudder, he forces himself to grab Shuanghua, pulling it from its sheet and holding it out in front of him in shaking hands. ]

Don't come closer! [ The sword trembles in his hands. ] I don't know! I should be dead! [ A strained sob leaves him. He'd wanted to stay dead! ] Did you... did you bring me here?!
curtains: (44)

[personal profile] curtains 2023-08-03 10:19 am (UTC)(link)
[ It's the flash of Shuanghua that makes him stop in his tracks (I have to get that sword away from him), the memory of when it was last used in Xingchen's hands enough to shut down Xue Yang's advance completely. It's been so long since he saw Xingchen alive and not dead and easy to touch (to brush leaves off, to correct the hair of, to touch the hand of as he kept him near perfectly preserved in a coffin for years) that he's startled into stillness. ]

I didn't do anything. I woke up here too, a witch I met said there are undead lords in this place. I think this is one of their houses.

[ Shuanghua has alarm bells ringing loudly in his ears, the shrieking panic in Xingchen that he isn't dead like a knife in Xue Yang's other lung; he spent so long talking to the shards of that shattered soul and it doesn't know him at all.

His voice softens, trying to find a level tone. ]


I'm not going to hurt you.
brightestmoon: (Default)

[personal profile] brightestmoon 2023-08-03 10:25 am (UTC)(link)
[ Xiao Xingchen isn't sure he'd even be able to use Shuanghua if it came down to it. Maybe not even on himself. Though he has no idea if taking his own life again would do anything in this place that had already revived him once.

He vaguely remembers being told something similar when he'd woken up here, but he had been too out of it to really grasp anything that had been said to him. He does believe Xue Yang on this one thing, because his rational mind can't really fathom how Xue Yang would've been able to set something like this up.

The sword trembles harder in his hands. I'm not going to hurt you. He almost wants to laugh. ]
I don't believe you.
curtains: (90)

[personal profile] curtains 2023-08-03 10:31 am (UTC)(link)
You never do when you should!

[ He snaps it without thinking, briefly covering his eyes with a hand as he actively tries to avoid the same argument from years ago and pinches his brow. ]

I'm the one who tried to save you, no one else ever did. I don't want to hurt you.
brightestmoon: (Default)

[personal profile] brightestmoon 2023-08-03 10:36 am (UTC)(link)
Save me?!

[ The audacity of saying something like that has him breathless with anger. Xiao Xingchen roughly tears the bandage from his neck, showing the ugly scar beneath. ] This is your fault! What, are you upset that I died before you were finished having your fun?!
curtains: (41)

[personal profile] curtains 2023-08-03 10:42 am (UTC)(link)
You weren't supposed to die!

[ It isn't really an answer, sounding more petulant than it did in his head. He knows every bump on that grisly wound, doesn't have to look at it for long; it's the unexpected rage levelled his way that has him faltering, so accustomed to an indifferent corpse that listened whenever he talked.

A whine sticks in his throat, chest aching as it becomes harder to breathe around the distress. ]


Xiao Xingchen.
brightestmoon: (Default)

[personal profile] brightestmoon 2023-08-03 10:47 am (UTC)(link)
[ Those words and the petulance in Xue Yang's tone just seems to confirm it for Xiao Xingchen. Yes, Xue Yang is just upset that he died too soon. That he'd taken it into his own hands. There is some sort of grim satisfaction in that. ]

What? I'm not... I'm not going to play your games anymore, if that's what you think!
curtains: (42)

[personal profile] curtains 2023-08-03 10:54 am (UTC)(link)
It's not a game, you died!

[ The hot tears have turned to an uncomfortable sob, pained by the wheeze of a collapsed lung. He coughs up blood from the corner of his mouth and ignores it, shouting back. ]

Why did you do that? Where did you go? I couldn't find you! I couldn't find you. Who else kept your body safe? Who else thought to use a spirit-trapping pouch to keep what was left of you together? No one!

You were dead and no one else cared, it wasn't a game!
brightestmoon: (Default)

[personal profile] brightestmoon 2023-08-03 11:03 am (UTC)(link)
[ Maybe the obvious grief in Xue Yang's voice would've given him pause if he wasn't so angry and upset already. ]

I didn't want that! I shattered my soul so you couldn't bring me back! After everything you did to me, what you did to... [ He chokes on a sob, unable to utter the name of his former companion who had come to find him, only to be met with a sword through his chest. ] What you made me do... how can you possibly think I'd want to come back!?
curtains: (44)

[personal profile] curtains 2023-08-03 11:13 am (UTC)(link)
[ An unsteady breath leaves him, broken by a hitch of pain that feels deeper than a stab wound. He doesn't want to hear he's the reason that Xingchen's soul was such a state, it isn't what he's been focusing on for years.

The avoidant mention of Song Lan has his larynx in a twisted state and he hacks up blood when he tries to say something, unable to take a deep enough breath. Rattling inhales keep him from falling to his knees, exhaustion permeating every bone after being hurled through the door and crushed. Only the fact Xiao Xingchen is right there, alive at last, keeps him standing. ]


Just stay.
brightestmoon: (Default)

[personal profile] brightestmoon 2023-08-03 11:19 am (UTC)(link)
[ Xiao Xingchen winces a bit as he can hear those painful-sounding coughs. Right, Xue Yang is injured. Badly, clearly. It doesn't make Xiao Xingchen feel good to leave someone injured like that, but this is Xue Yang and he doesn't owe him anything.

He shudders, Shuanghua clattering to the ground as his weak, trembling arms loses its grip on the handle. ]


Why should I?
somebadnews: (316)

[personal profile] somebadnews 2023-08-03 11:22 am (UTC)(link)
Why he’s following Licyn is anyone’s guess, but Five’s patience lasts long enough to take him to a room full of ghosts. He frowns as he watches them listlessly mill about. After living in a lighthouse full of them, he’s over the fascination. He’s had enough karma for all the grief they gave Klaus as a kid.

“Probably not.” So why are they here? “Explains the pile of epitaphs in the maze, but it doesn’t help us unless you’re that interested in how they died.”

Five isn’t, so he does the sensible thing and starts poking around the walls for something to use as a weapon when they run into whoever the hounds are trying to point them at.

The spirits seem intent on getting in his way until he has to address one.

“No. We’re not here for you.” He attempts to move around the bodies. Let the necromancers deal with them. “If you want advice, I’d suggest heading into the light.”
curtains: (40)

[personal profile] curtains 2023-08-03 11:25 am (UTC)(link)
If you leave, I'll kill everyone here.

[ It's the only kind of threat he knows how to carry out, although it doesn't sound like he's a state to be rampaging around Chang-manor-style at all. It sounds rote, like habit. ]

And I'll ... I'll capture all the spirits so there's no rest for them.

[ Not that there currently seems much of that for them anyway. ]
brightestmoon: (Default)

[personal profile] brightestmoon 2023-08-03 11:33 am (UTC)(link)
[ Xiao Xingchen's breath catches in his throat. He wants to say that he doesn't care about the people here. He doesn't know them, doesn't even know if Xue Yang is in any state to carry out his threats, but it seems like the old Xiao Xingchen isn't completely dead.

He still doesn't want other people to suffer, and especially not if there's something he can do to stop it. He lets out a shaky scoff. ]
You're injured. What's stopping me from killing you? [ Besides the fact that he's struggling to even hold Shuanghua... ]
curtains: (43)

[personal profile] curtains 2023-08-03 11:38 am (UTC)(link)
[ His gaze drifts to Shuanghua on the ground, a hysterical smile flitting over his lips before it vanishes without every touching his eyes. A tired tear slips down his cheek. ]

Only Xiao Xingchen is allowed to kill me, so if he wills it ... that's fine.
brightestmoon: (Default)

[personal profile] brightestmoon 2023-08-03 11:44 am (UTC)(link)
[ Xiao Xingchen has no idea how to respond to that. He doesn't understand any of this, doesn't understand Xue Yang. And he hates that some part of him still wants to.

He feels all energy drain out of him at once, exhaustion making him collapse to the ground by his sword. ]


Was... [ He swallows around the thick lump in his throat. ] Those three years... was all of it... a lie? [ He doesn't know why he bothers to ask. Will he even be able to trust that Xue Yang is going to tell the truth? ]
curtains: (89)

[personal profile] curtains 2023-08-03 11:56 am (UTC)(link)
[ He has to get Shuanghua away from him somehow, his hand around Jiangzai trembles with the memory of how that sword was used before. Testing the waters, he takes a step forward to where Xingchen has dropped to his knees in a traumatising tableau of deja vu and thinks back to all the little details etched deeply in his memory of their time spent living together. He rehearsed so much of it in his head when he was alone with only a corpse for company, he barely has to try. ]

You like bland food best and sometimes have honey in your tea when it's cold. Your balance is perfect with the sword, but you can't stand on a ladder without wobbling. You liked making new baskets to sell but I think you liked fixing the broken ones with holes more, because we never seemed to have any that weren't patchworked.

None of that's a lie.
brightestmoon: (Default)

[personal profile] brightestmoon 2023-08-03 12:10 pm (UTC)(link)
[ Xiao Xingchen lets out a broken sob. Little details about his nameless friend who had been Xue Yang that whole time comes back to him. They'd lived together for so long... and it's hard to think of Xue Yang as being the same as the man who had made him laugh, who had kept him company when otherwise he would've be alone. The man who had been helpful and caring and sweet.

The same man who had tricked him into killing helpless villagers. Who had slaughtered clans and fooled him into killing Zichen. ]


I don't.... I don't understand. Then why, why did you... do all that? Why did you turn me into a killer? [ More blood runs down his cheeks, dripping onto his robes. ]
pepsifree: (pic#16613938)

[personal profile] pepsifree 2023-08-03 12:12 pm (UTC)(link)
Scroll, then! :D Thank you!
curtains: (90)

[personal profile] curtains 2023-08-03 12:23 pm (UTC)(link)
[ Looking down at him as Xiao Xingchen weeps blood, his answer isn't the same as it was that day in the Coffin House. He can't summon up the same spiteful reasons after years upon years spent with a corpse, when none of those lessons meant anything in the end because Xiao Xingchen was absent after they were taught. Being dead sometimes means just that: a person is gone forever, and all you can do is wallow in lonely regrets. ]

I don't know anymore. It's been too long.
Edited 2023-08-03 12:23 (UTC)
brightestmoon: (Default)

[personal profile] brightestmoon 2023-08-03 12:28 pm (UTC)(link)
[ For Xiao Xingchen it's still so very new, so raw. He hadn't considered that it may have been much longer for Xue Yang. It still makes him angry though, hearing that Xue Yang doesn't even know. ]

How can you not know? ... How long? [ How long had Xue Yang been trying to revive him for? ]
curtains: (12)

[personal profile] curtains 2023-08-03 12:59 pm (UTC)(link)
Eight years, I think.

[ Time is very fluid without the anchoring presence of his companion. ]
brightestmoon: (Default)

[personal profile] brightestmoon 2023-08-03 01:02 pm (UTC)(link)
[ Xiao Xingchen draws a sharp breath. ]

Eight years? [ That's such a long time... ] You spent... all that time trying to bring me back? Why?