matermali: (063)
Vanessa Ives ([personal profile] matermali) wrote in [community profile] westwhere 2023-07-19 07:34 pm (UTC)

[ Of course the water would carry threats; she had seen where the dead were crawling from, but she already knows she's been able to control one undead on her own. The trick is that she doesn't know if she could manage Verbis Diablo underwater. Especially when there's something else pulling at her—not just Five's pendant, or the glimmer just beyond it—and it forces her to need to put far more energy into swimming that she should need to. Vanessa had been raised by the beach; she was a strong swimmer. But something insidious seems to drag at her, both mentally and physically. Not enough to be easily visible, but she knows her own self well enough to recognize that these waters are cursed and slowly weakening her.

Nervous at the dreadful feeling, she snatches up the pendant and makes to immediately push away from the bottom, but hesitates just a moment to reach for the nearby shards of glass that have absorbed so much of her attention. She can't see anything else beyond; they're beautiful.

Another hand reaches across her vision.

Her cry is silenced by the water when it grabs her wrist (afraid still after all), and the edges of the glass of one of the shards cuts into her palm with how she struggles against the undead's grip. Only for a second, though, and suddenly it seems to collapse. Assuming the piece of glass to be cursed, Vanessa releases it. A mistake, to be sure. The sudden jerk of the creature as it once again claws for her is enough of a clue here; she simply needed to flip her earlier assumption. And indeed, when she grasps the glass (black? a mirror), she's freed from the assault. The water is still dangerous, though. She's quick to reach for another nearby piece, noticing another undead go limp as it approaches.

When Vanessa gasps to the surface and struggles to pull herself to dry land, the sight she finds is...troubling to say the least. Still feeling drained by the waters, it takes her a moment longer than she should to think of using the shards. Could they work on so many? Even knocking one out would be better than nothing. It's far easier than risking her magic, which can have the habit of luring more death than repelling it.

One undead is already going limp and falling into the water when she attempts to climb up, forcing her to shove the inconvenience aside before she can actually get all the way out of the water.

Better. ]

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